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==References==
 
==References==
 
<references />
 
<references />
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{{Payday 2 skills}}
<br>
 
<br>
 
{{Navbox
 
|header = ''[[Skills|Skills in Payday 2]]''
 
|group1 = [[File:Unlocking the Mastermind.png|16px]] [[Skills#Mastermind|Mastermind]]
 
|list1 = ''Tier 6:'' [[File:Control Freak.png|16px]] [[Control Freak]] [[File:Pistol Messiah.png|16px]] [[Pistol Messiah]] [[File:Inspire.png|16px]] [[Inspire]]<br>
 
''Tier 5:'' [[File:Black Marketeer.png|16px]] [[Black Marketeer]] [[File:Gunslinger.png|16px]] [[Gunslinger]] [[File:Kilmer.png|16px]] [[Kilmer]]<br>
 
''Tier 4:'' [[File:Stockholm Syndrome.png|16px]] [[Stockholm Syndrome]] [[File:Combat Doctor.png|16px]] [[Combat Doctor]] [[File:Joker.png|16px]] [[Joker]]<br>
 
''Tier 3:'' [[File:Spotter.png|16px]] [[Spotter]] [[File:Equilibrium.png|16px]] [[Equilibrium]] [[File:Dominator.png|16px]] [[Dominator]]<br>
 
''Tier 2:'' [[File:Inside Man.png|16px]] [[Inside Man]] [[File:Fast Learner.png|16px]] [[Fast Learner]] [[File:Leadership.png|16px]] [[Leadership]]<br>
 
''Tier 1:'' [[File:Cable Guy.png|16px]] [[Cable Guy]] [[File:Combat Medic.png|16px]] [[Combat Medic]] [[File:Endurance.png|16px]] [[Endurance]]<br>
 
|group2 = [[File:Unlocking the Enforcer.png|16px]] [[Skills#Enforcer|Enforcer]]
 
|list2 = ''Tier 6:'' [[File:Overkill.png|16px]] [[Overkill (skill)|Overkill]] [[File:Iron Man.png|16px]] [[Iron Man]] [[File:Carbon Blade.png|16px]] [[Carbon Blade]]<br>
 
''Tier 5:'' [[File:Hard Boiled.png|16px]] [[Hard Boiled]] [[File:Fully Loaded.png|16px]] [[Fully Loaded]] [[File:Portable Saw.png|16px]] [[Portable Saw]]<br>
 
''Tier 4:'' [[File:Shotgun CQB.png|16px]] [[Shotgun CQB]] [[File:Ammunition Specialist.png|16px]] [[Ammunition Specialist]] [[File:Berserker.png|16px]] [[Berserker]]<br>
 
''Tier 3:''[[File:Shotgun Impact.png|16px]] [[Shotgun Impact]] [[File:Stun Resistance.png|16px]] [[Stun Resistance]] [[File:Tough Guy.png|16px]] [[Tough Guy]]<br>
 
''Tier 2:'' [[File:Die Hard.png|16px]] [[Die Hard]] [[File:Underdog.png|16px]] [[Underdog]] [[File:Pumping Iron.png|16px]] [[Pumping Iron]]<br>
 
''Tier 1:'' [[File:Oppressor.png|16px]] [[Oppressor]] [[File:Bullet Storm.png|16px]] [[Bullet Storm]] [[File:Transporter.png|16px]] [[Transporter]]
 
|group3 = [[File:Unlocking the Technician.png|16px]] [[Skills#Technician|Technician]]
 
|list3 = ''Tier 6:'' [[File:Sentry Tower Defense.png|16px]] [[Sentry Tower Defense]] [[File:Mag Plus.png|16px]] [[Mag Plus]] [[File:Bulletproof.png|16px]] [[Bulletproof]]<br>
 
''Tier 5:'' [[File:Sentry Combat Upgrade.png|16px]] [[Sentry Combat Upgrade]] [[File:Shaped Charge.png|16px]] [[Shaped Charge]] [[File:Shockproof.png|16px]] [[Shockproof]]<br>
 
''Tier 4:'' [[File:Sentry Targeting Package.png|16px]] [[Sentry Targeting Package]] [[File:Blast Radius.png|16px]] [[Blast Radius]] [[File:Silent Drilling.png|16px]] [[Silent Drilling]]<br>
 
''Tier 3:'' [[File:Sentry Gun.png|16px]] [[Sentry Gun]] [[File:Improved Crafting.png|16px]] [[Improved Crafting]] [[File:Drill Sergeant.png|16px]] [[Drill Sergeant]]<br>
 
''Tier 2:'' [[File:Unlocking the Sharpshooter.png|16px]] [[Sharpshooter (PAYDAY 2)|Sharpshooter]] [[File:Combat Engineer.png|16px]] [[Combat Engineer]] [[File:Hardware Expert.png|16px]] [[Hardware Expert]]<br>
 
''Tier 1:'' [[File:Rifleman.png|16px]] [[Rifleman]] [[File:Demolition Man.png|16px]] [[Demolition Man]] [[File:Nerves of Steel.png|16px]] [[Nerves of Steel]]<br>
 
|group4 = [[File:Unlocking the Ghost.png|16px]] [[Skills#Ghost|Ghost]]
 
|list4 = ''Tier 6:'' [[File:Camera Loop.png|16px]] [[Camera Loop]] [[File:ECM Feedback.png|16px]] [[ECM Feedback]] [[File:Moving Target.png|16px]] [[Moving Target]]<br>
 
''Tier 5:'' [[File:Lockpicking Expert.png|16px]] [[Lockpicking Expert]] [[File:ECM Overdrive.png|16px]] [[ECM Overdrive]] [[File:The Professional.png|16px]] [[The Professional]]<br>
 
''Tier 4:'' [[File:Nine Lives.png|16px]] [[Nine Lives]] [[File:ECM Specialist.png|16px]] [[ECM Specialist]] [[File:Silent Killer.png|16px]] [[Silent Killer]]<br>
 
''Tier 3:'' [[File:Shinobi PD2.png|16px]] [[Shinobi (Skill)|Shinobi]] [[File:Martial Arts.png|16px]] [[Martial Arts]] [[File:SMG Specialist.png|16px]] [[SMG Specialist]]<br>
 
''Tier 2:'' [[File:Fast Hands.png|16px]] [[Fast Hands]] [[File:Chameleon.png|16px]] [[Chameleon]] [[File:Cleaner.png|16px]] [[Cleaner]]<br>
 
''Tier 1:'' [[File:Dead Presidents.png|16px]] [[Dead Presidents]] [[File:Sprinter.png|16px]] [[Sprinter]] [[File:Cat Burglar.png|16px]] [[Cat Burglar]]<br>
 
}}
 

Revision as of 21:46, 14 August 2014

Mutator Config
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Hardware Expert

Hardware Expert
Technician Tier 2
Basic (1 pt): You fix the drill 25% faster and you also deploy trip mines 20% faster.
Ace (3 pt): Gives drill a 30% chance to autorestart when it breaks down. You also deploy the sentry gun 50% faster.

Mechanics

The skill description may be a little misleading; when the drill is placed or when it is upgraded, there is a 30% chance it will be an autorestarting drill. An autorestarting drill will autorestart within 5-20 seconds of breaking down. If the drill does not become an autorestarting drill when placed or upgraded, it will never autorestart. If it does become an autorestarting drill, it will always restart. There is no middle ground. [1]

Strategy

The trip mine deployment speed boost does not apply to trip mines placed as shaped charges, so the primary use of the basic level of this skill is the faster drill repair. The aced version of the skill can be very useful, as it may save the players from having to run into a dangerous area to restart the drill. It should be taken for drill or sentry focused technicians, especially if no other teammates have it.


References

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC