FBI Agents | |
---|---|
Description | |
Enemy Type | Recon Unit |
Statistics | |
Health | 80 (Normal) 80 (Hard) 160 (Very Hard) 240 (Overkill) 480 (Mayhem/Death Wish/Death Sentence) |
Headshot Multiplier | 2 (Normal) 2 (Hard) 4 (Very Hard) 6 (Overkill) 4 (Mayhem) 3 (Death Wish/Death Sentence) |
Other | |
Internal name | fbi
|
v·d·e |
- "We see zip-tied civilians increasingly being used as hostages, and these officers are trained with the goal of going in and getting them out. They range from fresh Federal field officers, packing standard sidearms, to highly experienced veterans with Car-4 rifles.
My Notes: We see the bad guys increasingly using civilians as bartering chips, and it works. When the news cameras are rolling, ain’t no way we’re going to risk civilian lives. But we try and get ‘em out, and that’s what these guys do." - —FBI Files Description
Also known as the Recon Team, Recon Squad, Recon Units, FBI Agents or HRTs, they were a group of enemies in Payday 2 that were disabled in Update 109.1.
While they were removed as assault spawngroups, Recon Units can still be seen in small numbers on a select few heists.
Their restoration is a popular mod feature.
Behaviour[]
Recon Units used to spawn, fittingly, during the Recon phase of the assault, and would retreat during the anticipation phase. They would only spawn if there were any loot bags or civilians on the map.
In the current version of the game, the Recon Task is done by regular assault units. Combined with higher difficulties' punitively short recon phase, they are nearly unnoticeable.
The exact composition of their spawngroups was affected by the diff
value, and could range from regular cops, to blue SWAT, to the Hostage Rescue Agent.
Members[]
FBI Field Agent[]
- "All agents have to have a first field day, and these guys have bad enough luck to have to spend it with you. Don't group these guys together with regular cops though, because these guys are specialists."
- —Bain's description of the FBI Field Agent
The least dangerous of the three, they are armed with the Chimano 88 pistol. They can be recognized easily due to their blue coat and cap, the coat bearing 'FBI' across the back in yellow lettering. They would disappear later on during easy heists while not making an appearance at all on Overkill and above outside of certain prescripted scenarios (such as Day 2 of Firestarter). They were the rarest of the three.
FBI Veteran[]
- "These guys have seen some action - they're prepared, even though they aren't part of assault teams. They're just veterans and you aren't the first criminal they've shot to death."
- —Bain's description of the FBI Veteran
The second type is an African-American variant in a white shirt and light tactical harness, wielding the CAR-4 rifle. Beware of this variant because they deal extremely high damage despite their relatively low health and they can quickly bring down a player due to their assault rifle's high RoF. Fortunately, their accuracy at range is fairly limited, and they have the same health as FBI Field Agents.
Hostage Rescue Team[]
- "Some agents don't come to the party to talk. These agents expected a fight, and dressed for one. Don't expect them to talk; they've already picked violence as their course of action."
- —Bain's description of the FBI Hostage Rescue Team
Confusingly named after their squad (also known as the Hostage Rescue Agent to avoid confusion), the third type of FBI Agent is armed with Compact-5 SMGs. They can be identified by their balaclavas and ballistic vests. They deal significantly more damage than Blue SWAT units, surpassing even that of the Heavy Response Units and Maximum Force Responders, and will also deploy alongside special units on higher difficulties if hostages are present. That, coupled with their tendency to swarm in large groups makes them especially dangerous and should be taken out quickly and carefully, and possibly converted if the opportunity exists.
Trivia[]
- FBI HRUs and HRTs are both based on the real-life FBI Hostage Rescue Team, with the former derived from their Hostage Rescue duties and the latter from their specialized equipment.
- The Hostage Rescue agent has shotgun shells on his vest, similar to the Reinfeld 880-equipped Heavy Response Unit. This suggests that the Hostage Rescue Team members could originally use shotguns, but the unit was scrapped during development.
- Despite being disabled nearly a full year before the release of Cursed Kill Room, they still received a zombie version.