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Imitations
This article is about the special weapon in PAYDAY 2. For other uses, see Deagle (disambiguation).
Akimbo Baby Deagle

Akimbo Baby Deagle icon

Akimbo Baby Deagle FBI Files

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Akimbo
Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $427,000
Statistics
Magazine 24
Total Ammo 72
Rate of Fire 240
Damage 120
Accuracy 68
Stability 32
Concealment 29
Threat 9
Other
Internal name x_sparrow
v·d·e
Mod stats

The Akimbo Baby Deagle pistols are a primary weapon available in PAYDAY 2 that was added in Update #178.

OverviewEdit

Baby Deagle pistols can be dual-wielded in the primary weapon slot for their greatly increased damage output at the cost of precise aiming, stability and the opportunity cost of being unable to use other primaries.

All akimbo weapon modifications cost 40% extra than their normal price.

SummaryEdit

TipsEdit

Available modificationsEdit

Ported Barrel

The Point Break Heists (DLC)
v·d·e
Ported Barrel
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Threaded Barrel

The Point Break Heists (DLC)
v·d·e
Threaded Barrel
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

IPSC Compensator

Community item
v·d·e
IPSC Compensator
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $74,200
Card Drop & Side Job / CCoinIcon 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -21.6
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -21.6
Cost: $61,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -21.6
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -21.6
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -21.6
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -21.6
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -21.6
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -21.6
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Spike Grip

The Point Break Heists (DLC)
v·d·e
Spike Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Spike Kit

The Point Break Heists (DLC)
v·d·e
Spike Kit
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

TriviaEdit

  • This weapon is based on the Jericho 941 RPL "Baby Eagle" pistol. It also drew its name from the similar-yet-fundamentally different Desert Eagle, known in the PAYDAY universe as simply "Deagle". Fitting it with the Spike Kit mod turns the pistol into the 941 F variant, and then a very specific custom of the 941 R when the Spike Grip is added to the mix.
    • It is hard to pinpoint which specific caliber the in-game weapon is chambered in. Its ejection port texture indicates its the 9x19mm variant, yet the 12-round magazine would suggest it's the .40S&W one. Additionally, the in-game pistol also has a silver guide rod, a unique feature of the .41 Action Express model.
      • However, the silver guide rod may be an aftermarket modification, done by many Jericho 941 9x19mm owners to reduce recoil and increase rate of fire.
  • The Baby Deagle has ridiculously and unrealistically high damage, surpassing most pistols in the game aside from the Deagle and the revolvers. This can be slightly justified by its possible use of the .41 Action Express round (despite 9x19 being stamped on the ejection port), but even then it's still largely outlandish, as it is only marginally harder-hitting than the .40 S&W the Signature .40 and Chimano Custom (and possibly also the LEO) are chambered in.
  • The Spike Grip and Spike Kit mods are a reference to the popular anime Cowboy Bebop, in which the character Spike Spiegel uses a Jericho 941 R (the frame of which the Spike Kit gives) as his weapon of choice, with a custom grip very similar to that obtained with the mod.
    • Although a very close replication, a fully-modded Baby Deagle has a frame-mounted decocker rather than a slide-mounted one like on Spiegel's pistol.
  • The Baby Deagle with its Threaded Barrel is among a small handful of in-game weapons to actually have a component to directly interface with Barrel Extensions.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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