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M1 Carbine icon raid
M1 Carbine
Gameplay
Unlock Level Raidclass recon Recon 1
Raidclass assault Assault 1
Raidclass insurgent Insurgent 3
Raidclass demolitions Demolitions 3
Type Assault Rifle
Inventory Slot Primary
Firing Mode(s) Semi-automatic SemiIcon
Statistics
Magazine 15
Total Ammo 150
Rate of Fire 480
Damage 92
Accuracy 63
Stability 80
Other
Internal name carbine
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Mod stats

The M1 Carbine is a primary weapon available in RAID: World War II. It is one of the starting weapons for the Assault and Recon classes, and an unlockable for the Insurgent and Demolitions kits.

Overview[]

The M1 Carbine is the little brother to the more powerful M1 Garand, and is an overall good starter weapon with very fine stats across the board. The M1's fast fire rate, negligible recoil and above-par stopping power lends itself well to mid-and-close range combat, where it can land solid shots even when hipfiring. Coupled with very fast reloads, the M1 can wreak havoc among enemy troops if used correctly.

Drawbacks to this otherwise solid starter carbine are its humble magazine size of 15, which can be depleted rather quickly if one spams the trigger, and its unreliability at long ranges.

Summary[]

Pros:

  • Manageable recoil
  • Fast reloads
  • Reasonably deep ammo pool
  • Wide and clear iron sights
  • Fast fire rate

Cons:

  • Small default magazines
  • Mediocre accuracy at range

Available modifications[]

Weapon Upgrades & Challenges
T I T II T III T IV Description
Raid mod recoil
-
+8

Decrease Recoil Tier II

Unlock Conditions

  • Level 15
  • Kill 500 enemies with hipfire from the M1 Carbine

★ M1 Carbine stock

+12

Decrease Recoil Tier III

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Kill 750 enemies with hipfire from the M1 Carbine

-
Raid mod accuracy
- - - -
Raid mod damage
+23

Increase Damage Tier I

Unlock Conditions

  • Kill 500 enemies with the M1 Carbine

+41

Increase Damage Tier II

Unlock Conditions

  • Level 15
  • Completed Tier I challenge
  • Kill 750 enemies with the M1 Carbine

+55

Decrease Recoil Tier II

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Kill 1000 enemies with the M1 Carbine

-
Raid mod ammo
- -
+12

Decrease Recoil Tier II

Unlock Conditions

  • Level 25
  • Collect 4500 ammo for the M1 Carbine in missions

★ M2 Carbine magazine

-
E N/A
Legend: Raid mod recoil Stability, Raid mod accuracy Accuracy, Raid mod damage Damage, Raid mod ammo Magazine, E Extra
Upgrade stats are replaced by the next tiers and do not stack.
Mouse over an upgrade value to see its unlock requirement and additional information.

Note: Table was optimized for standard 1366x768 displays. Ultra-widescreen monitors may experience issues viewing the tooltips.

Trivia[]

  • Despite the name, the M1 Carbine is actually the M1A1 model, as evident by the wireframe folding stock. It does have a modification that turns it into a proper M1, however.

Gallery[]

Player gear in RAID: World War II
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Gameplay • Missions • Proficiencies • Weapons & Equipment
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