Cafe is an escape that can take place following several heists. There seems to be two variants of this escape, with one taking place at night, and the other one at day.
The players start outside on a street surrounded by skyscrapers. There is a (low) random chance one player is downed at the start of the escape. There is a cafe on the left side of the road, however it can't be entered. The group is forced to stay outside, so staying near the starting car is a considerable idea.
- Stay alive until the new escape vehicle arrives.
- (Optional) Secure any bags in the escape vehicle.
Upon spawning, the disabled van will always be at the center of a three-way intersection along with the scattered loot (if any), as well as a few dozen civilians amassed throughout the streets. It's advised that heisters setup a defensive position in the cafe as that is the only place with reasonably decent cover from most angles.
The police will spawn from three directions, which are the barricaded and sectioned off areas as you traverse down any street in the intersection. Enemies will evenly spawn and can even rappel down from the buildings and enter the fray from alley ways. Special units and regular police will spawn indiscriminately with each other with the exception of cloakers who can enter the fight from manholes.
It will take approximately 4-5 minutes for the van to arrive so as soon as you spawn in, preparing for a holdout is necessary. Upon arrival of the escape van, it can appear in three locations, which are all alley ways that are sectioned off with fences that have wood on them. The gate of said fences will open on arrival and allow heisters to secure loot and/or escape.
| Cappuccino to Go, Please|
In the Cafe escape, secure all loot and escape within 30 seconds of the escape van arriving.
Note: You can still get this achievement if you have no loot to secure, making this achievement much easier.