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This article is about the special weapon in PAYDAY 2. For the secondary weapon, see Micro Uzi.
Akimbo Micro Uzi

Akimbo Micro Uzi

Akimbo Micro Uzi FBI Files

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $585,200
Statistics
Magazine 64
Total Ammo 256
Rate of Fire 1,200
Damage 44
Accuracy 28
Stability 76
Concealment 29
Threat 10
Other
Internal name x_baka
v·d·e
Mod stats

The Akimbo Micro Uzi submachine guns are a primary weapon available in PAYDAY 2 that was added in Update #178.

OverviewEdit

Micro Uzi submachine guns can be dual-wielded in the primary weapon slot for their greatly increased damage output at the cost of precise aiming, stability and the opportunity cost of being unable to use other primaries.

All akimbo weapon modifications cost 40% extra than their normal price.

SummaryEdit

Pros

  • Very Good Concealability
  • Extremely High rate-of-fire
  • Excellent crowd control abilities if recoil can be managed
  • Large ammo pool and high ammo pickup
  • Unique Suppressors that increase stability (requires Ultimate Edition, even if this weapon is not locked by DLC)
  • Is not locked by DLC, unlike it's standalone counterpart

Cons

  • Agonizingly high recoil
  • Very inaccurate
  • High rate-of-fire burns through ammo reserves quickly
    • Can be remedied with Fully Loaded, Akimbo, and the Hitman perk deck.
  • One trigger pull fires both guns, potentially leading to ammo wastage

TipsEdit

  • As with all akimbo weapons, the Akimbo Micro Uzi has a blurry zoom instead of iron sights. Laser sights are essential.
  • Long bursts of fire is not recommended, unless if there is a large crowd of enemies.
  • Unless if the Taser is located quickly, this is one of the worst weapons to have out when being tased, as it's ludicrously high fire rate and unstable recoil can deplete ammo reserves very quickly. Switch to a secondary weapon if needed.

Available modificationsEdit

Custom Barrel

Yakuza Character Pack
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Custom Barrel (Micro Uzi)
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -20
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -20
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

The Tank Compensator

Base game
v·d·e
The Tank
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +10
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +10
Free
10 Yellow Bull Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Futomaki Suppressor

Yakuza Character Pack
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Futomaki Suppressor (Micro Uzi)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +20
Concealment -4 Threat -20
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Maki Suppressor

Yakuza Character Pack
v·d·e
Maki Suppressor (Micro Uzi)
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +8
Concealment -2 Threat -20
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Spring Suppressor

Yakuza Character Pack
v·d·e
Spring Suppressor (Micro Uzi)
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -20
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
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Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $70,560
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $121,520
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

SkinsEdit

TriviaEdit

  • The Micro Uzi was based on the eponymous ultra-shortened version of the regular Uzi.
  • The three unique suppressor mods for the Micro Uzi are named after various styles of sushi rolls relative to their sizes.
    • The Futomaki (太巻, lit. "thick, large or fat rolls") is the biggest and longest of the three.
    • The Maki, being essentially named after a short futomaki, is the median of the three.
    • The Spring is the shortest and smallest, being named after the diminutive springrolls.
  • The Micro Uzi is one of several weapons to retain its real name when implemented into the game, and one of the select few to have it incorporated verbatim.
  • The Micro Uzi was imported into the United States by the Philadelphia-based Crosskill Armament.
  • Reloading the Micro Uzi shows no bullets in the magazine when the charging handle is cocked.
  • The Micro Uzi gains an underbarrel mount when a gadget is installed.
  • Along with the Buzzsaw 42, Jacket's Piece, and Kross Vertex, the Micro Uzi's rate of fire is the third highest of any weapon in PAYDAY 2.
  • Internally the Micro Uzi is called "Baka", which means "idiot" in Japanese.
  • The Akimbo Micro Uzis may feel as if they are firing faster than the standalone weapon despite the unchanged rate-of-fire. This is due to the fact that the left-handed weapon will always fire immediately after the right-handed one, resulting in a more rapid, if not doubled, series of discharges.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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