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Imitations
This article is about the special weapon in PAYDAY 2. For the secondary weapon, see Broomstick.
Akimbo Broomstick

Akimbo Broomstick icon

Akimbo Broomstick FBI Files

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Akimbo
Pistol
Firing Mode(s) Semi-automatic SemiIcon
Cost $714,000
Statistics
Magazine 20
Total Ammo 100
Rate of Fire 361
Damage 65
Accuracy 80
Stability 60
Concealment 28
Threat 10
Other
Internal name x_c96
v·d·e
Mod stats

The Akimbo Broomstick pistols are a primary weapon available in PAYDAY 2 that was added in Update #178.

OverviewEdit

Broomstick pistols can be dual-wielded in the primary weapon slot for their greatly increased damage output at the cost of precise aiming, stability and the opportunity cost of being unable to use other primaries.

All akimbo weapon modifications cost 40% extra than their normal price.

SummaryEdit

TipsEdit

Available modificationsEdit

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -20
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -20
Cost: $61,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -20
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -20
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -20
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -20
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -20
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Damper.L 44 Nozzle

Gage Historical Pack
v·d·e
Damper.L 44 Nozzle (Broomstick)
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $12,600
Special Operations Execution Special Operations Execution

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

High Capacity Mag

Gage Historical Pack
v·d·e
High Capacity Mag (Broomstick)
Total ammo - Magazine +20
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $12,600
So Uncivilized So Uncivilized

Precision Barrel

Gage Historical Pack
v·d·e
Precision Barrel (Broomstick)
Total ammo -45 Magazine -
Reload - Damage +110
Accuracy -8 Stability +8
Concealment -3 Threat -
Cost: $12,600
Wind of Change Wind of Change

Special Effect(s): Sets ammo pickup to 0.90-1.58, is not affected by skills/perks.

SkinsEdit

TriviaEdit

  • The Broomstick was based on the German Mauser C96, with its in-game name referencing one of the C96's many nicknames: the Broomhandle, mainly due to its broomhandle-shaped grip. Modding the Broomstick with the Precision Barrel turns it into the Mauser C96 Carbine, the Broomstick with the High Capacity Mag attached becomes the Mauser M712 Schnellfeuer sans the selective-fire function. Having both makes it the Mauser M712 Carbine (again without the M712's selective-firing capability).
    • The manufacturer is reportedly called Schnauser, an obvious play on the real manufacturer of Mauser.
    • A Mauser C96 wouldn't realistically be able to be silenced without extensive modification of the weapon, as the weapon's barrel does not have threads to screw on a suppressor.
    • The Broomstick features the writing "Machinewerk Übertöten M1916" on the right side right above the grip. The English translation of this would be something like "Machine Factory Overkill M1916". M1916 is the designation of two contract variants of the Mauser C96, the M1916 Austrian Contract and the Prussian "Red 9".
      • "Machinewerk" is mispelled. The correct form of the word should be "Maschinenwerk".
    • The high damage of the Broomstick is unusual, as the rounds it fires (7.63x25mm Mauser) are much weaker compared to the .45 ACP rounds of say, a Colt M1911/Crosskill (and a modernized M1911 at that). Unless this is the Chinese Shanxi copy (which fires .45 ACP rounds), the M1911 generally deals more damage per shot.
    • Winston Churchill used a Mauser C96 when he fought in the Second Boer War. Not so coincidentally, equipping a modified C96 unlocks the "So Uncivilized" achievement that gives the player a mask based on his face. Furthermore the Weapon features a writing reading "W-n" followed by a symbol resembling a skull and the number 15, which seems to be a nod to Winston Churchill as he resigned from the government and rejoined the British Army in 1915.
  • When adding a gadget, no additional concealment penalty will be applied despite adding a rail on the right side to support it.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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