The Marcom Mamba MGL is a grenade launcher that uses the OVERKILL weapon mechanic. Once the bar is filled up, a drone will drop off the OVERKILL weapon. Each OVERKILL weapon will have a limited amount of ammo, once the ammo runs out, the OVERKILL weapon will become unusable.
The Mamba fires an explosive grenade that will explode, similar to the Frag Grenade. Each grenade will either land on the ground and explode, or explode upon direct impact. Explosions will deal damage to any enemies within the blast range, either killing or staggering them.
Skills from the Demolitionist skill tree will affect grenades fired from the Mamba.
Summary[]
Pros
High damage
Highly effective crowd control
Directly affected by skills
Overskill line buffs
Cons
Limited ammo
Requires OVERKILL bar to fill
Drops when switching weapons
Overskill Line[]
Base Overskill: Tier Base
Base Skill
Explosions from the Mamba fragment into 4 smaller cluster grenades, each dealing 0.25 of the original explosion damage.
Shockwave: Tier 1
1500 EXP
Increases each Mamba explosion radius by 20%.
Precise Detonation: Tier 2
3500 EXP
Explosions from the Mamba no longer harm civilians.
Drum Loader: Tier 3
7500 EXP
You reload the Mamba 50% faster.
Hardened: Tier 4
11500 EXP
You no longer take damage from your Mamba explosions.
Blast Trauma: Tier 5
16500 EXP
Enemies within 15 meters of a Mamba explosion have their accuracy permanently reduced by 20%. [This effect does not stack].
Trivia[]
The Marcom Mamba MGL is based on the Milkor M32A1 MSGL (Multiple Shot Grenade Launcher).
In Update 1.4.0., the sight equipped on the Mamba was updated from the Classic RDS to an exclusive sight.
The updated Mamba sight is based on the DeltaPoint 2.5 equipped on a GRL M20301 Mount.