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<tabber>PC=
 
 
{{SkillPC||3|Ghost|You gain a {{color|value|3%}} critical hit chance for every {{color|value|3}} points of ''concealment'' under {{color|value|35}} up to {{color|value|30%}}.|You gain {{color|value|3%}} critical hit chance for every {{color|value|1}} point of ''concealment'' under {{color|value|35}} up to {{color|value|30%}}.|Silent Killer}}
 
{{SkillPC||3|Ghost|You gain a {{color|value|3%}} critical hit chance for every {{color|value|3}} points of ''concealment'' under {{color|value|35}} up to {{color|value|30%}}.|You gain {{color|value|3%}} critical hit chance for every {{color|value|1}} point of ''concealment'' under {{color|value|35}} up to {{color|value|30%}}.|Silent Killer}}
|-|Console=
 
{{Skill||5|Fugitive|You gain a 3% critical hit chance for every 3 points of ''concealment'' under 35 up to 30%.|You gain 3% critical hit chance for every 1 point of ''concealment'' under 35 up to 30%.}}
 
</tabber>
 
 
 
   
 
==Mechanics==
 
==Mechanics==
This skill provides up to a 30% chance for any shot fired by the player to deal headshot damage. This effect works on all enemies, including [[Bulldozer (Payday 2)|Bulldozers]]. If the player scores a critical hit on a shot that would otherwise be a headshot, the headshot damage multiplier is applied twice. For Bulldozers, a special multiplier of 11.5 is used instead of the standard headshot multiplier.<ref name="LongGuide">[http://steamcommunity.com/sharedfiles/filedetails/?id=267214370 Frankelstner's "The Long Guide"] </ref>
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This skill provides up to a 30% chance for any shot fired by the player to deal headshot damage. This effect works on all enemies, including [[Bulldozer (Payday 2)|Bulldozers]]. If the player scores a critical hit on a shot that would otherwise be a headshot, the headshot damage multiplier is applied twice. For Bulldozers, a special multiplier of 5 is used instead of the standard headshot multiplier.<ref name="LongGuide">[http://steamcommunity.com/sharedfiles/filedetails/?id=267214370 Frankelstner's "The Long Guide"] </ref>
 
A player requires a Detection of 5 to receive the maximum benefit from the Basic version of the skill, while the Aced version provides the maximum benefit at a [[Stealth#Detection Risk|detection risk]] (not Concealment) of 25.
 
A player requires a Detection of 5 to receive the maximum benefit from the Basic version of the skill, while the Aced version provides the maximum benefit at a [[Stealth#Detection Risk|detection risk]] (not Concealment) of 25.
   
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Bulldozers, especially in combination with high rate of fire weapons, can be killed very quickly with this skill. Critical hits will guarantee breaking the visor while a critical hit on the Bulldozer's exposed face is virtually guaranteed to finish it off.
 
Bulldozers, especially in combination with high rate of fire weapons, can be killed very quickly with this skill. Critical hits will guarantee breaking the visor while a critical hit on the Bulldozer's exposed face is virtually guaranteed to finish it off.
   
[[Hidden Blade]] will almost always be taken by players this high in the Fugitive tree and provides an additional two points of concealment to work with. Anyone with a sufficiently leveled Perk Deck will also be given an additional point of concealment to use. While this skill provides one of the highest damage and ammo efficiency boosts in the game, getting maximum benefit from the skill severely limits a player's weapon and armor selection. Players choosing this skill will need to select loadouts that favor concealment, while maintaining acceptable weapon stats. Players should decide whether to Ace this skill completely, based on their particular weapons and build that desire to use. Note that in actual practice, the critical hit only assists you in killing Maximum Force Responders, GenSec Elites, and Special Enemies.
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[[Inner Pockets]] and [[Optical Illusions]] can provide additional points of concealment to work with. Anyone with a sufficiently leveled Perk Deck will also be given an additional point of concealment to use. While this skill provides one of the highest damage and ammo efficiency boosts in the game, getting maximum benefit from the skill severely limits a player's weapon and armor selection. Players choosing this skill will need to select loadouts that favor concealment, while maintaining acceptable weapon stats. Players should decide whether to Ace this skill completely, based on their particular weapons and build that desire to use. Note that in actual practice, the critical hit only assists you in killing Maximum Force Responders, GenSec Elites, and Special Enemies.
   
 
Low Blow can pair well with Akimbo weapons due to their generally high ammo capacity, rate of fire, and concealment. Akimbo SMGs combined with Low Blow and Swan Song/Bullet Storm can provide an accurate player with devastating firepower, although each skill has drawbacks that should be considered before activation.
 
Low Blow can pair well with Akimbo weapons due to their generally high ammo capacity, rate of fire, and concealment. Akimbo SMGs combined with Low Blow and Swan Song/Bullet Storm can provide an accurate player with devastating firepower, although each skill has drawbacks that should be considered before activation.
   
 
==Trivia==
 
==Trivia==
* The term "low blow" is often used to refer to an underhanded and unsportsmanlike blow to an opponent's underside, especially one causing great pain and debilitation.
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*The term "low blow" is often used to refer to an underhanded and unsportsmanlike blow to an opponent's underside, especially one causing great pain and debilitation.
   
 
==References==
 
==References==
 
<references />
 
<references />
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{{Payday 2 Skills}}
 
{{Payday 2 Skills}}

Revision as of 13:19, 16 July 2017

Low Blow

Low Blow
Ghost: Silent Killer Tier 3
Basic (3 pt): You gain a 3% critical hit chance for every 3 points of concealment under 35 up to 30%.
Ace (6 pt): You gain 3% critical hit chance for every 1 point of concealment under 35 up to 30%.

Mechanics

This skill provides up to a 30% chance for any shot fired by the player to deal headshot damage. This effect works on all enemies, including Bulldozers. If the player scores a critical hit on a shot that would otherwise be a headshot, the headshot damage multiplier is applied twice. For Bulldozers, a special multiplier of 5 is used instead of the standard headshot multiplier.[1] A player requires a Detection of 5 to receive the maximum benefit from the Basic version of the skill, while the Aced version provides the maximum benefit at a detection risk (not Concealment) of 25.

The following table shows the Detection Risk levels at which given bonuses to the critical hit chance can be achieved for both Basic and Aced versions of the skill.

Basic Aced

Detection Risk

Crit Chance

Detection Risk

Crit Chance

33+

0%

35+

0%

30 - 32

3%

34

3%

27 - 29

6%

33

6%

24 - 26

9%

32

9%

21 - 23

12%

31

12%

18 - 20

15%

30

15%

15 - 17

18%

29

18%

12 - 14

21%

28

21%

9 - 11

24%

27

24%

6 - 8

27%

26

27%

3 - 5

30%

3 - 25

30%

Bulldozers, especially in combination with high rate of fire weapons, can be killed very quickly with this skill. Critical hits will guarantee breaking the visor while a critical hit on the Bulldozer's exposed face is virtually guaranteed to finish it off.

Inner Pockets and Optical Illusions can provide additional points of concealment to work with. Anyone with a sufficiently leveled Perk Deck will also be given an additional point of concealment to use. While this skill provides one of the highest damage and ammo efficiency boosts in the game, getting maximum benefit from the skill severely limits a player's weapon and armor selection. Players choosing this skill will need to select loadouts that favor concealment, while maintaining acceptable weapon stats. Players should decide whether to Ace this skill completely, based on their particular weapons and build that desire to use. Note that in actual practice, the critical hit only assists you in killing Maximum Force Responders, GenSec Elites, and Special Enemies.

Low Blow can pair well with Akimbo weapons due to their generally high ammo capacity, rate of fire, and concealment. Akimbo SMGs combined with Low Blow and Swan Song/Bullet Storm can provide an accurate player with devastating firepower, although each skill has drawbacks that should be considered before activation.

Trivia

  • The term "low blow" is often used to refer to an underhanded and unsportsmanlike blow to an opponent's underside, especially one causing great pain and debilitation.

References

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC