Payday Wiki
Advertisement
Imitations.jpg
This article is about the secondary weapon in PAYDAY 2. For other uses, see Contractor (disambiguation).
Contractor

Contractor icon.png
THIS IS A JOHN WICK WEAPON PACK ITEM!

Contractor FBI Files.png
THIS IS A JOHN WICK WEAPON PACK ITEM!

Gameplay
Unlock Level 26
Inventory Slot Secondary
Weapon Type Pistol
Firing Mode(s) Semi-automatic SemiIcon.png
Cost $581,000
Statistics
Magazine 15
Total Ammo 90
Rate of Fire 480
Damage 80
Accuracy 68
Stability 60
Concealment 29
Threat 9
Other
Internal name packrat
Achievement(s) For Daisy.png
v·d·e
Mod stats
Description
The Contractor is the choice of professionals. Often stated that if you see someone carrying it, you better run. Sleek design and simple handling makes it easy to carry as the heat comes down.

The Contractor is a compact assassin's pistol added with the release of the John Wick Weapon Pack.

Overview[]

The Contractor is a compact pistol with good handling but low base damage. Stats-wise, it is best comparable to the LEO or Chimano Custom, being a middling firearm that, while not excelling in any particular field, is rather well-rounded and easy to use.

Overall, the Contractor functions well as a close-to-mid range backup weapon, where its low damage is not that much an issue due to its ability to land many accurate hits in a small span of time.

Summary[]

Pros:

  • Large magazine size and high total ammo
  • Well-rounded base stats
  • Very good base concealment that is only slightly reduced by its specific mods
  • Very low hip-fire spread modifier
  • Moderate damage

Cons:

  • Small mod pool
  • Requires skills and weapon-specific mods for max performance
  • No concealment-increasing mods

Available modifications[]

IPSC Compensator

Community item
v·d·e
IPSC Compensator.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +12 Stability -4
Concealment -1 Threat -
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Facepunch Compensator

Community item
v·d·e
Facepunch Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +8
Concealment -1 Threat -
Cost: $53,00
Card Drop & Side Job / Continental coins 6

Flash Hider

Gage Mod Courier
v·d·e
Flash Hider.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +12
Concealment - Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Roctec Suppressor

Community item
v·d·e
Roctec Silencer.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -21.6
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Champion's Suppressor

Community item
v·d·e
Champion's Silencer.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +4 Stability -8
Concealment -2 Threat -21.6
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Standard Issue Suppressor

Base game
v·d·e
Standard Issue Suppressor.png
Total ammo - Magazine -
Reload - Damage -2
Accuracy - Stability +4
Concealment -2 Threat -21.6
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Size Doesn't Matter Suppressor

Base game
v·d·e
Size Doesn't Matter.png
Total ammo - Magazine -
Reload - Damage -4
Accuracy - Stability -
Concealment - Threat -21.6
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Monolith Suppressor

Base game
v·d·e
Monolith.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy - Stability +8
Concealment -3 Threat -21.6
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Asepsis Suppressor

Gage Mod Courier
v·d·e
Asepsis Suppressor.png
Total ammo - Magazine -
Reload - Damage -
Accuracy -8 Stability -4
Concealment -2 Threat -21.6
Free
5 Green Mantis.png Green Mantis Packages

Special Effect(s): Silences weapon

Budget Suppressor

The Butcher Mod Pack 2
v·d·e
Budget Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy -4 Stability -
Concealment -3 Threat -21.6
Free
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Jungle Ninja Suppressor

The Butcher Mod Pack 2
v·d·e
Jungle Ninja Suppressor.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -5 Threat -21.6
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon

Hurricane Compensator

Cartel Optics Mod Pack
v·d·e
Hurricane Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability +4
Concealment -1 Threat -21.6
Cost: $39,200
Bonus (1), Card Drop & Side Job / Continental coins 6

Contractor Compensator

John Wick Weapon Pack
v·d·e
Contractor Compensator (Contractor).png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

  • To activate gadgets on PC, press "Q".
  • To activate gadgets with a connected Controller, press down on the "D-pad".

Tactical Pistol Light

Base game
v·d·e
Tactical Pistol Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Pocket Laser

Base game
v·d·e
Pocket Laser.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Micro Laser

Community item
v·d·e
Micro Laser.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Combined Module

Community item
v·d·e
Combined Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Polymer Flashlight

The Butcher Mod Pack 2
v·d·e
Polymer Flashlight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $?
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Extended Magazine

John Wick Weapon Pack
v·d·e
Extended Magazine (Contractor).png
Total ammo - Magazine +10
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $9,000
Infinite Granted

Tritium Sights

John Wick Weapon Pack
v·d·e
Tritium Sights (Contractor).png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Infinite Granted

Pistol Red Dot Sight

Gage Mod Courier
v·d·e
Pistol Red Dot Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Free
25 Purple Snake.png Purple Snake Packages

SKOLD Micro Reflex Sight

Cartel Optics Mod Pack
v·d·e
SKOLD Micro Reflex Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Riktpunkt Holosight

Cartel Optics Mod Pack
v·d·e
Riktpunkt Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $44,000
Card Drop & Side Job / Continental coins 6

Achievements[]

For Daisy.png For Daisy
Finish the Firestarter job on the OVERKILL difficulty or above with your crew only using the Contractor pistol. Unlocks the "Daisy" mask, "Dog Fur" material and "Daisies" pattern.
This achievement, along with many others, was accidentally unlocked for players who hadn't actually completed the heist with the needed requirements on with the Difficulties & Sniper Beta 1.3 update.

Skins[]

Trivia[]

  • The Contractor is based on John Wick's custom Heckler & Koch P30L used in the movie.
    • The reload animation is the same technique employed by John Wick in the movie, during the shootout at the Red Circle club, done right after he punches a guard with the pistol and finds his gun is empty, seen here.
    • Despite its popular status as Wick's personal pistol, the P30L wasn't actually used all that much, since he is usually given a new pistol at the start of every movie, or takes new ones from the corpses of the enemies he kills. The majority of its screentime happened during the course of the first film, and it's only very briefly seen at the beginning of John Wick: Chapter Two, before being presumably destroyed in the house fire that burned down Wick's house.
  • Wick practicing in the target range with his Contractor.

    Wick can be found occasionally practicing down at the safe house's target ranges with the Contractor fitted with its unique compensator. The pistol had a finalized world model even before it was formally introduced in the DLC.
    • Despite him firing non-stop at the targets, Wick will not register any damage on the counter at all.
  • According to its receiver texture, the Contractor's marketed name is SG Master and is a product of the German company "Schäfer & Gewehr GmbH", the same manufacturer as the Gewehr 3Bootleg, Little Friend 7.62, Compact 40mm, M13 9mm and Jackal.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

Advertisement