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M1 Garand
Gameplay
Unlock Level 10 (Assault)
13 (Recon)
15 (Insurgent & Demolition)
Type Assault Rifle
Inventory Slot Primary
Firing Mode(s) Semi-automatic SemiIcon
Statistics
Magazine 8
Total Ammo 80
Rate of Fire 400
Damage 134
Accuracy 67
Stability 70
Other
Internal name garand
garand_golden
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Mod stats

The M1 Garand is a primary weapon available in RAID: World War II. It is an unlockable weapon for all classes.

A golden variant with identical stats are available to players who pre-purchased the game.

OverviewEdit

The M1 Garand is a fast-firing rifle with good damage per shot, and is effective up to mid-ranges due to its innate good accuracy and very broad ironsights. Overall, the Garand seems to be geared more towards non-sniping combat due to its lack of a scope, though accurate players can make great use of it at any distance.

Drawbacks include a very limited clip capacity of 8, which is especially jarring considering how quickly the Garand burns through its ammo reserve, thus forcing players to make every shot count.

SummaryEdit

Pros:

  • Good accuracy
  • High damage
  • Fast fire rate
  • Fast empty reloads
  • Manageable recoil

Cons:

  • Poor ammo efficiency
  • Lack of a scope restricts effective range to mid-to-close

Available modifications [under construction]Edit

Weapon Upgrades & Challenges
T I T II T III T IV Description
Raid mod recoil
+3

Decrease Recoil Tier I

Unlock Conditions

  • Kill 250 enemies with hipfire from the Sten MkII

★ Sten MkV stock

+5

Decrease Recoil Tier II

Unlock Conditions

  • Level 15
  • Completed Tier I challenge
  • Kill 500 enemies with hipfire from the Sten MkII

★ Sten MkI flash hider

+7

Decrease Recoil Tier III

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Kill 750 enemies with hipfire from the Sten MkII

★ Sten MkV pistol grip

+10

Decrease Recoil Tier IV

Unlock Conditions

  • Raidclass insurgent Insurgent Level 35
    • Exclusive to Insurgent class
  • Completed Tier III challenge
  • Kill 1000 enemies with hipfire from the Sten MkII

Raid mod accuracy
+4

Decrease Spread Tier I

Unlock Conditions

  • Perform 50 headshot kills with the Sten MkII

★ Sten MkIII receiver

+8

Decrease Spread Tier II

Unlock Conditions

  • Level 15
  • Completed Tier I challenge
  • Perform 100 headshot kills with the Sten MkII

★ Sten MkV foregrip

+10

Decrease Spread Tier III

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Perform 150 headshot kills with the Sten MkII

★ Sten MkV front sight

+13

Decrease Spread Tier IV

Unlock Conditions

  • Raidclass insurgent Insurgent Level 35
    • Exclusive to Insurgent class
  • Completed Tier III challenge
  • Perform 50 headshot kills on enemy Officers with the Sten MkII

★ Sten MkIII vented receiver

Raid mod damage
+15

Increase Damage Tier I

Unlock Conditions

  • Kill 500 enemies with the Sten MkII

+26

Increase Damage Tier II

Unlock Conditions

  • Level 15
  • Completed Tier I challenge
  • Kill 1000 enemies with the Sten MkII

+35

Increase Damage Tier III

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Kill 1500 enemies with the Sten MkII

+41

Increase Damage Tier III

Unlock Conditions

  • Raidclass insurgent Insurgent Level 35
    • Exclusive to Insurgent class
  • Completed Tier III challenge
  • Kill 30 Flamers with the Sten MkII

Raid mod ammo
+5

Increase Mag Size Tier I

Unlock Conditions

  • Collect 1000 ammo for the Sten MkII in missions

★ Single medium magazine

+10

Increase Mag Size Tier II

Unlock Conditions

  • Level 15
  • Completed Tier I challenge
  • Collect 3000 ammo for the Sten MkII in missions

★ Double medium magazines

+15

Increase Mag Size Tier III

Unlock Conditions

  • Level 25
  • Completed Tier II challenge
  • Collect 6000 ammo for the Sten MkII in missions

★ Single long magazine

+32

Increase Mag Size Tier II

Unlock Conditions

  • Raidclass insurgent Insurgent Level 35
    • Exclusive to Insurgent class
  • Completed Tier III challenge
  • Kill 250 enemies with the last round in the Sten MkII

★ Double long magazines

E N/A
Legend: Raid mod recoil Stability, Raid mod accuracy Accuracy, Raid mod damage Damage, Raid mod ammo Magazine, E Extra
Upgrade stats are replaced by the next tiers and do not stack.
Mouse over an upgrade value to see its unlock requirement and additional information.

Note: Table was optimized for standard 1366x768 displays. Ultra-widescreen monitors may experience issues viewing the tooltips.

Golden M1 GarandEdit

A golden variant with identical stats are available to players who pre-purchased the game. Aside from aesthetic differences, both weapons unlock at the same time and handle identically to one another, though modification challenge progress are not shared between the two.

AchievementsEdit

TriviaEdit

  • The Garand's bolt does not actually move when firing the rifle. Casings will still fly out regardless.

GalleryEdit

Player gear in RAID: World War II
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Gameplay • Missions • Proficiencies • Weapons & Equipment
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