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Commando 553

Commando553 icon new.png
THIS IS AN ARMORED TRANSPORT ITEM!
Concealable and powerful but inaccurate.

Commando 553 FBI Files.png
THIS IS AN ARMORED TRANSPORT ITEM!
Concealable and powerful but inaccurate.

Gameplay
Unlock Level N/A (always available)
Inventory Slot Primary
Weapon Type Assault Rifle
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $42,000
Statistics
Magazine 30
Total Ammo 240
Rate of Fire 714
Damage 52
Accuracy 36
Stability 56
Concealment 22
Threat 12
Other
Internal name s552
Achievement(s) I'm not a Crook!.jpg
v·d·e
Mod stats
Description
A thoroughly modern 5.56mm assault rifle, made in Europe. Short, lightweight and reliable, the perfect trade-off between power, range and handling.
Comes with custom stocks, grips, foregrips, barrels and body.

The Commando 553 assault rifle is a primary weapon available in PAYDAY 2. It was added with the release of the Armored Transport DLC, along with the Swedish K and the Gruber Kurz.

Overview[]

The Commando 553 is the first primary weapon that was added post-launch to the game and is available for purchase at any level if the player has the Armored Transport DLC. This makes it a great choice for low-level players.

The Commando 553 has a relatively high ammo capacity for an assault rifle, as well as a high base concealment. A large number of modifications are available for it, but most of them reduce concealment and only two increase it (one added by the Gage Mod Courier DLC). As a result, it becomes a reasonable choice for stealth missions.

When fully modified. the Commando 553 can be a great weapon for offensive missions. In terms of stability, accuracy and ammo capacity, when unmodified, it is similar to the Clarion and JP36.

The default iron sights are very closed and obscure most of a target. Even with such low recoil, this makes aiming very difficult without a sight modification. The rate of fire for the Commando 553 is lower than the AMR-16, lowering the DPS, but making ammo conservation easier.

One of its flaws is its low accuracy. At longer distances, it can be difficult shooting snipers or thinning out assault waves before they reach the player. As most of its modifications only improve stability, it may be a good idea to have a high-accuracy secondary when using this weapon. However, with all of the DLCs it is possible to make it a fairly accurate weapon but doing so severely compromises concealment.

The Commando 553 also has very fast reloads at 1.65s for a tactical reload and 2.4s for a full reload. With Aggressive Reload Basic, these values can be reduced to 1.43 and 2.09s respectively, bringing it close to the reload times of most SMGs.

Summary[]

Pros:

  • Very cheap and is available from start, suitable for new players or those re-ranking after going Infamous
  • Well-balanced statistics, performs well in most situations
  • High concealment, especially with Wide Stock and Heat Treated Body
  • Fast reloads
  • With the skill The Professional in conjunction with The Bigger the Better Suppressor the Commando 553 can be made comparable to other assault rifles but with a much larger ammo pool
  • Has the largest ammo pool and ammo pickup rate of any assault rifle, tied with the JP36 and the Clarion

Cons:

  • Low accuracy without proper modifications and skills
  • Generally low damage and accuracy even when modded
  • Concealment is impaired severely when certain builds are attempted
  • Built-in sights are tight and may be difficult to use
  • Many unique attachments only available through card drops and Continental Coin purchase

Builds[]

This build increases all combat related values to increase the effectiveness of the Commando 553 with low damage (56, 40.9 with Fast and Furious), low but usable accuracy (56) and decent stability (76).

  • Long Barrel (+1 dmg, +4 acc, -4 con)
  • Tactical Compensator (+1 dmg, +12 acc, -4 stb, -2 con)
  • Auto Fire (+1 dmg, -4 acc, +8 stb)
  • Enhanced Foregrip (+4 acc, -4 con)
  • LED Combo (+8 stb, -2 con)
  • Enhanced Grip (+8 stb, -2 con)
  • Any Sight (+4 stb)
  • War-Torn Stock (+8 acc, -4 stb, -3 con)
  • Heat Treated Body (+1 dmg, -4 acc, +4 con)

The Commando 553 can be modified to become a highly concealable weapon; available at level 0, useful for players about to go Infamous, with just two modifications bringing its concealment to 27. However it has a terrible accuracy rating of 32 severely limiting the weapon's utility outside of close quarters combat.

  • Wide Stock (+4 stb, +1 con)
  • Heat Treated Body (+1 dmg, -4 acc, +4 con)
Without hampering concealment either a Low Profile Suppressor or Stubby Compensator can be fitted at the player's choice. The biggest drawback of this build is the arguably terrible standard ironsights on the Commando 553 (see above) as replacing it will reduce concealment by at least 1.

Available modifications[]

Long Barrel

Armored Transport (DLC)
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Long Barrel (Commando 553).png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability -
Concealment -4 Threat -
Cost: $52,800
Card Drop & Side Job / Continental coins 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -18
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -18
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -18
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $21,000
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +12
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +12
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
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Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
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Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
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Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

Enhanced Foregrip

Armored Transport (DLC)
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Enhanced Foregrip.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -4 Threat -
Cost: $10,800
Card Drop & Side Job / Continental coins 6

Railed Foregrip

Armored Transport (DLC)
v·d·e
Railed Foregrip.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +20
Concealment -2 Threat -
Cost: $63,600
Card Drop & Side Job / Continental coins 6

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Riktpunkt 45 degree Sight

Base game
v·d·e
Riktpunkt 45 degree Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

45 degree red-dot sight

Gage Spec Ops Pack
v·d·e
45 Degree Red-dot Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Infinite Granted

45 Degree Ironsights

Cartel Optics Mod Pack
v·d·e
45 Degree Ironsights.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Signature Magnifier Gadget

Cartel Optics Mod Pack
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Signature Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Enhanced Grip

Armored Transport (DLC)
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Enhanced Grip.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $33,600
Card Drop & Side Job / Continental coins 6

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Tactical Stock

Base game
v·d·e
Tactical Stock.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Enhanced Stock

Armored Transport (DLC)
v·d·e
Enhanced Stock.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $33,600
Card Drop & Side Job / Continental coins 6

Wide Stock

Gage Mod Courier
v·d·e
Wide Stock.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment +1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

War-Torn Stock

Gage Mod Courier
v·d·e
War-Torn Stock.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +8 Stability -4
Concealment -3 Threat -
Free
15 Red Spider.png Red Spider Packages

2 Piece Stock

The Butcher's AK/CAR Mod Pack
v·d·e
2 Piece Stock.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +4
Concealment -2 Threat -
Cost: $9,000
The Turtle Always Wins.jpg The Turtle Always Wins

Contractor Stock

John Wick Heists Pack
v·d·e
Contractor Stock (Contractor .308).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Heat Treated Body

Armored Transport (DLC)
v·d·e
Heat Treated Body.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability -
Concealment +4 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Skins[]

  • Hang Loose is a name for the shaka sign.
  • Written on the stock of the Howl skin is "Räkna till tio", reading "Count to ten".

Achievements[]

I'm not a Crook!.jpg I'm not a Crook!
While wearing the "37th" mask, destroy 69 snipers using the Commando 553 rifle.

Trivia[]

  • The Commando 553 is based on the SG 552 Commando or more specifically, the SG 552-2 as evidenced by its permanent flip-up ironsights system. With the Long Barrel the Commando becomes the SG 552-2 LB.
    • Its name, however, suggests a closer resemblance to the SG 553, which is essentially an upgraded SG 552 whose looks can be roughly replicated in the game by equipping the Railed Foregrip onto the Commando.
    • The SG 552's integral 3-round burst fire mode is not usable in the game, despite the fire-selector block visually displaying the option.
  • Printed underneath the bolt compartment of the Commando are the words "Restricted for law enforcement only". This is easier to notice with the Heat Treated Body equipped. The text is removed if a skin is applied.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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