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Chimano 88

Chimano88 icon new.png
Middling accuracy, high capacity, low damage.

Chimano 88 FBI Files.png
Middling accuracy, high capacity, low damage.

Gameplay
Unlock Level N/A (always available)
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon.png
Cost $43,000
Statistics
Magazine 17
Total Ammo 153
Rate of Fire 545
Damage 37
Accuracy 52
Stability 60
Concealment 30
Threat 8
Other
Internal name glock_17 (player)
c45 (NPC)
Achievement(s) We Are Rockstars On This Job.jpg
v·d·e
Mod stats
Description
Semi-automatic 9mm. Decent accuracy, decent capacity, decent damage. -Old inventory description

The Chimano 88 pistol is a secondary weapon in PAYDAY 2. Along with the AMCAR, it is one of the two weapons players start the game with.

Overview[]

As of Update 203.1, the Chimano 88 is a viable alternative to other weapons of it's tier, boasting an unmodded fire rate of 600 and a slightly higher damage of 37. That being said, it still needs skills to make up for it's mediocre base stats.

Interestingly, the Chimano 88 post-update is superior in every stat compared to the M13 9mm, besides the slight threat difference.

Summary[]

Pros:

  • Available from the start
  • Good concealment
  • Good fire rate for a pistol
  • Has reasonably good accuracy and stability
  • Large ammo pool and magazine size

Cons:

  • Poor damage without skills
  • Puny threat rating

Tips[]

  • In addition to the pistol itself, the player also starts with a Standard Issue Suppressor in their inventory. Attaching it to the Chimano 88 as soon as possible will grant the player their first silent weapon and allows them to participate in Plan A (stealth).
  • As of Update 203.1, the Chimano 88 pistol has it's fire rate buffed to 600 (later nerfed to 545) and it's damage buffed slightly to 37. This makes it an worthy alternative to the pistols that formerly outclassed it.

Available modifications[]

IPSC Compensator

Community item
v·d·e
IPSC Compensator.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $53,00
Card Drop & Side Job / Continental coins 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -24
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -24
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor.png
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -24
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter.png
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -24
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -24
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor.png
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -24
Free
5 Green Mantis.png Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -24
Free
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -24
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Hurricane Compensator

Cartel Optics Mod Pack
v·d·e
Hurricane Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability +4
Concealment -1 Threat -24
Cost: $39,200
Bonus (1), Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Laser Grip

Community item
v·d·e
Laser Grip (Chimano Compact).png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Platypus Grip

Community item
v·d·e
Platypus Grip (Chimano Compact).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -1 Threat -
Cost: $53,000
Card Drop & Side Job / Continental coins 6

Extended Mag.

Base game
v·d·e
Extended Mag (STRYK 18c).png
Total ammo - Magazine +12
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake.png Purple Snake Packages

SKOLD Micro Reflex Sight

Cartel Optics Mod Pack
v·d·e
SKOLD Micro Reflex Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Riktpunkt Holosight

Cartel Optics Mod Pack
v·d·e
Riktpunkt Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Skins[]

Achievements[]

We Are Rockstars On This Job.jpg We Are Rockstars On This Job
Complete the Watchdogs job with each crew member using no skills, wielding the AMCAR Rifle and Chimano 88 Pistol on OVERKILL difficulty or above.

Trivia[]

  • The Chimano 88 is modeled after a Generation 3 Glock 17, as evident by the finger grooves on it's grip and the frame-molded accessory rail. The "88" at the end of the name is a reference to "Pist 88", its Swedish Armed Forces designation.
    • The magazine capacity of 17 is for the most part accurate for standard Glock 17 pistols, but the in-game weapon fails to account for the added bullets inside the visibly incorporated 2-round extension cap.
  • A (dead) Blue SWAT's holstered Chimano 88.

    The Chimano 88 with the Tactical Pistol Light attachment is commonly used by security guards, metropolitan police, SWAT variant of the shield, and Overkill bikers. SWAT and FBI officers also have a Chimano 88 pistol as their standard sidearm, which can be seen tucked away in their pistol holsters, although they never draw them.
    • Hoxton also uses a Chimano 88 with the same setup as his sidearm, which he draws out when downed or while idling in a combat heist. It is stored inside of his character model during stealth.
    • The Hoxton fugitive AI during Hoxton Breakout also uses a Chimano 88 as his weapon of choice briefly at the start of the first and throughout the second day of the mission.
    • Charon is also armed with one during the Brooklyn 10-10 heist.
  • On the right side of the gun, there is "#14" written in what appears to be a pink marker or highlighter, indicating it may have been stolen from a police evidence locker.
    • An update containing new weapon textures has removed the #14 from the weapon permanently.

See also[]

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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