OVE9000 Saw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gameplay | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unlock Level | N/A (always available) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Inventory Slot | Primary / Secondary
(Requires Portable Saw Basic)
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Weapon Type | Special | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Firing Mode(s) | Fully automatic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cost | $42,000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magazine | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Total Ammo | 300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rate of Fire | 400 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage | 23 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Accuracy | 8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stability | 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Concealment | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Threat | 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Other | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Internal name | saw (Primary)
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Achievement(s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mod stats |
- "A saw? Jesus, who are these people?!"
- —A law enforcer startled by a crew member brandishing an OVE9000 saw
The OVE9000 saw is a special weapon available in PAYDAY 2.
Overview[]
Although its intended purpose is for cutting open objects in the game, the OVE9000 can also be used to quickly kill enemies within melee range. However, unless the appropriate skills are unlocked, it should not be used frequently as a weapon due to the low durability of its blades and the fact that regular pickups do not refill its ammo. The saw can be used to open objects with the saw symbol, such as:
- ATMs.
- All doors, except for vault doors and reinforced doors.
- The floor of the truck on Watchdogs Day 1.
- The truck's container doors on Firestarter Day 1.
- Barriers that protect the paintings when the alarm is activated on Framing Frame Day 1/Art Gallery.
- The sewer entrance on Framing Frame Day 2.
- Cages in Shadow Raid and the warehouse on Day 2 of Election Day.
- All deposit boxes such as the ones in Bank Heist, Firestarter Day 3, Armored Transport trucks, GO Bank, Day 2 of Election Day (Plan C) and Big Bank.
- Chain-link fences, although using the wire cutter with the action key instead is preferable.
- Trees in The Bomb: Forest heist during the plane escape.
- The barrier holding the ladder in the same heist.
Summary[]
Pros:
- Large ammo reserve and magazine capacity.
- Has significant tactical usefulness.
- High rate-of-fire.
- Is somewhat concealable.
- Deals increased damage against Bulldozers.
- Makes for an excellent civilian control weapon if used in conjunction with Stockholm Syndrome.
- Silent Motor mod from the Butcher Mod Pack 2 makes the OVE9000 viable for stealth in heists such as The Big Bank, as the alert radius is sufficiently small not to alert guards outside the vault.
- Can significantly increase profit from certain heists, while significantly decreasing time spent on both same heists or other heists.
Cons:
- Uses a weapon slot; either the primary, or secondary if Portable Saw is acquired.
- Ammo cannot be refilled via normal pickups, thus necessitating the usage of ammo bags.
- Blade durability is low without the proper skills or unique attachments.
- Detection risk will not be completely ideal when using the OVE9000 for stealth.
- Forces the player to engage enemies in melee distance if their other weapon has run dry.
- Obstructs vision.
- While it can be made to work for combat, the amount of skill points required to do so, in combination with previously mentioned drawbacks, makes it a very questionable build.
- Retains a certain randomness factor when sawing certain objects, like fortified doors, resulting in varied amounts of blade durability depletion.
- The usefulness of OVE9000 is entirely dependent on which heist it is carried on, regardless of whether the heist is stealth or loud, requiring in-depth knowledge of both the heist layout and obstacles to consider the OVE9000 worthwhile or not.
Upgrades[]
The OVE9000 can be improved with the following skills;
- Stable Shot Basic and Steady Grip Aced will upgrade Stability.
- Berserker Basic allows opening deposit boxes with only 1 hit instead of 2 while under its effects, greatly decreasing ammo and time to open any depository. However, it has become redundant with the inclusion of Fast Motor and Sharp Blade which boosts saw damage enough to reach the one-click open breakpoint.
- Fully Loaded Basic will increase your ammo pool from 300 to 375, making far more efficient usage of ammo bags.
- Portable Saw Basic allows you to equip the OVE9000 as a secondary weapon. The Aced version improves efficiency (ammo drained per shot) by 40%.
- Portable Saw Aced also adds 150 to the ammo pool, which is more than Fully Loaded, but is for the Saw only, and costs 6 total skill points when compared with the 4 for Fully Loaded.
- Fully Loaded and Portable Saw together stack for a total of 563 (+263) 'ammo.'
- Portable Saw Aced also adds 150 to the ammo pool, which is more than Fully Loaded, but is for the Saw only, and costs 6 total skill points when compared with the 4 for Fully Loaded.
- Overkill adds damage to the OVE9000 for a short time after a kill is made. Considering it is usually used for deposit boxes and doors rather than enemies this addition is mostly situational. Like with the Berserker skill, however, it has become redundant with the release of The Butcher Mod Pack 2.
- The Fast and Furious Perk adds +1.2 damage.
Tips[]
- Clicking or holding down the fire button use up roughly the same amount of saw durability, while perceived differences in efficiency are mainly due to the randomized amount of durability consumed with each "hit". However, they do have different applications, as holding down the fire button can open objects that take multiple hits faster (doors, gates, etc.), while only clicking while opening objects that only require one or two hits (deposit boxes, ATMs, etc.) will prevent the saw from wasting durability (this is not relevant while under the effects of Bulletstorm).[1]
- Use the following list to gauge how you're going to use a saw, when not using any skills that increase durability or damage:
- GenSec security doors and metal doors: The entire blade, aimed at the door knob.
- ATMs: Two taps on the body and a single tap on each hinge.
- Deposit Boxes: Two taps anywhere.
- Truck floor on Watchdogs Day 1: Three taps directly onto the saw icon.
- Bank cage doors: Two taps near the knob.
- Bars on Framing Frame Day 1/Art Gallery: One tap per bar.
- Sewer gate latches on Framing Frame Day 2: Two taps on each lock.
- Use the following list to gauge how you're going to use a saw, when not using any skills that increase durability or damage:
- The saw normally generates a large amount of noise, even with the Silent Motor when sawing surfaces. However, due to how noise mechanics work, if a saw equipped with a Silent Motor is first spun in the air and then an object is sawed within 1.5 seconds, no additional noise will be generated, which can be used to great effect on, for example, Transport: Train Heist to open the train cars quickly without alerting any guards or civilians.[2]
- Sometimes during a session with a high level of lag, a sawed object may appear undamaged to other players if the one who sawed it is not the host. Know what you sawed, and inform your teammates lest they waste their own blade ammo on something already open.
- Despite using the spinning saw blade to attack, one can still do a normal melee attack with Weapon Butt (as with any other weapon).
- The saw does produce recoil if revved for an extended period of time. While this may not normally affect performance, it can lead to wastage and might hinder progress if the sawing surface is small where precision is required like the doorknob on metal security doors.
- A Mastermind that has the Stockholm Syndrome skill can use the noise from the OVE9000 to constantly keep the civilians down, by firing the saw while aiming away from objects to avoid wearing down the blade.
- A Bulldozer can be killed quickly if a player runs the saw against his head. This usually consumes around 120 units of ammo of the blade, so try to have a fresh blade ready before attempting this.
- Taking the Portable Saw skill allows equipping the saw in a secondary weapon slot. This is a massive benefit on loud heists as primary weapons will in general always offer better damage, fire rate, accuracy and maximum ammo. If you haven't taken Portable Saw, it is advisable to bring a reasonably powerful secondary to back the saw up in case the heist goes loud. Choose a secondary that fits your playstyle, but preferably one that can sustain in long shootouts.
- Note that taking Portable Saw makes it possible to equip a saw in both the primary and secondary slots, leaving the player with no ranged weapon at all (except throwables). Aside from comedy value, this loadout could allow a high level player to speedrun the Transport heists either solo or with low-level team mates - carrying two saws provides plenty of ammo for the player to open the lockboxes in the Trucks and therefore frees up the equipment slot for Shaped Charges. Said player can use the saw as an effective weapon against a Bulldozer spawning inside a Truck, however, this will cost precious ammo.
- The "OVE SAW 72000" achievement can be completed with team AI bots present, regardless of the fact that they bring non-saw weapons to the heist.
- One should not "aim" the saw as this will cause hits to strike the upper right corner instead of accurately in front of the user. This is a factor in Bank Heist: Deposit and GO Bank as one may accidentally waste ammo.
- It is also advised to open deposit boxes from left to right, as the doors that swing open can wind up wasting the saw's ammo.
- The fact that the only means of replenishing ammo is using ammo bags can be a problem when using Sentries, as deploying those takes ammo from the saw, unable to be replenished by drops. It's not advised to combine saw use with sentries.
Available modifications[]
Concealment |
Base game | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | +1 | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Card Drop & Side Job / 6 |
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Stability |
Base game | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | +4 | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Card Drop & Side Job / 6 |
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Accuracy |
Base game | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | +4 | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Card Drop & Side Job / 6 |
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Team Boost |
Base game | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Card Drop & Side Job / 6 |
Special Effect(s): +3% Experience & money reward for you and your crew. | |||||||||||||||||||||||||||||||
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Total Ammo |
Base game | |||||||||||||||||||||||||||||||
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Total Ammo | +15 | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Card Drop & Side Job / 6 |
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Silent Motor |
The Butcher Mod Pack 2 | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | -16 | |||||||||||||||||||||||||||||
Cost: $9,000 Bonus (1), Card Drop & Side Job / 6 |
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Fast Motor |
The Butcher Mod Pack 2 | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | +3 | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Bonus (1), Card Drop & Side Job / 6 |
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Durable Blade |
The Butcher Mod Pack 2 | |||||||||||||||||||||||||||||||
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Total Ammo | +150 | Magazine | +50 | |||||||||||||||||||||||||||||
Reload | - | Damage | - | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Bonus (1), Card Drop & Side Job / 6 |
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Sharp Blade |
The Butcher Mod Pack 2 | |||||||||||||||||||||||||||||||
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Total Ammo | - | Magazine | - | |||||||||||||||||||||||||||||
Reload | - | Damage | +3 | |||||||||||||||||||||||||||||
Accuracy | - | Stability | - | |||||||||||||||||||||||||||||
Concealment | - | Threat | - | |||||||||||||||||||||||||||||
Cost: $9,000 Bonus (1), Card Drop & Side Job / 6 |
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Skins[]
- One Percenter is a title outlaw motorcycle clubs give themselves, referring to the American Motorcyclist Association's statement that 99% of motorcyclists are law-abiding citizens.
- The Loading (OVE9000 SAW - Loading) skin is designed after the in-game loading symbol. It has been noted that due to the way the saw blade spins, the arrows will rotate backwards.
Achievements[]
OVE SAW 72000 In the Nightclub job, complete the heist on any difficulty with each crew member using the OVE9000 saw as primary and secondary weapons. Unlocks the "THRUST Upper Receiver", "THRUST Lower Receiver" and "Long Ergo Foregrip" for the CAR weapon family. |
Apartment Sniper Complete the Brooklyn 10-10 job from start, by having all team members using Sniper Rifles and the OVE9000 saws on the OVERKILL difficulty or above. |
Trivia[]
- The OVE9000 saw is most likely fictional in make and model, although it seems to be loosely based on the Husqvarna K 760 saw. The OVE9000's operation is, however, bizarrely inaccurate when compared to a real saw:
- It does not visibly use electricity or battery, and the saw does not have a power cable to plug in. The Fast Motor mod however does add a circular cable, as well an after-market mounted motor bike battery to the side of the casing indicating that it is in fact an electric motor.
- The motor itself is relatively quiet during cutting, which is also more akin to electrical saws. It does not have to be kept constantly running, either, unlike the ones that use fuel.
- The saw discs used for the saw are astonishingly fragile, wearing out very easily upon contact with any surface. This would realistically fail any and all quality checking and disqualify them from being sold in the first place.
- The standard and Sharp blades only have 20 teeth, despite the labels on both stating that they have 24.
- However, the normal blades appear to be blades used for carpentry, not metal cutting (despite saying so on the label), as the saw often sees in its usage in-game. The Durable Blade mod replaces these with what would appear to be grinder discs, which are more suited for metalworking. However, grinder discs in the real world wear out rapidly when used in high-speed cutting, which seems to be depicted the other way around in the game (i.e. more durable than a standard blade).
- It does not visibly use electricity or battery, and the saw does not have a power cable to plug in. The Fast Motor mod however does add a circular cable, as well an after-market mounted motor bike battery to the side of the casing indicating that it is in fact an electric motor.
- The weapon's name is a reference to the Dragon Ball Z meme "It's Over 9000!". It may also be derived from the BFG9000 (Big Fucking Gun 9000) weapon from id Software's DOOM series.
- With Update #39, the OVE9000 was revised to allow players with the Aced Carbon Blade (later replaced by Portable Saw Basic) skill to wield it as their secondary weapon. So far the saw is the only weapon that serves as both a primary and a secondary weapon, though in such a case the two saws are treated as separate items, therefore the secondary saw will have to be modified as well.
- Pressing the aiming key with the saw equipped will create a slight "zooming" effect similar to that of light machine guns. Note however the the saw will hit to the right side of the center of the screen.
- When viewed in third-person, the player will be holding the saw like a sub-machine gun instead of gripping onto its handles.
- Swan Song has no effect on the blade's durability, limiting the use of this combo to taking down Bulldozers at point-blank range. Bulletstorm however does affect the OVE9000.
- The Latin text on the saw blade, "Ipsumque seorsum", roughly translates to "cutting apart".
- The OVE9000 can cut through wood, plastic, steel and aluminum, as printed on the label of the saw disc. The word PLASTIC is covered by the blade holder cup, while the word ALUMINUM is misspelled (AIUMINUM).
- The Fast Motor modification for the OVE9000 is branded "Old Bain's".
- This is the only weapon that law enforcers will actually respond to, often in shock and terror.
Gallery[]
References[]
Throwables | Concussion Grenade • Leech Ampule • Pocket ECM • Smoke Bomb • Snowball • Stoic's Hip Flask • HEF Grenade • Ace of Spades • Incendiary Grenade • Matryoshka Grenade • Frag Grenade • Molotov Cocktail • Dynamite • Shuriken • Javelin • Throwing Axe • Throwing Knife • Kingpin Injector • Gas Dispenser • X1-ZAPper • Viper Grenade • Adhesive Grenade | |
Deployables | Ammo Bag • Armor Bag • Body Bag Case • Doctor Bag • ECM Jammer • First Aid Kit • Sentry Gun • Trip Mine • Ordnance Bag • Turret | |
Cosmetics | Masks (Materials • Patterns • Colors) • Skins (Weapon • Armor) • Weapon Colors • Outfits • Gloves • Charms | |
Misc. | Ammunition • Armors • Drills • Weapon mods |