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This article is about the special weapon in PAYDAY 2. For the secondary weapon, see Grimm 12G.
Brothers Grimm 12G

Brothers Grimm 12G icon

Brothers Grimm 12G FBI Files

Gameplay
Unlock Level 27
Inventory Slot Primary
Weapon Type Akimbo
Shotgun
Firing Mode(s) Selective firing AutoIcon / SemiIcon
Cost $847,000
Statistics
Magazine 16
Total Ammo 96
Rate of Fire 333
Damage 18
Accuracy 12
Stability 24
Concealment 21
Threat 28
Other
Internal name x_basset
v·d·e
Mod stats

The Brothers Grimm 12G are a pair of shotguns in PAYDAY 2 added on day 5 of the Locke and Load event.

OverviewEdit

Grimm 12G Shotguns can be dual-wielded in the primary weapon slot, as the Brothers Grimm 12G Shotguns, for their greatly increased damage output at the cost of precise aiming, stability and the opportunity cost of being unable to use other primaries. All akimbo weapon modifications cost 40% extra than their normal price.

The Brothers Grimm 12G are select-fire shotguns, just like the regular Grimm 12G, the IZHMA 12G (which the Grimm 12G is a bullpup conversion of) and the Steakout 12G.

As well as being select fire, the Brothers Grimm 12G deal the lowest damage per shot out of all the shotguns in the game. Due to low accuracy, they also have massive spread with buckshot. This trait makes them a poor choice for using slugs, however. The Brothers Grimm 12G are also quite concealable possibly due to their bullpup form factor.

The immense strength of the akimbo Grimms lies in damage boosting skills, such as Shotgun Impact, Overkill, and Berserker. When combined, the damage output increases massively. This, combined with its dual-wielded, automatic nature, allows the Brothers Grimm to combine high rate of fire, room-clearing power, and large magazine size into one package. The weapon's decent concealment also allows it to benefit from Low Blow, further boosting its power and allowing it to remain viable even on the highest difficulties.

Like other akimbo weapons, the iron sights of the Brothers Grimm 12G are unusable.

See Shotgun Ammunition for pellet count and damage falloff statistics.

SummaryEdit

  • Very large spread
  • Second largest ammo pool of all shotguns, behind its single variant
  • Second highest ammo pickup of all shotguns, behind its single variant
  • Reasonably concealable from the get-go and can be further improved
  • High rate of fire
  • Magazine-based reload, faster than per-shell reloads of other shotguns
  • Large magazine with Close By Aced

Cons:

  • Small base magazine size
  • Very low damage per shot
  • Abysmal accuracy makes it a poor choice for firing slugs
  • One trigger pull fires both guns, potentially leading to ammo wastage

TipsEdit

  • With the Dragon's Breath rounds, the Brothers Grimm will become a lethal tight area, enemy cluster clearer. Simply firing full auto into such will deal massive damage towards anyone caught in it's fire including Shields. That is, provided you can control it's recoil and the rate it consumes ammo.
  • A high-grade laser gadget such as the Military Laser Module or LED Combo are recommended to remedy the shotguns' severe recoil on full-auto, and can even help with precision aiming when engaging targets at mid-range and further.
    • However, a flashlight modification can be also used, due to it's spread. The flashlight's area can predict where the pellet spread lands.

Available modificationsEdit

000 Buckshot

Community item
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Bonus (2), Card Drop & Side Job / CCoinIcon 6

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $50,400
Infinite Granted

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total ammo -4 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $50,400
Infinite Granted

Flechette

Gage Shotgun Pack
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Flechette
Total ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $50,400
Infinite Granted

AP Slug

Gage Shotgun Pack
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AP Slug
Total ammo -6 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $50,400
Infinite Granted

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total ammo -4 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $50,400
Infinite Granted

Special Effect(s): Sets enemies on fire

Shark Teeth Nozzle

Base game
v·d·e
Shark Teeth
Total ammo - Magazine -
Reload - Damage +2
Accuracy -8 Stability +8
Concealment -2 Threat +6
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

The Silent Killer Suppressor

Base game
v·d·e
The Silent Killer
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability +4
Concealment -2 Threat -22
Cost: $74,200
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

King's Crown Compensator

Gage Mod Courier
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King's Crown Compensator
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -
Concealment -2 Threat +18.8
Free
25 Purple Snake Purple Snake Packages

Shh!

The Butcher Mod Pack 2
v·d·e
Shh!
Total ammo - Magazine -
Reload - Damage -4
Accuracy +4 Stability +4
Concealment -4 Threat -22
Cost: $74,200
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Silences weapon

Donald's Horizontal Leveller

Gage Spec Ops Pack
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Donald's Horizontal Leveller
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $12,600
Infinite Granted

Special Effect(s): Spreads pellets horizontally

Concealment

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Stability

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Accuracy

Base game
v·d·e
ModBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Team Boost

Base game
v·d·e
TeamBoost
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $12,600
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
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Locked single
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $70,560
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
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Locked auto
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $121,520
Bonus (5), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

Little Brother Foregrip

Base game
v·d·e
Little Brother Foregrip
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -12
Concealment +3 Threat -
Cost: $10,800
Card Drop & Side Job / CCoinIcon 6

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $29,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $50,400
Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $50,400
Bonus (1), Card Drop & Side Job / CCoinIcon 6

Special Effect(s): Flashlight & Laser

Big Brother Magazine

Base game
v·d·e
Big Brother Magazine
Total ammo - Magazine +8
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $10,800
Card Drop & Side Job / CCoinIcon 6

SkinsEdit

TriviaEdit

  • The Grimm 12G is based on a Saiga-12K with a CBRPS Spike X1S bullpup conversion chassis.
  • The Brothers Grimm 12G's name is a reference to the Brothers Grimm.
  • The Brothers Grimm 12G are the first akimbo weapons that:
    • Are categorized as shotguns;
    • Have a unique prefix;
    • Have a smaller ammo pool than its single variant since the Akimbo Chimano Compact, which were later buffed to have more ammo.
  • In addition to the above, the Brothers Grimm 12G are the third akimbo weapons to have a different rate of fire for each gun than its single variant, after the Akimbo Bernetti 9 and Chimano Compact.
  • Reloading the Brothers Grimm 12G has the player character drop the spent magazines by shaking them out of the guns without pressing on the magazine releases.
  • When initially released on the Crimewave versions of PAYDAY 2, rapidly firing the Brothers Grimm 12G would lag the game and potentially crash, due to the sheer amount of pellet effects and high fire rate.
    • Because of this, in an later update, the Brothers Grimm 12G fire-rate was halved only in Crimewave editions. This significantly reduces the Brothers Grimm 12G's usefulness, as one of it's major pros was it's high fire-rate.

GalleryEdit

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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