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Imitations
This article is about the secondary weapon in PAYDAY 2. For primary version, see Akimbo Bernetti Auto.
Bernetti Auto

Bernetti Auto icon
THIS IS A FEDERALES WEAPON PACK ITEM!

Bernetti Auto FBI Files
THIS IS A FEDERALES WEAPON PACK ITEM!

Gameplay
Unlock Level 29
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $652,000
Statistics
Magazine 15
Total Ammo 195
Rate of Fire 1,101
Damage 25
Accuracy 40
Stability 64
Concealment 28
Threat 10
Other
Internal name beer
v·d·e
Mod stats

The Bernetti Auto pistol is a secondary weapon available in PAYDAY 2.

OverviewEdit

SummaryEdit

Pros:

  • Highest rate of fire in class
  • Highest ammo pool and pickup rate of all pistols
  • High base concealment

Cons:

  • Mediocre accuracy
  • Small magazines, necessitating frequent reloads
  • Very low damage per shot unless supplemented by skills

TipsEdit

Available modificationsEdit

Weller Barrel

Federales Weapon Pack
v·d·e
Weller Barrel (Bernetti Auto)
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability +4
Concealment -5 Threat +14
Cost: $62,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

IPSC Compensator

Community item
v·d·e
IPSC Compensator
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $53,00
Card Drop & Side Job / CCoinIcon 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -20
Cost: $28,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -20
Cost: $44,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -20
Cost: $21,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -20
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -20
Free
5 Green Mantis Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -20
Free
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -20
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Hurricane Compensator

Cartel Optics Mod Pack
v·d·e
Hurricane Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability +4
Concealment -1 Threat -20
Cost: $39,200
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Cartel Grip

Federales Weapon Pack
v·d·e
Cartel Grip (Bernetti Auto)
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Weller Grip

Federales Weapon Pack
v·d·e
Weller Grip (Bernetti Auto)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Extended Magazine

Federales Weapon Pack
v·d·e
Extended Magazine (Bernetti Auto)
Total ammo - Magazine +6
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake Purple Snake Packages

Riktpunkt Holosight SKOLD Reflex Micro Sight

Federales Stock

Federales Weapon Pack
v·d·e
Federales Stock (Bernetti Auto)
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $53,000
Bonus (1), Card Drop & Side Job / CCoinIcon 6

SkinsEdit

TriviaEdit

  • The Bernetti Auto is based on the Beretta 93R, albeit incorrectly rendered as fully-automatic due to Overkill not officially implementing the ability for weapons to fire in bursts. The Weller Barrel and Grip transform it into the Auto 9 pistol from the 1987 film RoboCop, and are named after the actor who originally portrayed said character, Peter Weller.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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