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This article is about the secondary weapon in PAYDAY 2. For the akimbo version, see Akimbo CR 805B.
CR 805B

CR 805B icon.png
THIS IS A BIKER HEIST DLC ITEM!!

CR 805B FBI Files.png
THIS IS A BIKER HEIST DLC ITEM!!

Gameplay
Unlock Level 2
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $58,000
Statistics
Magazine 30
Total Ammo 90
Rate of Fire 750
Damage 99
Accuracy 72
Stability 68
Concealment 18
Threat 10
Other
Internal name hajk
v·d·e
Mod stats
Description
This isn't really a bikers first choice of weapon. But as the OVERKILL MC, by accident, got a hold of some. They stuck with it. After a tip came in about a truck carrying Televisions, they thought they could earn some extra cash. But upon pulling it over, they found it packed with the SMG CR 805B Bren instead. They didn’t ask questions, and as the driver was no more, they just kept the loot.

The CR 805B submachine gun is a secondary weapon available in PAYDAY 2. It was added in The Biker Heist DLC, along with the Throwing Axe weapon.

Overview[]

The CR 805B has incredibly high base damage for an SMG, on par with the Swedish K, Jackal, Tatonka, Krinkov, and MP40. It also has an ample magazine size, and good accuracy.

The CR 805B, stat-wise and handling-wise, is similar to the Krinkov. It has a lower rate of fire and lower potential concealment, but had a high stability stat, highest base accuracy of all SMGS, and a fast reload. It is one of the few SMGs where the Single-Fire mod is viable, though acing Fully Loaded should make ammo less of a concern as long as one is diligent with picking up ammo drops.

Summary[]

Pros:

  • Unlock at low level
  • Very high base damage
  • High rate of fire
  • Highest base accuracy of all SMGS, which can be increased
  • Clear default iron sights
  • Second fastest reload of 99 base damage SMGs, behind the MP40
    • Unlike the MP40, it is able to use the Speed Pull Magazine for even faster reloads

Cons:

  • Very high recoil unmodded
  • Limited ammo reserve
  • High firerate can make it difficult to place shots, though tap-firing or using semi-automatic can lessen this
  • Mediocre pickup rate, especially for its low ammo and high ROF
  • Sub-par Concealment, even when modded

Tips[]

  • The only way to increase the CR 805B's rather average Concealment other than Boosts is via its two unique Barrel mods, which can raise it to reasonable values at the steep cost to Accuracy. While this wouldn't be so bad in a close-range stealth build, in a Dodge build it may interfere with long-range combat.
  • If the low ammo is not a major concern, the CR 805B is capable of eliminating groups of common enemies (and certain special units) thanks to its excellent rate of fire and its ability to have a speed-pull magazine modification.
    • In the event ammo conversation is a priority, relying on semi-auto and ammo bags is recommended for sustained usage.
    • Fully Loaded helps with ammo conservation, as it allows the gun to replenish ammo much more quicker from ammo drops.

Available modifications[]

Medium Barrel

The Biker Heist (DLC)
v·d·e
Medium Barrel (CR 805B).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment +2 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Short Barrel

The Biker Heist (DLC)
v·d·e
Short Barrel (CR 805B).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -12 Stability -
Concealment +5 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -20
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -20
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $21,000
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +10
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +10
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Signature Magnifier Gadget

Cartel Optics Mod Pack
v·d·e
Signature Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Vintage Mag.

Base game
v·d·e
Vintage.png
Total ammo - Magazine -8
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Tactical Mag.

Base game
v·d·e
Tactical-Mag.png
Total ammo - Magazine +4
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

CAR Quadstacked Mag

Gage Mod Courier
v·d·e
CAR Quadstacked Mag.png
Total ammo - Magazine +30
Reload - Damage -
Accuracy -4 Stability +4
Concealment -3 Threat -
Free
25 Purple Snake.png Purple Snake Packages

Expert Mag

Clover Character Pack
v·d·e
Expert Mag.png
Total ammo - Magazine +4
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

L5 Magazine

The Butcher's AK/CAR Mod Pack
v·d·e
L5 Magazine.png
Total ammo - Magazine +4
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Private Party.jpg Private Party

Speed Pull Magazine

Gage Spec Ops Pack
v·d·e
Speed Pull Magazine CAR.png
Total ammo - Magazine
Reload -1.8 Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $14,000
Infinite Granted

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Skins[]

Trivia[]

  • The CR 805B is based on the CZ 805 BREN A1, modified with a STANAG magazine well and Magpul MVG. Modifying it with the Short Barrel turns it into the CZ 805 BREN A2.
    • The CR 805B is surprisingly powerful compared to most other 5.56x45mm firearms in the game despite its intermediary caliber.
  • Like the Krinkov and Para, the CR 805B is classified as an SMG in the game despite its length and caliber. In reality, a full-length A1 would classify as an assault rifle and the A2 a carbine respectively.
  • The CR 805B's serial number is B493517.
  • The word BREN is appended to the end of the CR 805B on the announcement site. Unless the "B" in CR 805B is actually short for some unspecified weapon variant, the addition of BREN would make it repetitive and redundant.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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