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Imitations.jpg
This article is about the special weapon in PAYDAY 2. For the standalone version, see Heather.
Akimbo Heather
Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Machine Pistol
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $58,800
Statistics
Magazine 64
Total Ammo 192
Rate of Fire 750
Damage 58
Accuracy 52
Stability 52
Concealment 28
Threat 9
Other
Internal name x_sr2
v·d·e
Mod stats

The Akimbo Heather Submachine Guns are a primary weapon available in PAYDAY 2.

Overview[]

Following the release of the Ambidexterity/Akimbo perk/skill, two Heather SMGs can be dual-wielded as the player's primary weapon. This greatly increases their damage output at the cost of impaired precision aiming, Stability reduction and quite obviously, the lack of a more capable primary.

All akimbo weapon modifications cost 40% more than their normal price.

Summary[]

Pros:

  • Good base damage
  • High ammo pickup
  • Above-average base accuracy
  • High base concealment
  • Unique Stock mod increases Stability by a significant margin while not penalizing Concealment.
  • Well-rounded
  • Does not require ownership of DLC to use.
  • Twin guns provides a higher damage per second and rate-of-fire overall
  • Is available earlier and is much less expensive than the standalone version

Cons:

  • Needs accuracy boosting mods and skills (such as the Technician's Sharpshooter skill) for semi long-range effectiveness, often at the cost of concealment
  • Insane recoil, which often leads to missed follow-up shots; getting stability boosting skills is highly recommended
  • One trigger pull fires both guns, potentially leading to ammo wastage
  • High attachment cost may put it out of reach of new players
  • No sight, aiming only provides a nominal zoom, as with all akimbo weapons a laser sight is practically necessary
  • Takes up the primary slot
  • High fire rate goes through ammo reserve quickly

Tips[]

  • A laser sight is very beneficial for this weapon due to its high demand for accurate shots to get the most out of its low ammo pool. Much like for LMGs, the laser sights will give the user a more clear idea where the shots will land.
  • Akimbo is useful and cheap for enlarging the weapon's magazine capacity. Acing Fully Loaded can also provide the player with a means to remedying the Heather's rapid ammo consumption, albeit at a much higher point cost. However its trees Ammo bags may help as well.
  • Aim for headshots to maintain ammo efficiency.
  • Due to the high ammo pickup rate, it is recommended that one always try to pickup enemy ammo drops, thus making back most of the ammo that they lose.
  • Make extensive use of the Unfolded Stock mod, as it increases the Heather's Stability by a great margin while not affecting Concealment in any way.

Available modifications[]

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -21.6
Cost: $29,400
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -21.6
Cost: $19,600
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -21.6
Cost: $50,400
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $29,400
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $39,200
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +5
Cost: $50,400
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +5
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / Continental coins 6

Tishina Suppressor

Base game
v·d·e
Tishina Suppressor (Heather SMG).png
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +8
Concealment -2 Threat -21.6
Cost: $29,400
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $70,560
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $121,520
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $29,400
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Speed Pull Magazine

Gage Spec Ops Pack
v·d·e
Speed Pull Magazine Heather.png
Total ammo - Magazine
Reload -1.3 Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $19,600
Infinite Granted

Unfolded Stock

Base game
v·d·e
Unfolded Stock (Heather SMG).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment - Threat -
Free
Card Drop & Side Job / Continental coins 6

Skins[]

Trivia[]

  • The Heather was based on the TsNIITochMash SR-2M as evident by its folding foregrip, with "Heather" being the English translation of "Veresk", the nickname of the real weapon.
  • It is the first SMG to support dual-wielding.
  • The Akimbo Heathers are reloaded off screen.
  • The Akimbo Heathers may feel as if they are firing faster than the standalone weapon despite the unchanged rate-of-fire. This is due to the fact that the left-handed weapon will always fire immediately after the right-handed one, resulting in a more rapid, if not doubled, series of discharges.
  • According to the announcement site blurb, Jimmy always packs a pair of Heathers while on a mission.
  • It is unexplained why the Akimbo Heathers' vertical grips are not folded as they are never utilized.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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