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This article is about the secondary weapon in PAYDAY 2. For the akimbo version, see Akimbo Jackal.
Jackal

Jackal icon.png
THIS IS A JOHN WICK WEAPON PACK ITEM!

Jackal FBI Files.png
THIS IS A JOHN WICK WEAPON PACK ITEM!

Gameplay
Unlock Level 20
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $441,000
Statistics
Magazine 30
Total Ammo 90
Rate of Fire 652
Damage 99
Accuracy 60
Stability 52
Concealment 24
Threat 10
Other
Internal name ump (NPC)
schakal (player)
Achievement(s) UMP for Me, UMP for You.png
v·d·e
Mod stats
Description
The Jackal Submachine Gun is a popular and much sought after SMG due to its high caliber. A caliber that makes sure that your target stays down. The sheer amount of Modifications makes it highly customizable, and there’s a fit for every assassin out there.

The Jackal is a compact SMG added with the release of the John Wick Weapon Pack.

Overview[]

The Jackal is the big brother to the highly-popular Compact-5, boasting superior stats across all fields bar Stability, ammo count, and fire rate. It is a highly modular, high-performance SMG with a lot of mod potential, allowing it to either be configured as an extremely compact weapon for stealth/Dodge players, or a mobile powerhouse for the aggressive type. It also has the highest damage of all SMGs, tied with the Swedish K, Krinkov, CR 805B, Tatonka, and MP40.

The biggest downside to the Jackal, however, is its relatively shallow ammo pool of only 90 rounds, which translates into about 3 full magazines worth of shots that can be emptied rather quickly in the heat of the moment. Like its smaller brother, the Jackal is also not very accurate at long range even when modded, requiring a lot of skill augments before it can be effectively used without problems of any sort.

Summary[]

Pros:

  • High stopping power
  • High Concealment
  • Large unique mod pool
  • Very open and clear ironsights

Cons:

  • Somewhat slow reloads
  • Slightly expensive
  • Shallow ammo pool

Available modifications[]

Civilian Barrel

John Wick Weapon Pack
v·d·e
Civilian Barrel (Jackal).png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment -1 Threat -
Cost: $9,000
Infinite Granted

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -20
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -20
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -20
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $21,000
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +10
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +10
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Silentgear Silencer

John Wick Weapon Pack
v·d·e
Silentgear Silencer (Jackal).png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -1 Threat -20
Cost: $9,000
Infinite Granted

Special Effect(s): Silences weapon

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Signature Magnifier Gadget

Cartel Optics Mod Pack
v·d·e
Signature Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Extended Magazine

John Wick Weapon Pack
v·d·e
Extended Magazine (Jackal).png
Total ammo - Magazine +20
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $9,000
Infinite Granted

Short Magazine

John Wick Weapon Pack
v·d·e
Short Magazine (Jackal).png
Total ammo - Magazine -10
Reload - Damage -
Accuracy - Stability -
Concealment +2 Threat -
Cost: $9,000
Infinite Granted

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Civilian Stock

John Wick Weapon Pack
v·d·e
Civilian Stock (Jackal).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $9,000
Infinite Granted

Folded Stock

John Wick Weapon Pack
v·d·e
Folded Stock (Jackal).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -8
Concealment +2 Threat -
Cost: $9,000
Infinite Granted

Twinkle Grip

John Wick Weapon Pack
v·d·e
Twinkle Grip (Jackal).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): Flashlight & Laser

Skins[]

Achievements[]

UMP for Me, UMP for You.png UMP for Me, UMP for You
Kill 45 Russian specials on the Boiling Point job with the Jackal submachine gun on the OVERKILL difficulty or above. Unlocks the "Zaschita" mask, "Mist" material and "Battle Wounds" pattern.

Trivia[]

  • The Jackal was based on the Heckler & Koch UMP45, modified with a TROY Modular Vertical Grip. Prior to its official introduction to the player's arsenal, the Jackal with a See More Sight was used by Murkywater mercenaries.
    • Modifying it with the Civilian Barrel, Short Magazine and Civilian Stock mocks the Jackal up as a Heckler & Koch USC, the UMP45's cancelled civilian sporting carbine version, albeit not a perfect impersonation as the USC stock is not integral to the gun's frame, plus the UMP's stock hinge, fire selector switch and gadget rails remain attached to the weapon.
    • Although the weapon is modeled after the UMP45 as evident by the ".45 ACP" engraving on its bolt, its fire rate (the actual UMP45 has an even lower RPM of 600) and magazine capacity (UMP45 submachine guns have a default capacity of 25) are more akin to the lower-caliber UMP variants.
    • Despite being apparently milspec, the Jackal also bears the caution to read the user manual above the fire selector, a feature not present on military UMPs.
  • According to its receiver texture, the Jackal's marketed name is SG AMP and is a product of the German company "Schäfer & Gewehr GmbH", the same manufacturer as the Gewehr 3Bootleg, Little Friend 7.62, Compact 40mmM13 9mm and Contractor.
  • Unlike the other two weapons in the DLC, the UMP45 does not actually appear in the first John Wick movie, or any of its sequels for that matter.
  • The name "Jackal" might have come from the Daedalus community heist concept, where a weapon resembling the UMP45 named "JACKAL" would be included with the heist.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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