| Cash Blaster | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Gameplay | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Unlock Level | N/A (always available) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Inventory Slot | Secondary | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Type | Special | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Firing Mode(s) | Fully automatic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cost | $40,000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Statistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magazine | 400 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Total Ammo | 800 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rate of Fire | 2,000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Damage | 95 + Fire | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Accuracy | 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Stability | 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Concealment | 21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Threat | 37 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Other | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Internal name | money
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| Mod stats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Cash Blaster was a secondary weapon in PAYDAY 2. It was made available as part of the PAYDAY 2 8th Anniversary, 9th Anniversary, and 10th Anniversary events.
As of the conclusion of these events, it is rendered unavailable to use or equip.
Overview[]
The Cash Blaster is near-identical in appearance to the MA-17 Flamethrower, with the only differences being the tank, which is green and visibly has money inside of it, and the barrel which is more funnel shaped. While it shares the same fixed range, piercing, and ammo properties of the MA-17 and Flamethrower Mk.1, the Cash Blaster instead spews money rather than flames. While it technically isn't a flamethrower or an incendiary weapon, the Cash Blaster has a very rare chance to burn enemies with fire damage, though this damage does not last as long as other flame-based weapons. Additionally, it does not deal extra damage on headshots (though it still gives armor via Bullseye). It has the lowest magazine, ammo reserve, and pickup rate of either flamethrower, while being one of the most minimal-modifiable weapons in the game alongside the Commando 101, accepting only a stat boost or laser/flashlight gadget.
On the other hand, the Cash Blaster inflicts 95 damage (up to 99.8 with the Fast and Furious Mutual Perk Decks) per instance of damage, nominally on par with weapons like the Krinkov, and shares the other flamethrowers' 2000 ROF values, making it an extremely high DPS weapon. Additionally, the Cash Blaster has 21 points of concealment over the MA-17's 15 concealment rating, making it more compatible in concealment-focused builds with Sneaky Bastard for dodging and Low Blow for critical hits while still being a potent tool for dealing with crowds up close and especially Shields. The Cash Blaster also has a longer range than the other flamethrowers, with a generous 13m as opposed to the normal 10m of other flamethrowers.
Overall, the Cash Blaster is more compatible with concealment builds and is better at directly hosing down enemies to kill them with insane dps, while the MA-17 and Flamethrower Mk.1 have more ammo and are better at stunning large crowds of enemies, often leaving them to die over time.
The Cash Blaster drains $1,000 from your offshore for each cop killed, and is the only weapon to do so.
Summary[]
Pros:
- High damage per "shot" and extreme rate of fire.
- Large magazine, ammo pickup rate, and reserve compared to most other weapons.
- Particles pierce multiple enemies like other flamethrowers, highly effective against crowds.
- Longer range than other flamethrowers, with an extra +3m range.
- Still interrupts charging Cloakers like the other flamethrowers.
- Very effective at destroying glass and other destructible items.
- High concealment for a weapon of its type.
- Same high threat rating as the other flamethrowers.
- One of the cheapest weapons for purchase.
Cons:
- Almost never ignites enemies to kill them over time with fire damage.
- If the fire damage does trigger, it will only do one tick of low damage.
- Lowest magazine, ammo pickup rate, and reserve compared to the MA-17 and Flamethrower Mk.1.
- No extra damage on headshots.
- Only modifications are stat boosts and laser/flashlight gadgets.
- It also lacks the "Damage boost" boost that other flamethrowers have available.
- Fixed range and long reload like the other flamethrowers.
- Particle effects may obscure vision and degrade performance.
- Drains offshore money when used.
- Locked behind side job criteria like the Arbiter.
Tips[]
- Unlike conventional firearms, the Cash Blaster has a maximum range of 13m. This can be gauged by firing on the practice targets at the Safe House. The particles will clear up to the second row without trouble but will not reach the third set of dummies. Keep this range value in mind as most of the time enemies will be firing at the player from a distance and will need to be approached with the weapon. Flanking and moving from cover to cover is also recommended due to the limited range, especially with Parkour aced and/or Lock N' Load basic.
- The hit boxes tend to go a couple feet further or shorter than the particles themselves would suggest when the user is moving. This is most noticeable in third person when a person abruptly switches between moving forward and backward.
- Try to attack groups of enemies with the Cash Blaster, making the most of its ammo and piercing effects to combat crowds. Tapping the fire button against single enemies is preferred, killing them just as fast while saving on ammo.
- Bring a reliable medium to long-range primary such as the Cavity 9mm or Union 5.56 to make up for the Cash Blaster's short range
- Accuracy and Stability stat boosts have no effect on the Cash Blaster's performance in a heist despite the stats shown, leaving a concealment boost(+1), ammo boost (+40), or team boost (+3% cash & experience) as the only practical choices.
- Fully Loaded basic increases the ammo reserve from 800 to 1000, and also increases the ammo boost from +40 to +50.
- Bloodthirst aced can speed up reloading by 50% and naturally benefits with the close range nature of the Cash Blaster for finishing off enemies.
- Bulldozers are killed faster by spraying their body instead of their faces, especially if their visors are intact, which negate hits from the weapon.
- Unlike the MA-17, Flamethrower Mk.1, and Dragon's Breath rounds, the Cash Blaster is particularly strong with the Maniac perk deck. While fire damage/afterburn is not factored into damage absorption calculations from the perk deck, the base damage per instance is considered for calculating damage absorption, which is what the Cash Blaster offers. Thus the Cash Blaster can almost instantly fill up the Maniac meter, providing the team with fast useful defense boosts.
Available modifications[]
Concealment |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
| Concealment | +1 | Threat | - | |||||||||||||||||||||||||||||
| Cost: $9,000 Card Drop & Side Job / |
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Stability |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | +4 | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Cost: $9,000 Card Drop & Side Job / |
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Accuracy |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | +4 | Stability | - | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Cost: $9,000 Card Drop & Side Job / |
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Team Boost |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Cost: $9,000 Card Drop & Side Job / |
Special Effect(s): +3% Experience & money reward for you and your crew. | |||||||||||||||||||||||||||||||
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Total Ammo |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | +40 | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Cost: $9,000 Card Drop & Side Job / |
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- To activate Gadgets on PC, press "Q".
- To activate Gadgets on Console, press down on the "D-pad".
Tactical Laser Module |
Base game | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
| Concealment | -1 | Threat | - | |||||||||||||||||||||||||||||
| Cost: $36,000 Card Drop & Side Job / |
Special Effect(s): Laser | |||||||||||||||||||||||||||||||
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Compact Laser Module |
Gage Mod Courier | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Free 15 |
Special Effect(s): Laser | |||||||||||||||||||||||||||||||
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Military Laser Module |
Gage Mod Courier | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | - | Stability | +4 | |||||||||||||||||||||||||||||
| Concealment | -2 | Threat | - | |||||||||||||||||||||||||||||
| Free 20 |
Special Effect(s): Flashlight & Laser | |||||||||||||||||||||||||||||||
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LED Combo |
The Butcher Mod Pack 2 | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | ||||||||||||||||||||||||||||||||||||
| Reload | - | Damage | - | ||||||||||||||||||||||||||||||||||||
| Accuracy | - | Stability | +8 | ||||||||||||||||||||||||||||||||||||
| Concealment | -2 | Threat | - | ||||||||||||||||||||||||||||||||||||
| Cost: $36,000 Bonus (1), Card Drop & Side Job / |
Special Effect(s): Flashlight & Laser | ||||||||||||||||||||||||||||||||||||||
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Stealth Laser Module |
McShay Mod Pack | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
| Reload | - | Damage | - | |||||||||||||||||||||||||||||
| Accuracy | +4 | Stability | -4 | |||||||||||||||||||||||||||||
| Concealment | - | Threat | - | |||||||||||||||||||||||||||||
| Cost: $36,000 Card Drop & Side Job / |
Special Effect(s): Laser | |||||||||||||||||||||||||||||||
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Trivia[]
- The Cash Blaster, like the MA-17, is based on the Boring Company's Not a Flamethrower, albeit with a dollar-themed fuel canister, different nozzle, more subdued colors and different receiver markings. Instead of "The Modestly Awesome Company" branded on the left side of the weapon, it has a GenSec logo with "MONEY THROWER" printed underneath. The words "Please read manual before use" are also present.
- Enemies and Civilians killed by the Cash Blaster will dance for their death animations, surrounded by sparkles and swirling dollar bills. Music can also be heard emanating from them up close as they dance and die. Shields killed by the Cash Blaster have their shields vanish immediately.
- The Cash Blaster is the first secondary weapon unable to accept custom colors or skins, and the second weapon to share this distinction after the Golden AK.762.
- The Cash Blaster was available for purchase again starting from the 9th anniversary event. Before the 9th and after the 8th anniversary event, it was no longer able to be purchased from the Special tab of the Secondary Weapon menu, and could no longer be equipped. It was shown in the inventory of any players who purchased it before it was removed. Despite being removed it remains in the files.
Bugs[]
- Because burning death animations work relatively the same, flame sound effects are still audible when enemies die to the Cash Blaster, despite the lack of visible flames.
- Likewise, enemies that die to the Cash Blaster still have a chance to blindly fire their weapon off as if they were on fire. However, since the Cash Blaster has unique death animations, this animation does not play and the weapon becomes invisible.
An invisible weapon blind-firing
Gallery[]
Sounds[]
Cash Blaster Song 1
Cash Blaster Song 2
Cash Blaster Song 3
Videos[]
The unique death animation of the Cash Blaster.
| Assault Rifles | AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • Galant • M308 • AK5 • AMR-16 • Tempest-21 • Union 5.56 • Commando 553 • Eagle Heavy • KETCHNOV Byk-1 • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • KS12 Urban • Rodion 3B • Golden AK.762 | |
| LMGs | KSP 58 • RPK • M60 • KSP • Buzzsaw 42 • Brenner 21 • SG Versteckt 51D • Akron HC • Campbell 74 | |
| Shotguns | Reinfeld 880 • IZHMA 12G • Mosconi 12G • Breaker 12G • Mosconi 12G Tactical • M1014 • Raven • Reinfeld 88 • Steakout 12G • VD-12 • Deimos • Predator 12G • Joceline O/U 12G | |
| Sniper Rifles | Platypus 70 • Rattlesnake • R700 • Bernetti Rangehitter • Káng Arms X1 • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Repeater 1874 • Grom • Nagant • Thanatos .50 cal • Amaroq 900 • Flintlock Freddy | |
| Akimbo | Pistols: Baby Deagle • Bernetti 9 • Bronco .44 • Broomstick • Chimano 88 • Chimano Compact • Chimano Custom • Crosskill • Deagle • Gruber Kurz • Interceptor 45 • LEO • Matever .357 • Parabellum • Signature .40 • STRYK 18c • White Streak • Castigo .44 • Crosskill Guard • M13 9mm • Crosskill Chunky Compact • Contractor • Frenchman Model 87 • Bernetti Auto • Czech 92 • Igor Automatik • HOLT 9mm • Káng Arms Model 54 • Gecko M2 • Kahn .357 Shotguns: Goliath 12G • Judge • Brothers Grimm 12G • VD-12 SMGs: Blaster 9mm • Chicago Typewriter • CMP • Cobra • Compact-5 • CR 805B • Heather • Jackal • Jacket's Piece • Kobus 90 • Krinkov • Kross Vertex • Mark 10 • Micro Uzi • MP40 • Para • Patchett L2A1 • Signature • SpecOps • Swedish K • Tatonka • Uzi • AK Gen 21 Tactical • Miyaka 10 Special | |
| Special | OVE9000 • XL 5.56 Microgun • DECA Technologies Compound Bow • Airbow • Plainsrider Bow • Light Crossbow • English Longbow • Heavy Crossbow • Vulcan Minigun • Piglet • Flamethrower Mk.1 • GL40 • Hailstorm Mk 5 | |
| Pistols | Chimano 88 • Crosskill • Bernetti 9 • Bronco .44 • White Streak • Parabellum • Castigo .44 • Crosskill Guard • STRYK 18c • Deagle • M13 9mm • Gruber Kurz • Signature .40 • Crosskill Chunky Compact • Baby Deagle • Broomstick • Contractor • Frenchman Model 87 • LEO • Bernetti Auto • Czech 92 • Igor Automatik • HOLT 9mm • Peacemaker .45 • Matever .357 • Káng Arms Model 54 • RUS-12 Angry Tiger • Gecko M2 • Kahn .357 • Interceptor .45 • Chimano Custom • 5/7 AP • Chimano Compact | |
| Shotguns | Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • GSPS 12G • Street Sweeper • Argos III • The Judge | |
| Sniper Rifles | Pronghorn • Aran G2 • North Star | |
| SMGs | Mark 10 • Compact-5 • CMP • Para • Heather • MP40 • Krinkov • Kobus 90 • Signature • Swedish K • SpecOps • CR 805B • AK Gen 21 Tactical • Miyaka 10 Special • Cobra • Micro Uzi • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Wasp-DS • Chicago Typewriter • Jacket’s Piece | |
| Special | OVE9000 • Compact 40mm • MA-17 Flamethrower • Arbiter • Pistol Crossbow • HRL-7 • China Puff 40mm • Commando 101 • Basilisk V3 • Cash Blaster | |
| Melee Weapons | Weapon Butt • Fists • Bolt Cutters • Utility Knife • Electrical Brass Knuckles • Specialist Knives • El Verdugo • Push Daggers • Leather Sap • Hackaton • Kento's Tanto • El Ritmo • Alabama Razor • URSA Knife • Swagger Stick • Pounder Nail Gun • The Motherforker • Spatula • K.L.A.S. Shovel • Empty Palm Kata • Shawn's Shears • Microphone • Selfie-stick • Bayonet Knife • Machete • Chain Whip • Ice Pick • Rezkoye • Telescopic Baton • Jackpot • Two Handed Great Ruler • Baseball Bat • Classic Baton • Hockey Stick • Diving Knife • Krieger Blade • Buckler Shield • You're Mine • Metal Detector • Croupier's Rake • Compact Hatchet • Kazaguruma • Lumber Lite L2 • Hotline 8000X • Potato Masher • Scalper Tomahawk • Switchblade • Dragan's Cleaver • Shinsakuto Katana • Okinawan Style Sai • Pitchfork • Arkansas Toothpick • Microphone Stand • X-46 Knife • Talons • Bearded Axe • Hook • Cleaver Knife • Buzzer • Gold Fever • Wing • Clover's Shillelagh • Shepherd's Cane • Scout Knife • Berger Combat Knife • Trench Knife • Survival Tomahawk • Morning Star • Poker • Great Sword • The Spear of Freedom • Tenderizer • Ding Dong Breaching Tool • Machete Knife • Kunai Knife • Utility Machete • Trautman Knife • Fire Axe • 350K Brass Knuckles • Ursa Tanto Knife • Nova's Shank • Money Bundle • OVERKILL Boxing Gloves • Knuckle Daggers • Psycho Knife • Lucille Baseball Bat • Rivertown Glen Bottle • 50 Blessings Briefcase • Carpenter’s Delight • Alpha Mauler • The Pen • Comically Large Spoon • Comically Large Spoon of Gold • The HAM-mer | |
| Throwables | Concussion Grenade • Leech Ampule • Pocket ECM • Smoke Bomb • Snowball • Stoic's Hip Flask • HEF Grenade • Ace of Spades • Incendiary Grenade • Matryoshka Grenade • Frag Grenade • Molotov Cocktail • Dynamite • Shuriken • Javelin • Throwing Axe • Throwing Knife • Kingpin Injector • Gas Dispenser • X1-ZAPper • Viper Grenade • Adhesive Grenade | |
| Deployables | Ammo Bag • Armor Bag • Body Bag Case • Doctor Bag • ECM Jammer • First Aid Kit • Sentry Gun • Trip Mine • Ordnance Bag • Turret | |
| Cosmetics | Masks (Materials • Patterns • Colors) • Skins (Weapon • Armor) • Weapon Colors • Outfits • Gloves • Charms | |
| Misc. | Ammunition • Armors • Drills • Weapon mods | |












