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Joceline O/U 12G

B682 icon new
THIS IS A COMMUNITY ITEM
Very powerful but low total ammo.

Joceline FBI Files
THIS IS A COMMUNITY ITEM
Very powerful but low total ammo.

Gameplay
Unlock Level 43
Inventory Slot Primary
Weapon Type Shotgun
Firing Mode(s) Break Action SemiIcon
Cost $920,000
Statistics
Magazine 2
Total Ammo 28
Rate of Fire 500
Damage 155
Accuracy 60
Stability 28
Concealment 5
Threat 37
Extra Weapon Statistics
Reload Time Tactical Empty
Base time 2.5s 2.7s
Shotgun CQB Basic 2.17s 2.35s
Shotgun CQB Aced 1.85s 2s
Ammo Pickup Rate Min Max
Base pickup 0.28 0.98
Walk-in Closet 0.38 1.32
Fully Loaded Aced 0.49 1.72
Damage Per Mag Total
Damage total 310 4,340
Damage/second 1,291.67 118
Bullet Spread Standing Crouching
Sights 1.92 0.77
Sights + moving 1.92 1.92
Hipfire 2.4 0.96
Hipfire + moving 2.4 2.4
Recoil Min Max
Recoil vertical 6.67 6.9
Recoil horizontal -1.15 1.15
Other
Internal name b682
v·d·e
Mod stats
Description
The Joceline is a double-barreled shotgun with two parallel barrels, allowing two shots to be fired in quick succession. It features a slick, classic design while still packing that great firepower.

The Joceline O/U 12G is a shotgun that was added on March 15, 2015 as part of the Bonnie Character Pack.

Overview[]

At first glance, the Joceline is an inferior version of the Mosconi 12G, possessing less stability, concealment, total ammo, a slightly slower reload time, and also unlocks later than the Mosconi. However, the Luxurious Ammo Pouch mod will give the Joceline more ammo than the Mosconi, albeit only by eight shells. Obviously, this gun is of no value to players looking to have a highly-concealed primary or simply don't care about ammo size difference.

Like the Mosconi, it is usable at medium range, but requires a more concentrated effort at aiming to do so. Its meager two shell capacity means the player will regularly find themselves vulnerable since they are constantly reloading, severely limiting its effectiveness against multiple enemies. Ammo boxes replenish one to two shells a piece, and since only a handful of enemies take a maximum of two hits to kill with it, a skillful player will have little dependency on ammo bags.

See Shotgun Ammunition for pellet count and damage falloff statistics.

Summary[]

Pros:

  • Highest per-shot damage out of every shotgun in the game, tied with the Mosconi, Breaker 12G, GSPS 12G, Judge and Claire
    • Also ties with the Mosconi and Claire for the highest pellet count of all shotguns at 12
  • Reasonably accurate
  • Fast reload
  • Very ammo-efficient
    • Second-highest pickup of all 155-damage shotguns, tied with GSPS 12G
  • Capable of a high Concealment rating when modded
    • Mods greatly decrease accuracy, allowing for a wider pellet spread
  • Synergizes well with special ammuntion
  • Clearer sights compared to the Mosconi

Cons:

  • Tiny magazine capacity that cannot be increased
  • Has a slightly slower full reload speed compared to the Mosconi
  • Low total ammo
  • Second-lowest ammo pickup of all primary shotguns, slightly lower than the Mosconi
  • High purchase price
  • Abysmal base Concealment (can be significantly improved by mods)
  • High base accuracy results in narrowed pellet spread at close range
  • Very limited modification pool
  • Very low stability for a shotgun
  • No suppressor available, making high concealment only useful if the player has no other concealable primary weapons or for Low Blow/Sneaky Bastard

Tips[]

  • This may be one of the best guns to use with Bulletstorm, as the spread makes it easy to hit enemies, you can fire as fast as you can pull the trigger, and several Enforcer skills can improve this gun further.
  • Using 000 Buckshot or AP Slugs will bring its damage up to 178.5; with the Shotgun Impact skill, the damage rises to 204. Granted, barring Flechette rounds, AP Slugs and 000 Buckshot, using any other ammo types would leave the player with an uneven amount of ammo, and as such will not be ideal to have in situations when an enemy takes 2 shots to kill but the player only has 1 shell left.
    • Flechette rounds will also help deal with Maximum Force Responders. Slug rounds are of extremely questionable use, and 000 Buckshot are a decent idea, adding more damage with no extra loss of accuracy.
    • Equip the Luxurious Ammo Pouch to make up for the shell count reduction imposed by custom ammo types. Due to the lack of drawbacks, equipping the aforementioned stock is highly recommended for any purpose.
  • It is highly recommended to switch to your secondary when dealing with Tasers with this weapon, unless you are certain that you will be able to hit a Taser while being shocked.
  • Shotgun CQB can greatly speed up the (already short) reload process.

Available modifications[]

000 Buckshot

Community item
v·d·e
000 Buckshot
Total Ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Bonus (2), Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

000 Buckshot

  • Shotguns loaded with 000 Buckshot in game fire the same number of projectiles as they would if they were equipped with 00 Buckshot, despite the fact that these shells hold less pellets in reality due to them being bigger than standard.

Internal name wpn_fps_upg_a_custom_free

000 Buckshot

Gage Shotgun Pack
v·d·e
000 Buckshot
Total Ammo - Magazine -
Reload - Damage +15
Accuracy - Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

000 Buckshot

  • Shotguns loaded with 000 Buckshot in game fire the same number of projectiles as they would if they were equipped with 00 Buckshot, despite the fact that these shells hold less pellets in reality due to them being bigger than standard.

Internal name wpn_fps_upg_a_custom

Tombstone Slug

Community item
v·d·e
Tombstone Rounds icon
Total Ammo -10 Magazine -
Reload - Damage -4
Accuracy +4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Poisons enemies. Penetrates body armor.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

Tombstone Slug

  • While the ammunition is called a "slug", it still fires multiple pellets like a regular shotgun round.

Internal name wpn_fps_upg_a_rip

HE Round

Gage Shotgun Pack
v·d·e
HE Round
Total Ammo -3 Magazine -
Reload - Damage +3
Accuracy -12 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Creates an explosion on impact.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

HE Round

  • Equipping a shotgun with HE Rounds creates a makeshift grenade launcher, with a significantly smaller and weaker explosive effect that can be used to quickly destroy basic wooden doors, blasting them into fragments with a single hit.
  • Gameplay-wise, it is rather pointless to use HE Rounds in conjunction with a silencer, since the shot is silent while the resulting explosion is not, and thus will still cause it to be heard. However, it can be used in conjunction with the The Professional aced skill in order to remedy the hefty accuracy penalty that HE rounds applies when used. It can be also used for comedic effect.

Internal name wpn_fps_upg_a_explosive

Flechette

Gage Shotgun Pack
v·d·e
Flechette
Total Ammo - Magazine -
Reload - Damage -3
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Penetrates body armor.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

Flechette

  • In reality, flechettes do not always increase a shotgun's effective range. They do, however, marginally improves pellet grouping due to the flechettes' aerodynamic shapes while also offering a limited degree of armor penetration, and markedly increased accuracy down range in the case of tungsten carbide flechettes. The armor piercing effect is only noteworthy on personal body armors, though, as specialized plates and reinforced steel shields are usually dense enough to stop the projectiles dead in their tracks.

Internal name wpn_fps_upg_a_piercing

AP Slug

Gage Shotgun Pack
v·d·e
AP Slug
Total Ammo -4 Magazine -
Reload - Damage +15
Accuracy +8 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Penetrates body armor, shields, enemies, and thin walls.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

AP Slug

  • Using AP slugs turns a given shotgun into a quasi-sniper rifle, as the shots no longer spread and are instead focused into a single target.
  • Printed onto the casing of every AP Slug is the line "G4G3", which is leetspeak for "Gage".

Internal name wpn_fps_upg_a_slug

Dragon's Breath Round

The Butcher's BBQ Pack
v·d·e
Dragon's Breath Round
Total Ammo -3 Magazine -
Reload - Damage -6
Accuracy -4 Stability -
Concealment - Threat -
Cost: $36,000
Infinite Granted

Special Effect(s): Sets enemies on fire

More Info.
Note(s)

Not compatible with the Shh! and The Silent Killer Suppressor.

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Trivia

Dragon's Breath Round

  • The usage of Dragon's Breath shells with semi/fully-automatic shotguns in the game is highly unrealistic, as the real-life equivalent of these shells are specialized low-pressure shotshells, thus will not produce enough gas pressure to operate a full cycle. These shells are realistically used with manual-action (pump, break, lever, etc.) shotguns only.
    • The behavior of the Dragon's Breath shells in-game was most likely based on the misconceptions surrounding the ammo type that are commonly featured in videogames. Unlike standard buckshots, Dragon's Breath shells do not fire any "real" projectile out of a shotgun's barrel, they turn the shotgun in question into a mini-flamethrower instead. The chemical packets are ruptured and ignited when the weapon is fired, and produces a moderate fireball that exits from the barrel instead of flammable pellets like portrayed in-game.
    • Due to their tendency to foul the breech and barrel of the shotgun with chemical residue, Dragon's Breath shells are impractical to utilize as they can impair the weapon in question's performance after prolonged use.

Internal name wpn_fps_upg_a_dragons_breath

Concealment

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_concealment_p1

Stability

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_recoil_p1

Accuracy

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Shotguns:

Reinfeld 880 • IZHMA 12G • Mosconi 12G • Locomotive 12G • Goliath 12G • Grimm 12G • Claire 12G • Breaker 12G • Mosconi 12G Tactical • VD-12 • M1014 • Raven • Reinfeld 88 • Deimos • Steakout 12G • GSPS 12G • Street Sweeper • Argos III • Predator 12G • Joceline O/U 12G • The Judge
Akimbo Shotguns:
Goliath 12G • Brothers Grimm 12G • The Judge • VD-12

Internal name wpn_fps_upg_bonus_spread_n1

Accuracy

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_spread_p1

Team Boost

Base game
v·d·e
TeamBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_team_exp_money_p3

Sawed Off Barrel

Community item
v·d·e
Sawed Off Barrel
Total Ammo - Magazine -
Reload - Damage -
Accuracy -16 Stability -12
Concealment +10 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Internal name wpn_fps_shot_b682_b_short

Luxurious Ammo Pouch

Community item
v·d·e
Luxurious Ammo Pouch
Total Ammo +8 Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Trivia

Luxurious Ammo Pouch

  • The Luxurious Ammo Pouch grants 8 extra shells for use with the Joceline, despite holding only 6.
  • Despite the name, this attachment does not actually grant a pouch to contain ammunition, but a shell carrier instead.

Internal name wpn_fps_shot_b682_s_ammopouch

Wrist Wrecker Stock

Community item
v·d·e
Wrist Wrecker Stock
Total Ammo - Magazine -
Reload - Damage -
Accuracy -16 Stability -12
Concealment +6 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Trivia

Wrist Wrecker Stock

  • Aptly named, the Wrist Wrecker stock takes its moniker from the most plausible injury a user can receive for attempting to fire a stockless shotgun, a wrist broken by the heavy recoil.

Internal name wpn_fps_shot_b682_s_short

Skins[]

Trivia[]

  • The Joceline O/U 12G is based on a hybrid of the Beretta S3 O/U, CZ Redhead Deluxe O/U and Beretta 682 Gold E shotguns. The final weapon bears the checkered handguard of the Redhead Deluxe, the lock and breech block of the S3 O/U, and the trigger - stock combo of the Beretta 682.
    • Its name was first revealed when its asset files were added prior to the release of the Bonnie Character Pack. Its string ID in the files suggests it is a Beretta 682 (bm_w_b682).
  • Possibly deviating from the home nationality-themed weapons included with previous character DLCs, the Joceline is based on a shotgun of Italian origin, and given an old Germanic name, despite being associated with a Scottish character.
  • On its introduction, the Joceline O/U 12G was far more powerful than the Mosconi, with many players considering the Mosconi to be inferior to the Joceline. However, on March 17, 2015, the Mosconi's damage was buffed to match the Joceline's, leaving only accuracy, stability, and concealment to be the three separating factors between the two weapons.
    • Ironically, with the global weapon stats rebalance, the Mosconi was given higher stability, concealment, and total ammo than the Joceline, which, if it weren't for the Joceline's ammo-increasing mod, would make the Joceline inferior to the Mosconi.
  • Unlike the Mosconi, the Joceline actually has a separate tactical reload animation, where only the spent shell will fly out of the gun when the breech is opened instead of both.
  • It is the second double-barrel shotgun in the game, the first one being the Mosconi 12G, and the first over/under double barrel.
  • The engraving on the side mentions "Jerry Andersson", a retired Swedish hockey player.

Gallery[]


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