Imitations.jpg
This article is about the PAYDAY 2 secondary weapon. For other uses, see Bronco .44 (disambiguation).
Bronco .44

Bronco icon new.png
High powered but low capacity

Bronco .44 FBI Files.png
High powered but low capacity

Gameplay
Unlock Level 6
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Double action SemiIcon.png
Cost $135,000
Statistics
Magazine 6
Total Ammo 54
Rate of Fire 480
Damage 175
Accuracy 76
Stability 4
Concealment 26
Threat 24
Other
Internal name new_raging_bull
v·d·e
Mod stats

The Bronco .44 revolver is a secondary weapon obtainable in PAYDAY 2.

Overview[edit | edit source]

The Bronco .44 is available at a low level, has a high stopping power, which can kill any non-special enemy in the game with a single headshot below Death Sentence, and (with the Gage Mod Courier DLC/Legacy Collection) can equip optics using a scope mount, making it very accurate. This is mitigated by a low magazine size of 6, which can not be improved with mods or skills, a low stability rating of 4, a slow reload, and the inability to accept silencers or gadgets.

The Bronco .44 serves a role as a hand-cannon sidearm, which is best complimented with a high fire-rate weapon. In dodge builds, with the proper modifications and boosts, the Bronco .44 reach a concealment rating of 33. It should be noted that it cannot be silenced, so it serves better in a loud build.

Summary[edit | edit source]

Pros:

  • Second highest damage of all pistols
  • Can be made into highly concealable holdout revolver (Concealment of 33)
  • Very accurate, especially when modded ("pocket sniper" config)
  • Can use long ranged sights or the Riktpunkt Magnifier Gadget unlike most other high powered pistols.

Cons:

Tips[edit | edit source]

  • With the bonus head shot damage from the Helmet Popping Perk and equipping the Overcompensating Barrel to maximize its accuracy for any range, it's possible for the Bronco .44 to kill any non-special unit with a single head shot.
  • The Bronco .44 is a very good sidearm for a dodge build. With proper modifications and a boost, it reaches a concealment rating of at least 33. However, its terrible stability is even further reduced to 0.
    • The Flash Hider mod does not incur a concealment penalty, however. Make use of this to increase its terrible stability if used in a Dodge Build.

Available modifications[edit | edit source]

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +3 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Bronco Scope Mount

Gage Mod Courier
v·d·e
Bronco Scope Mount.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
25 Purple Snake.png Purple Snake Packages

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Signature Magnifier Gadget

Cartel Optics Mod Pack
v·d·e
Signature Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Ergo Wooden Grip

Base game
v·d·e
Ergo Wooden Grip.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Aggressor Barrel

Base game
v·d·e
Aggressor (bronco .44).png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +8 Stability +8
Concealment -3 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Pocket Surprise Barrel

Base game
v·d·e
Pocket Suprise.png
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -12
Concealment +3 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Ventilated Barrel

Base game
v·d·e
Ventilated.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +4
Concealment -3 Threat +10
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Overcompensating Barrel

Base game
v·d·e
Overcompensating.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability +12
Concealment -3 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Slimline Body

Base game
v·d·e
Slimline.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment +1 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Skins[edit | edit source]

  • The Quickdrawn Hunter was originally misspelled as "Quckdrawn Hunter", before being corrected in a later update.
  • The El Toro Furioso belonged to a Mexican bank robber of the same name, who performed numerous heists alone and successfully. He eventually crossed the United States border and continued his robberies in Arizona and New Mexico, later coming to a bloody end after a failed train robbery and being hunted down, cornered in an alley.
    • "El Toro Furioso", rather appropriately, roughly translates into "Raging Bull" from Spanish.

Trivia[edit | edit source]

  • The Bronco .44 is based on the Taurus Raging Bull Model 444SS6, with many of its barrel mods coming from several other Bull variants.
    • The Bronco modded with the Pocket Surprise Barrel becomes the Taurus Raging Bull 444 Multi-S/S.
    • The Overcompensating Barrel came from the Taurus Raging Bull 444SS8.
  • As the Taurus Raging Bull's latch is situated in front of the cylinder itself, it is physically impossible for one to swing a loaded cylinder shut as portrayed in the game, the force of the swing being insufficient for the extractor rod to force the latch down, thus necessitating the use of the user's free hand to secure it manually. This goof is also present on the Judge.
    • The old third person reload animation for the Bronco was the same as any regular pistol, complete with faux magazine change and slide racking processes. This could be clearly observed when a Bronco-wielding Metropolitan Officer reloads his weapon.
  • As of Update #13.1, regular (blue) police will occasionally use the Bronco .44. It is modified with the Overcompensating Barrel and a laser sight. These officers shoot slower compared to other police units, but deal the highest amount of damage for a non-special unit, easily capable of downing a well-armored player in a few shots.
    • Previously, officers using a Bronco pistol were bugged in that they could deal extremely high damage at a rapid rate, that could down a well-armored player in 1 or 2 shots even on Normal difficulty. This was coupled with their high rate of fire in that they fired as fast as their Chimano 88-wielding colleagues makes them highly dangerous, absurdly so for such a basic unit. Update #24.1 has rectified this error.
    • Their version of the Bronco seems to possess a trigger-mounted laser sight that are never seen in action and is unavailable to the player. The lasers appear to use the same model as Flash Hiders.
  • When reloading, the user reloads all six rounds simultaneously without using a speed-loader.
  • All the 'slide' modfications for the Bronco .44 are actually barrel modifications, this is unusual for two reasons, the first is the fact that there are other weapons in the game where the barrel modifications are correctly listed as such, the second is that the Bronco .44 doesn't even have a slide.
  • Despite being exclusively fired double action in game, the hammer used to be always cocked back as if it is being fired single action.

Gallery[edit | edit source]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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