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Imitations
This article is about the special weapon in PAYDAY 2. For the secondary weapon, see Para.
Akimbo Para

Akimbo Para

Akimbo Para FBI Files

Gameplay
Unlock Level 0
Inventory Slot Primary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $585,200
Statistics
Magazine 50
Total Ammo 200
Rate of Fire 682
Damage 55
Accuracy 44
Stability 64
Concealment 24
Threat 14
Other
Internal name x_olympic
v·d·e
Mod stats

The Akimbo Para submachine guns are a primary weapon available in PAYDAY 2 that was added in Update #178.

OverviewEdit

Para submachine guns can be dual-wielded in the primary weapon slot for their greatly increased damage output at the cost of precise aiming, stability and the opportunity cost of being unable to use other primaries.

All akimbo weapon modifications cost 40% extra than their normal price.

SummaryEdit

TipsEdit

Available modificationsEdit

Medium Barrel

Base game
v·d·e
Medium Barrel
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -16.8
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -16.8
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -16.8
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +6
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

The Tank Compensator

Base game
v·d·e
The Tank
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +8
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +14
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +6
Free
5 Green Mantis Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +14
Free
10 Yellow Bull Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $12,600
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $70,560
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $121,520
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

Railed Handguard

Base game
v·d·e
Railed Handguard (Para)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $39,200
Card Drop & Side Job / CCoinIcon 6

Aftermarket Shorty

The Butcher's AK/CAR Mod Pack
v·d·e
Aftermarket Shorty (Para)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment - Threat -
Cost: $12,600
The Wolf Lures You to Your Grave The Wolf Lures You to Your Grave

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Ergo Grip

Base game
v·d·e
Ergo Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Pro Grip

Base game
v·d·e
Pro Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +4
Concealment -1 Threat -
Cost: $61,600
Card Drop & Side Job / CCoinIcon 6

Rubber Grip

Gage Weapon Pack 01
v·d·e
Rubber Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +4
Concealment - Threat -
Cost: $27,440
Card Drop & Side Job / CCoinIcon 6

Straight Grip

Gage Weapon Pack 01
v·d·e
Straight Grip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +4 Threat -
Cost: $19,600
Card Drop & Side Job / CCoinIcon 6

Contractor Grip

John Wick Heists Pack
v·d·e
Contractor Grip (Contractor .308)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

THRUST Lower Receiver

The Butcher's AK/CAR Mod Pack
v·d·e
THRUST Lower Receiver (CAR)
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
OVE SAW 72000 OVE SAW 72000

Milspec Mag.

Base game
v·d·e
Milspec
Total ammo - Magazine +16
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Tactical Mag.

Base game
v·d·e
Tactical-Mag
Total ammo - Magazine +8
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

CAR Quadstacked Mag

Gage Mod Courier
v·d·e
CAR Quadstacked Mag
Total ammo - Magazine +60
Reload - Damage -
Accuracy -4 Stability +4
Concealment -3 Threat -
Free
25 Purple Snake Purple Snake Packages

Expert Mag

Clover Character Pack
v·d·e
Expert Mag
Total ammo - Magazine +8
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

L5 Magazine

The Butcher's AK/CAR Mod Pack
v·d·e
L5 Magazine
Total ammo - Magazine +8
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Private Party Private Party

Speed Pull Magazine

Gage Spec Ops Pack
v·d·e
Speed Pull Magazine CAR
Total ammo - Magazine
Reload Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $19,600
Infinite Granted

Exotique Receiver

Base game
v·d·e
Exotique
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +4
Concealment - Threat -
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

LW Upper Receiver

The Butcher's AK/CAR Mod Pack
v·d·e
LW Upper Receiver (CAR)
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment - Threat -
Cost: $12,600
Hey Mr. DJ Hey Mr. DJ

THRUST Upper Receiver

The Butcher's AK/CAR Mod Pack
v·d·e
THRUST Upper Receiver (CAR)
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability -
Concealment - Threat -
Cost: $12,600
OVE SAW 72000 OVE SAW 72000

SkinsEdit

TriviaEdit

  • The Para is based on the Olympic Arms K23B "Stubby" Tactical.
    • "Para" is usually the designation used to identify the specialized paratrooper variants of several real-world weapons. Such "Para" firearms are often configured in a compact or sub-compact setup with short barrels, handguards and (sometimes) very small stocks, which fits the visual description of the in-game carbine.
  • Despite being a carbine, it is noted as a sub-machine gun in game along with the Krinkov and therefore gains benefits from SMG-related skills.
  • As it shares the lower receiver model with the AMCAR, CAR-4, and AMR-16, the model name AR-15 can be seen stamped onto the side of the Para.
  • The Akimbo Paras lack their standalone version's default wire stock, but despite this, they are depicted as still having the stocks in the inventory icon and in the FBI Files.
  • The Akimbo Paras may feel as if they are firing faster than the standalone weapon despite the unchanged rate-of-fire. This is due to the fact that the left-handed weapon will always fire immediately after the right-handed one, resulting in a more rapid, if not doubled, series of discharges.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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