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HRL-7

HRL-7 icon new
THIS IS AN OVERKILL PACK ITEM
Ammo pickups are disabled for this weapon.

HRL-7 FBI Files
THIS IS AN OVERKILL PACK ITEM
Ammo pickups are disabled for this weapon.

Gameplay
Unlock Level 38
Inventory Slot Secondary
Weapon Type Special
Firing Mode(s) Single shot SemiIcon
Cost $871,000
Statistics
Magazine 1
Total Ammo 4
Rate of Fire 30
Damage 12,500
Accuracy 96
Stability 96
Concealment 5
Threat 37
Extra Weapon Statistics
Grenade Pickup Rate Min Max
Sting Grenade
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Frag Grenade
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
X1-a Tactical ZAPper
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Incendiary Round
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Viper Grenade Round
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Damage Per Mag Total
Damage total 12,500 50,000
Damage/second 6,250 3,546.1
Explosion radius 5m
Projectile speed 25m/s
Bullet Spread Standing Crouching
Sights 2.8 xx
Sights + moving 2.8 xx
Hipfire 3.5 3.5
Hipfire + moving 3.5 3.5
Recoil Min Max
Recoil vertical 2.9 3.0
Recoil horizontal -0.5 0.5
Other
Internal name rpg7
Achievement(s) Cooking With Style I Have No Idea What I'm Doing Blow-Out
v·d·e
Mod stats
Description
The Rocket Launcher is a portable, unguided, shoulder-launched, anti-tank rocket-propelled grenade launcher. Because of its ruggedness, simplicity, low cost, and effectiveness it has become the most widely used anti-armor weapon in the world.

The HRL-7 is a secondary rocket-propelled grenade launcher added with the release of The OVERKILL Pack DLC.

Overview[]

The HRL-7 is the first handheld launcher available to the crew and is found in under the "Special" category along with the OVE9000 saw.

The HRL-7 is by far the most devastating weapon in the game on a per-shot basis, dealing a massive amount of damage capable of killing any special unit (with the probable exception of Captain Winters and the SWAT Van Turret) with a single shot. This includes Bulldozers up to the Death Wish difficulty. It has the added benefit of killing anything unfortunate enough to be standing near the the target in a relatively wide blast zone. As such, it can be a very effective situational secondary to use against clusters of enemies or to instantly kill a Bulldozer. This is especially useful on Death Wish difficulty where Skulldozers are quite common and can soak up a lot of punishment before going down.

However, the weapon's incredible damage is balanced by its inability to replenish ammunition from drops (meaning it is completely reliant on ammo bags) and its very low total ammo of 4. It is also capable of having only a single shot loaded at any time. The HRL-7 has a quite slow reload, and must be reloaded after each shot, even when under the effects of Swan Song or Bullet Storm. The usefulness of the weapon also diminishes on lower difficulties, as its monstrous damage is often wasted on weaker enemies and few, if any, situations require its extreme firepower. Furthermore, due to the rockets' travel time, it is rather inaccurate against long-ranged enemies, unless they are immobile like Snipers.

The only attachments available for the HRL-7 are scopes, the Riktpunkt Magnifier Gadget and boosts.

Mechanics[]

Dynamite falloff

The damage falloff multiplier of the RPG, as a function of distance from the source of the explosion.

The damage dealt by rockets decreases as distance from the explosion increases. At a distance of 0 meters from the explosion, enemies will take 12500 damage. At a distance just short of 5 meters from the explosion, the damage dealt is down to approximately half this value. Beyond 5 meters, no damage is dealt at all.

The above formula determines the precise damage dealt by the rockets, where distance is the distance between an enemy and the explosion. If the enemy is a SWAT/FBI/GenSec/ZEAL Heavy or a Shield, the damage taken will be multiplied by 0.8 or 0.9, respectively. Bulldozers and Captain Winters are both vulnerable to explosions, and their damage taken will be mutliplied by 1.1 and 6.0, respectively (altough Winters damage cap will greatly reduce the expected outcome).[1]

Summary[]

Pros:

  • Extremely high damage per shot; highest in-game
  • Huge blast radius
  • Near-perfect accuracy and is more precise compared to other explosive weapons; the rocket will travel straight unlike the grenades, which travel in an arc
  • Theoretically infinite range
  • Rockets have very high velocity
  • Takes up the secondary slot, thus allowing for a versatile primary (like an AK or CAR-4)
  • Can annihilate entire groups of enemies in an instant
  • One-hit kill against Bulldozers up to Death Wish difficulty

Cons:

  • No ammo pickups
  • Only 4 rockets can be carried without Fully Loaded
    • Fully Loaded only gives 1 extra rocket
  • Horrible concealment with no concealment increasing modifications (although this isn't really necessary)
  • Needless overkill against weaker enemies, and generally wasteful if fired against anything but high difficulty Bulldozers, Turrets and Captain Winters.
  • Small mod pool
  • Low ammo count renders the weapon impractical for sustained use, unless paired with a primary that has a lot of ammo (eg. CAR-4, Clarion, Gewehr 3, etc.)
  • Single shot
  • Long reload
  • Huge splash radius runs the risk of self and/or friendly harm.
  • Outright lethal friendly fire damage
  • The rocket propelled grenade can be shot mid air, making dealing with Turrets problematic if targeted
  • Hard to hit moving enemies from long ranges

Tips[]

  • Due to its massive splash damage, it becomes particularly useful during a loud Mallcrasher run, shattering dozens of items at once.
  • Fully Loaded basic adds a single round to the player's stock (thus allowing for a much more efficient use of Ammo Bags), though the Aced effect is of no use for a player with the HRL-7 because the launcher does not replenish spent ammunition via pickups.
  • The HRL-7 is capable of killing a fully-armored Bulldozer in a single body shot up to the Death Wish difficulty, so fire away. Aim for the center of mass or a crowd of enemies for the best result.
  • Be careful when firing around teammates, since the massive splash damage can seriously harm or down them outright.
  • While it is capable of clearing out massive crowds of lesser enemies, the heavy reliance on ammo bags makes it an ill-advised tactic. Save your grenades for big and tough targets like Bulldozers instead. 
  • It is highly advised to not use the RPG around Tasers. Their shock attack will cause you to forcibly launch the grenade, which is very likely to get you and your crew killed.
    • Granted, one can purposefully launch a grenade close at the Taser officer (but not to themselves as well so as not to cause any accidental incapacitation which would defeat the purpose of this tactic) to catch him in the blast and disrupt the shock. This is difficult to pull off properly, however, as one is prone to miscalculate the minimum "safe" distance when flailing around due to the stun throwing off their aim.
  • As with Frag Grenades, grenades from grenade launchers, and Molotov Cocktails, the projectile will explode if shot in mid-air. Take care when firing.
    • Be very careful when firing this weapon while under direct heavy fire from law enforcers. There is a chance that they will detonate the grenade upon launch with a stray shot, causing it to explode in your face and damage you, and anyone else unlucky enough to be near the blast radius. As much as possible, blindside cops when firing to reduce the risk of premature detonation.
    • Unlike its real life incarnation, the launcher's grenades do not need to travel a minimum distance to arm themselves, and so will detonate upon striking any solid object. Thus be very careful when firing outside windows, close quarters, or indoors, where a single obstruction can cause the projectile to detonate unexpectedly.
  • While the HRL-7 can be used to destroy the SWAT Van Turret with ease, great care must be taken because if the turret is directly firing at a player armed with said weapon, the explosive can prematurely detonate and do more harm than good. It is strongly advised to have another player distract it for a HRL-7 wielder to safely fire a projectile.
  • Captain Winters and most recently released "bosses" like Ernesto Sosa or the Biker Boss have damage caps, greatly reducing the efficiency of using this weapon against them.

Available modifications[]

Concealment

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_concealment_p1

Stability

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_recoil_p1

Accuracy

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_spread_p1

Team Boost

Base game
v·d·e
TeamBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_team_exp_money_p3

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

Requires a pre-installed sight mod to mount.
The magnification level can be changed while aiming down the sights, and the aiming FOV will automatically adjust itself.
Not compatible with the Acough Optic, Military Red Dot, Milspec Scope, Combat Sight, Reconnaissance Sight, Theia Magnified Scope, Box Buddy Sight, the JP36's Original Sight, the Raven's Flip-up Sight or the GROM and Platypus 70's iron sights.
Currently bugged and not appearing as intended on certain weapons, for a list see here. They're still listed below even if broken.
Shows incompatibility with the Deagle's Marksman Sight, however they are allowed to be installed simultaneously.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Uzi • Chicago Typewriter

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Riktpunkt Magnifier Gadget

  • The Riktpunkt Magnifier Gadget is based on the Aimpoint 3XMag attached to a toggle mount. Despite this, the mod's asset file name suggests it was based on the EOTech XPS G33 instead.
    • The magnifier will toggle on and off by itself when in use without any visual input by the player character.
  • The JP36 carbines wielded by the GenSec Elites have this gadget installed in conjunction with a Compact Holosight, however it didn't become a player-usable item until 2017.

Internal name wpn_fps_upg_o_xpsg33_magnifier

Signature Magnifier Gadget

Cartel Optics Mod Pack
v·d·e
Signature Magnifier Gadget
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

Requires a pre-installed sight mod to mount.
The magnification level can be changed while aiming down the sights, and the aiming FOV will automatically adjust itself.
Not compatible with the Acough Optic, Military Red Dot, Milspec Scope, Combat Sight, Reconnaissance Sight, Theia Magnified Scope, Box Buddy Sight, the JP36's Original Sight, the Raven's Flip-up Sight or the GROM and Platypus 70's iron sights.
Currently bugged and not appearing as intended on certain weapons, for a list see here. They're still listed below even if broken.
Shows incompatibility with the Deagle's Marksman Sight, however they are allowed to be installed simultaneously.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Uzi • Chicago Typewriter

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Signature Magnifier Gadget

  • The Signature Magnifier Gadget seems to be based on the SIG Sauer Juliet 3 magnifier.
    • The magnifier will toggle on and off by itself when in use without any visual input by the player character.

Internal name wpn_fps_upg_o_sig

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC)
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Zoom Level: x2

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Military Red Dot Sight

  • Upon release, the default reticle of this sight was a chevron instead of the retail version's red dot. After the release of the Gage Mod Courier DLC, it was reverted to the regular sight's red dot.
  • It is functionally the same as the standard Military Red Dot Sight, but the sight's casing is tan instead of black with the line "A-10" scrawled on near the adjustment knob. The sticker on the lens cap's interior also says "I <3 Payday" instead of having a picture of an American flag.
  • This sight was based on the Aimpoint CompM2 optic. While it is portrayed as a high-zoom scope in-game, the CompM2 is actually a reflex sight, meaning it offers no magnification in reality.

Internal name wpn_fps_upg_o_aimpoint_2

Holographic Sight

Base game
v·d·e
Holographic Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Holographic Sight

Internal name wpn_fps_upg_o_eotech

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

The Professional's Choice Sight

Internal name wpn_fps_upg_o_t1micro

Surgeon Sight

Base game
v·d·e
Surgeon Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.25

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Surgeon Sight

  • This modification is actually a sight + mount combo, consisting of a Docter red dot optic atop a LaRue Tactical Pride-Fowler MRD base.

Internal name wpn_fps_upg_o_docter

Acough Optic Scope

Base game
v·d·e
Acough Optic
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Zoom Level: x3.25

More Info.
Note(s)

Does not actually appear properly for the Jacket's Piece
This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

*The Acough Optic Scope is based on the Trijicon ACOG.

Internal name wpn_fps_upg_o_acog

Military Red Dot Sight

Base game
v·d·e
Military Red Dot
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x2

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Military Red Dot Sight

  • This sight was based on the Aimpoint CompM2 optic. While it is portrayed as a high-zoom scope in-game, the CompM2 is actually a reflex sight, meaning it offers zero magnification in reality.

Internal name wpn_fps_upg_o_aimpoint

Milspec Scope

Base game
v·d·e
Milspec Scope
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x2
Special Effect(s):
Piggyback Mode

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Milspec Scope

Internal name wpn_fps_upg_o_specter

See More Sight

Armored Transport
v·d·e
See More Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

See More Sight

  • The See More Sight is based on the C-More Railway sight. The trademarks on the side is spoofed into "Sey-More".
  • This sight can be seen attached to the UMP45 submachineguns fielded by the GenSec Elite SWAT members.

Internal name wpn_fps_upg_o_cmore

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Zoom Level: x2
Special Effect(s):
Piggyback Mode

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Combat Sight

Internal name wpn_fps_upg_o_cs

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis Green Mantis Packages

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Compact Holosight

Internal name wpn_fps_upg_o_eotech_xps

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis Green Mantis Packages

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Speculator Sight

  • This modification seems to have been based on a Sightmark Sure Shot, though altered somehow as it has a perfectly vertical lens frame while the supposed base model had a slightly-trapezoidal one.

Internal name wpn_fps_upg_o_reflex

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull Yellow Bull Packages

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Trigonom Sight

Internal name wpn_fps_upg_o_rx01

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle Blue Eagle Packages

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Solar Sight

Internal name wpn_fps_upg_o_rx30

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Zoom Level: x2
Special Effect(s):
Rangefinder

More Info.
Note(s)

•This mod is incompatible with some secondary sights.
•This mod is not available for Rodion 3B, VD-12 Shotgun, SG Versteckt 51D, Akron HC & Aran G2 Sniper rifle.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Reconnaissance Sight

  • The Reconnaissance Sight is based on the NcSTAR Advanced Dual Optic, but instead of an integral flip-up reflex sight, the in-game model has a rangefinder.

Internal name wpn_fps_upg_o_spot

Compact Tactical Box Sight

Christmas 2020 Update
v·d·e
Compact Tactical Box Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x2.5

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Compact Tactical Box Sight

Internal name wpn_fps_upg_o_tf90

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Compact Profile Sight

Internal name wpn_fps_upg_o_fc1

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.5

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Maelstrom Sight

Internal name wpn_fps_upg_o_uh

CASSIAN Elite Scope

McShay Mod Pack
v·d·e
CASSIAN Elite Scope
Total Ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability +4
Concealment -2 Threat -
Cost: $28,800
Card Drop & Side Job / Continental coins 6

Zoom Level: x4.5
Special Effect(s):
Piggyback Mode

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Internal name wpn_fps_upg_o_hamr

Biometric Analyzer

McShay Mod Pack
v·d·e
Biometric Analyzer
Total Ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $28,800
Card Drop & Side Job / Continental coins 6

Zoom Level: x1.25
Special Effect(s):
Health Display

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Internal name wpn_fps_upg_o_health

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Zoom Level: x3.25

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Trivia

Advanced Combat Sight

Internal name wpn_fps_upg_o_bmg

CASSIAN Sharp Sight

McShay Mod Pack
v·d·e
CASSIAN Sharp Sight
Total Ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -4
Concealment -2 Threat -
Cost: $28,800
Card Drop & Side Job / Continental coins 6

Zoom Level: x3.25
Special Effect(s):
Piggyback Mode

More Info.
Note(s)

This mod is incompatible with some secondary sights.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Internal name wpn_fps_upg_o_atibal

Z5 Owl Glass Universal Scope

Jiu Feng Smuggler Pack 3
v·d·e
Z5 Owl Glass Universal Scope
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $28,800
Card Drop & Side Job / Continental coins 6

Zoom Level: x2.5

More Info.
Note(s)

•This mod is incompatible with some secondary sights.
•This mod is not available for Rodion 3B, SG Versteckt 51D, Akron HC, Kahn .357 Revolver, Miyaka 10 Special & Aran G2 Sniper rifle.

Compatible weapons
Edit template
Assault Rifles:
AMCAR • AK • CAR-4 • UAR • AK.762 • JP36 • M308 • AK5 • AMR-16 • Commando 553 • Eagle Heavy • Cavity 9mm • AK17 • Bootleg • Queen's Wrath • Clarion • Lion's Roar • Valkyria • Gecko 7.62 • Little Friend 7.62 • Falcon • Gewehr 3 • Golden AK.762

Sniper Rifle:
Platypus 70 • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Grom • Nagant • Thanatos .50 cal

Special:
Arbiter • HRL-7 • Piglet

Submachine Gun:
Mark 10 • Compact-5 • CMP • Para • Heather Submachine Gun • Krinkov • Kobus 90 • Swedish K • SpecOps • CR 805B • Cobra • Jackal • Blaster 9mm • Kross Vertex • Tatonka • Patchett L2A1 • Uzi • Chicago Typewriter • Jacket’s Piece

Pistol:
Bronco .44 • Deagle

Shotguns:
Reinfeld 880 • IZHMA 12G • Locomotive 12G • Goliath 12G • M1014 • Raven • Steakout 12G • Street Sweeper • Predator 12G • The Judge

Internal name wpn_fps_upg_o_poe

Skins[]

  • The Green Grin, according to a thread from wargchan.org, belonged to a drug lord in the docks of Barranquilla (misspelled as Barranquillo, though that could be the name of the city in the PAYDAY universe) named Manuel Lopez, who would frequently hunt sharks with the launcher.

Achievements[]

Cooking With Style Cooking With Style
Complete the Rats job with you and your four man crew having Combined Tactical Vests, Vulcan Miniguns, HRL-7 Rocket Launchers and General Overkill masks equipped on the OVERKILL difficulty or above.
I Have No Idea What I'm Doing I Have No Idea What I'm Doing
In the Shadow Raid job, complete the heist in stealth while having the Vulcan Minigun and HRL-7 Rocket Launcher equipped.
Blow-Out Blow-Out
Complete the Undercover job on OVERKILL difficulty or above, using only a grenade launcher or rocket launcher.

Cooking With Style Cooking With Style
Complete the Rats job with you and your four man crew having Combined Tactical Vests, Vulcan Miniguns, HRL-7 Rocket Launchers and General Overkill masks equipped on the OVERKILL difficulty or above.
  • The main concerns regarding this achievement are ammunition and speed. For the best results, one should treat this attempt as a regular Rats speedrun.
    • Indoor use of the HRL-7 is strictly ill-advised as the splash damage can cause serious damage to the crew, especially during Day 1.
    • On Day 3 a single, well-placed shot from the HRL-7 can quickly kill the whole Mendoza bus from the starting area, eliminating the need to close in and risk getting shot down. It is wise to forgo the money content of the bus completely for the entire duration of the attempt.
      • HRL-7 Overkill: If the crew is not feeling confident, having all four players unloading their launchers into the bus also helps. This method is excessive, but sure.
I Have No Idea What I'm Doing I Have No Idea What I'm Doing
In the Shadow Raid job, complete the heist in stealth while having the Vulcan Minigun and HRL-7 Rocket Launcher equipped.
  • Acquiring this achievement is simpler than it sounds if one is playing online with a full and capable crew. If the 3-man team can tackle the heist with little trouble, the player in question can safely bring a Vulcan and HRL-7, and then stay put next to the starting vehicle. Leaving the keyboard alone is the safest option, as one may open fire by mistake and ruin the attempt.
    • If soloing the heist, the best route to take is towards the roof (by the ladder, left of the entrance) or the portside of the building, as those spots are not too populated or open. Going into the courtyard with the highest detection rate is simply inadvisable. Alternatively, the player can buy the Thermal Paste asset and use the sewers to get to the warehouse, where 3 bags can likely be found in the room where they come out (which is enough on Normal difficulty).

Trivia[]

  • The HRL-7 is based on the real-life RPG-7, a Soviet anti-tank grenade launcher. The in-game launcher is loaded with PG-7VL HEAT grenades.
    • The "RPG" stands for "Ruchnoy Protivotankoviy Granatomyot" ("Ручной Противотанковый Гранатомёт"), or "Hand-Held Antitank Grenade Launcher" in Russian, and is commonly mistaken for its English classification acronym "Rocket Propelled Grenade-launcher". The in-game HRL abbreviation probably stands for "Handheld Rocket Launcher", an indirect translation of the original Russian abbreviation, or "Heavy Rocket Launcher", though this description is factually incorrect as the projectile of the RPG-7 (or any RPG for that matter) is not a rocket, but rather a specialized grenade with integrated propulsion system.
      • Despite being technically similar, an RPG is different from a rocket launcher in the sense that a rocket launcher fires a single, self-propelling explosive charge while an RPG only uses a warhead-integral inert rocket motor to deliver its payload. Put simply, an RPG's grenade consists of a grenade warhead with separate rocket thruster while a rocket launcher's is a single projectile.
    • "РПГ-7 NTБ-137 1975" can be seen stamped on the left side of the handle. "РПГ-7" is a Russian abbreviation for "RPG-7" and "1975" most likely indicates the year the launcher was made.
  • Unlike the real-world RPG-7, the HRL-7 commands a fairly high price even when in-game pricing relativity is accounted for. The RPG-7 is notorious for its low price and ease of acquisition given the right sources, and prices of $1,000 upwards could be considered expensive on the black market.
  • This weapon's reload animation features the user physically cocking the loading mechanism. This is rarely ever seen in other video games.
  • The HRL's grenades flies straight when launched. While there are rocket exhaust ports on the warhead model these are just for show.
    • This is incorrect from a technical standpoint as free-flying projectiles loses their kinetic energy very quickly due to air resistance and will easily miss. The RPG-7's grenades leave the barrel in a straight pattern due to the weapon being smoothbored, but spins in the air upon the propulsion system kicking in to help it travel further and make it more aerodynamic.
    • They also do not possess their signature tip-mounted safety pins, which would make it easy to cause misfires due to the (in-game) always-cocked nature of the weapon.
  • No backblast damage is dealt to anyone nor anything standing immediately behind a HRL-wielding player when they fire. Realistically, the exhaust from an RPG-7 would be strong and hot enough to be fatal if the backblast hits a person within a 3-meters radius, hence the operating manual also instructs soldiers not to use it in confined spaces, a fact that the in-game weapon ignores.
  • Most RPG-7 projectiles will self-destruct after travelling roughly 900 metres (2950 feet), but this is not represented in-game.
  • The HRL-7 is capable of killing a fully-armored Skulldozer in a single solid hit, doing 11,000 damage before damage bonusses are applied. Generally two shots are needed for Zeal Dozers. The Thanatos .50 cal and certain explosives (including The Judge equipped with HE Rounds) also have this capability when augmented with skills, perks, and active damage buffs. Regardless, the HRL-7 is unique in its ability to nearly kill a Skulldozer with its raw damage alone.
  • The name HRL-7 may be a shortened form for hurl, referencing how the HRL-7 "hurls" projectiles.
  • HRL-7 grenades will be deflected if they were shot at police helicopters, the Falcoginis in Car Shop, or the reinforced shields that Captain Winters and his subordinates bear.
  • Much like thrown grenades, the actual act of firing the HRL-7 is silent, however noise on impact is inevitable for obvious reasons. Note that despite apparently clear skies, most missions do have a physical ceiling on the skybox and therefore projectiles fired straight into the air will explode.

Gallery[]

References[]


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