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Imitations
This article is about the PC updates for PAYDAY 2 in 2014 (Update #21.1 to #50). For updates for PAYDAY 2 from other years, see PC update history (Payday 2).

Update #50Edit

December 18, 2014

Update 50 celebratory masksEdit

  • Added the Nun mask
  • Added the Robo-Arnold mask
  • Added the Arch Nemesis mask

The Diamond HeistEdit

  • Increased the value of the Diamond
  • Fixed an issue where the alarm was triggered when the puzzle timer ended on OVERKILL and Death Wish difficulty
  • Fixed an issue where the success screen voice didn't play
  • Fixed an issue where guards could detect players through bushes
  • Fixed an issue where players could jump out of a window and fall through the map
  • Fixed an issue where the players had to lockpick some of the windows twice
  • Fixed an issue where the achievement "Diamond in the Rough" didn't require the players to complete the heist
  • Fixed an issue related to Bains voice and the power being turned off
  • Fixed an issue where a waypoint sometimes appeared when waiting for the timelock in stealth
  • Fixed an issue where the staircases were blocked in the Egyptian room
  • Fixed a graphical issue with a carpet on The Diamond
  • Fixed an issue with missing collision by some staircases
  • Fixed an issue with the waypoint to the escape helicopter
  • Fixed some voice over issues

Undocumented changesEdit

  • Fixed an issue where the host would crash when attempting the "Sewer Rats" achievement in the GO Bank Heist

Update size: 36.0MB

Update #49.1Edit

December 17, 2014

GeneralEdit

  • Updated the .exe file to disable Hoxhud

Update size: 645.6KB

Update #49Edit

December 16, 2014

GeneralEdit

  • New LOD-system - With this update we introduce a new technical optimization that relieves the pressure of the GPU. The system introduces streaming of LOD (Level of Detail) data which is a big improvement from the previous system. The optimization will affect everyone and your experience will now be perceived as smoother; especially if you are using a graphics card that necessarily isn't "top-of-the-line".

The Diamond HeistEdit

  • Introducing the Diamond heist, an all-new loud-and-stealth heist
  • Introducing Pre-planning to the heist so you can perform the perfect crime
  • 4 new masks – Anubis, Medusa, The Cursed One and Pazuzu
  • 4 new patterns
  • 4 new materials
  • 7 achievements

Clover Character PackEdit

  • Clover, a new playable character
  • Burglar perk deck
  • The Queen's Wrath, a new assault rifle
  • Clover's Shillelagh, a new melee weapon
  • Clover's mask and Clover Begins

SkillsEdit

  • Introducing Multi Skill Builds - Are you tired of re-speccing every time you want to switch from stealth to loud? Have you ever wanted to have multible skill builds but never could afford the skill costs or bother remembering your favorite set-up? If so, this is your lucky day; introducing the Multi Skill Build feature. Construct up to five Skill Builds - profiles of skills and perk decks. Need a Skill Set heavy on stealth for Framing Frame? Jumping between a Fugimind and a Techforcer set-up? No problem – create a Skill Build each, save it out and you're good to go. Going loud in Hotline? Easy. Switch back to a loud Skill Build. With a few clicks, you're always ready to bring the best skills for any heist.

LevelEdit

  • Fixed an issue where players could get out of the map by standing on the helicopter.
  • Fixed an issue on White Xmas where the audio stopped when the pilot said good bye in the helicopter
  • Fixed an issue on White Xmas where a package got stuck in ground
  • Fixed an issue on White Xmas where loot bags could get stuck in the lumber yard
  • Fixed an issue on White Xmas where packages stopped spawning after three hours. They will never stop spawning now

Undocumented changesEdit

  • Fixed music not playing during heist if heist started while the player was in the 'Soundtrack' menu.

Update size: 3.4GB

Update #48.1Edit

December 5, 2014

General Edit

  • Fixed an issue where clients couldn't highlight guards in stealth
  • Fixed an issue on the Train Heist where the alarm was triggered instantly when the player spawned

Update size: 18.8MB

Update #48Edit

December 4, 2014

New ContentEdit

  • Added the second annual Xmas heist called White Xmas
  • Added a new weapon, Chicago Typewriter Submachine Gun, also known as the Tommy Gun along with its weapon mods
  • Added four new masks made by heroic community members who defeated Almir in the Mechanical Bull challenge
  • Added a legendary mask called "Almir's Beard"
  • Added seven new achievements
  • Added additional preplanning for the bank jobs, the Shadowraid job, and day 3 of the Framing Frame job
  • Added Vote kicking / Vote restart and other features from the open beta

Bug FixesEdit

SkillsEdit

  • Changed the way the Spotter asset works. It will now highlight Special enemies even when the alarm has been triggered
  • Fixed an issue where the game sometimes crashed when using Counter Strike on a Bulldozer
  • Fixed an issue related to the player being hit by a Cloaker while the Swan Song Skill was active
  • Fixed an issue where the silenced weapon related skills didn't work with the Champion's Silencer

GeneralEdit

  • Changed the EXP countdown timer when a player is the max level.
  • Fixed an issue where the team AI occasionally walked over bushes
  • Fixed an issue where the game sometimes crashed when the host quit a game during black screen
  • Fixed a crash related to the team AI being shot by enemies
  • Fixed an issue with the Hoxton NPC behaviour on Hoxton Breakout day two
  • Fixed a crash related to the team AI
  • Fixed a crash related to clients being traded from custody
  • Fixed an issue where the game sometimes crashed if a Body Bag Case was placed on a destructible object
  • Fixed an issue where the button to remove perk points said "B" instead of "X" when using an Xbox 360 Controller
  • Fixed an issue where the Swan Song icon got stuck in the player HUD
  • Fixed an issue where enemies killed by a Grenade never despawned from the level
  • Fixed an issue related to the outline on the Sentry Guns
  • Fixed an issue where cameras didn't see players if they interacted with an object
  • Fixed an issue where patrolling guards spotted the player too fast
  • Fixed an issue where the contact video in the load-out menu paused while the game was loading
  • Fixed a crash related to players interacting with pagers

LevelEdit

  • Fixed an issue where players could jump out of the map on Hoxton Breakout day two
  • Fixed an issue where the shutters didn't work as intended on Big Oil day two
  • Fixed an issue where players could walk through some of the doors on Hoxton Breakout day one
  • Fixed an issue where the players couldn't proceed on Hoxton Breakout day one if the player went into custody as the heist was completed

AchievementsEdit

  • Fixed an issue where the achievement "Sound of animals fighting" didn't work on the Hotline Miami Pro Job
  • Fixed an issue where the achievement "Do you like hurting other people" didn't work on the Hotline Miami Pro Job
  • Fixed an issue where the Sniper Rifle related achievements didn't work with the Nagant Sniper
  • Fixed an issue where players could complete the achievement "Killing is as easy as breathing" by killing civilians

SoundEdit

  • Fixed an issue where Bain said "Dallas is back from custody" when John Wick was traded from custody
  • Fixed an issue where the Bain debrief lines weren't playing for players that dropped in

AnimationEdit

  • Tweaked the animation on the Freedom melee weapon

Undocumented changes Edit

  • Updated steam_api.dll library
  • Added missing tracking data (new deployables, historypack+ masks and melee weapons, and interestingly how often you played as "female_1")
  • Alpha Mauler now has it's own unique sounds rather than using the Ding Dong's
  • Stealth kills made by the Host are no longer completely silent
  • Modified courtyard guards patrol routes in Shadow Raid. Guards will actually go down the stairs to the docks.

Update size: 2.9GB

Update #47Edit

November 21, 2014

GeneralEdit

  • Fixed an issue where the game sometimes tagged you as a cheater when using the Gecko 7.62 Rifle
  • Fixed an issue where the game sometimes tagged you as a cheater when using the Nagant Sniper

Alienware Alpha Mauler PackEdit

  • Added the Alienware Alpha Mauler melee weapon

Alpha Mask PackEdit

  • Added the Alpha Grey mask
  • Added the Anomaly mask

Undocumented changesEdit

  • Increased the attack delay of the Spear of Freedom to 0.35s

Update size: 34MB

Update #46Edit

November 13, 2014

Gage Historical PackEdit

  • Added four new weapons
  • Added 20 new weapon modifications
  • Added the bayonet feature
  • Added four new melee weapons
  • Added four new masks, patterns and materials
  • Added five new achievements
  • Added twice as many weapon slots whether or not you own this DLC

GeneralEdit

  • Fixed a crash related to the Cloaker enemy
  • Fixed an issue where clients sometimes couldn't see the Trip mine laser
  • Fixed an issue where players sometimes got stuck in the "Press any key"-screen
  • Fixed an issue where the game sometimes crashed if the host quit the game while loading
  • Fixed a crash related to the alarm pagers
  • Fixed a crash related to players going into custody
  • Fixed an issue where the players couldn't remove perk points while using an Xbox 360 controller
  • Fixed an issue where enemies were firing at players that were in the critical state
  • Fixed a crash related to the enemy AI
  • Fixed an issue where the Gage courier packages text where misaligned in the success screen
  • Fixed an issue with the outlines on the Sentry guns

Synchronization changesEdit

  • Improved the synchronization in general. You should now experience less synchronization issues when drop-in joining

Skills and perksEdit

  • "Leadership" now works with the Akimbo weapons
  • "Gunslinger" now works with the Akimbo weapons
  • "Pistol Messiah" now works with the Akimbo weapons
  • "Equilibrium" now works with the Akimbo weapons
  • Fixed an issue where the swapping speed on Equilibrium didn't work as intended
  • Fixed an issue where the Spotter asset didn't mark special enemies
  • Fixed an issue where "Walk-in Closet" didn't unlock the Armor bag from the "Crook" perk deck and the "Chief" perk deck
  • Fixed an issue related to "Blending in" and the player movement speed
  • Fixed an issue with the "Swan Song" skill when it was activated while completing a heist
  • Fixed an issue where the "Crook" perk deck and the "Hitman" perk deck didn't give the player the correct ammo pickup rate
  • Fixed an issue where the game sometimes crashed when getting hit by a Cloaker while "Swan Song" was activated
  • Fixed an issue where the "Champion Suppressor" mod didn't benefit from "The Professional"
  • Fixed an issue with the Swan Song in-game icon
  • Redesigned "Gunslinger": it now gives a flat 15 damage bonus instead of 50% damage bonus to pistols

SoundEdit

  • Added more voice lines for Hoxton
  • Added more voice lines for John Wick

LevelEdit

  • Fixed an issue where the male civilians sometimes were unresponsive
  • Fixed an issue where the female civilians sometimes used the wrong animation set
  • Fixed an issue with the armory on the Hoxton Breakout heist day two
  • Fixed an issue where bags could get stuck in the stairs on Hoxton Breakout heist day two
  • Fixed an issue where players could get stuck behind a door in the forensics room on Hoxton Breakout heist day two
  • Fixed an issue related to the AI graph on Hoxton Breakout heist day two
  • Fixed an issue where the players could use the First aid boxes through a wall on Hoxton Breakout heist day two
  • Fixed a graphical issue on Hoxton Breakout heist day two

AnimationEdit

  • Added third person animations for the "Inspire" skill

AchievementsEdit

  • Fixed an issue with the "Full Measure" achievement

Undocumented Edit

  • Gunslinger gives only 7.5 flat bonus to akimbo weapons
  • Added a new cheater check if player uses a DLC item he doesn't deserve to have
  • Fixed Winstone Wolfe ace (it gave only a 25% cleaner cost reduction instead of 75%)
  • Removed Halloween masks and patterns from card drops
  • Miami Achievements ("Sounds of Animals Fighting", "Do you like hurting people") now also work in the Pro-version of that level.
  • The Deagle Pistol has received a +15 damage boost, the .44 Bronco a +20 damage boost.

Update size: 275.3MB

Update #45.1 Edit

November 6, 2014

Features Edit

Bug fixes Edit

  • Fixed an issue where "Walk-in Closet" would override "Fully Loaded Ace"
  • Fixed an issue where the game would crash for clients when using the "Counter Strike" skill on a Bulldozer

Undocumented changes Edit

  • Decreased ammo pickup bonus granted by Hitman and Crook Walk-in-closet perk (from 75% to 35%)
  • Crook's Walk-in-closet now unlocks the armor bag
  • Removed 45% exp bonus from Crook's levels 3, 5 and 7 (now only Blending In has the bonus)

Update size: 42.7MB

Update #45Edit

October 30, 2014

FeaturesEdit

  • Brought back the Halloween heist (Safe House Nightmare)
  • Added the Headless Titandozer From Hell
  • Added the "Psycho Knife" melee weapon for free to all community members
  • Added an additional 36 mask slots for you to use, expanding total mask slots by 100%
  • Brought back the Halloween masks and patterns
  • Added two new Halloween masks, "The One Below" and "Lycanwulf", exclusively received for free through the Humble Halloweekly Bundle at https://www.humblebundle.com/weekly
  • Added a new song called "This Is Our Time" as a selectable track in the Jukebox
  • Added a new song called "Clowns Are Scary"
  • Added a new achievement called "Fifth Nightmare"

Bug fixesEdit

  • Fixed an issue on Hoxton Breakout day 1 where players could walk outside of the intended parts of the heist
  • Fixed an issue where the player could get 100% dodge through skills and other means
  • Fixed a crash related to the Body Bag Case Equipment

Update size: 182.3MB

Update #44.1Edit

October 28, 2014

SkillsEdit

  • Fixed an issue with Hostage Taker Basic. It now gives you the correct amount of health.

Hotfix size: 20MB

Update #44Edit

October 27, 2014

GeneralEdit

  • Added the Hoxton Breakout Heist
  • Added the Old Hoxton Playable Character
  • Added the Fugitive Skill Tree
  • Added the Crook Perk Deck
  • Added the Hoxton Reborn mask
  • Added the Nova's Shank melee weapon
  • Added 4 new achievements
  • Added the Hoxton Breakout Trailer as an intro

Skill changesEdit

  • Partner In Crime skill - Basic/Ace version now reduce damage taken by your converted enemy by 40%
  • Hostage Taker skill - The Health Regeneration effect has been increased, from 0.3% to 0.6% for the basic version, while the ace version has increased from 1% to 2%

Team AIEdit

  • Fixed an issue where the John Wick team AI would have less health than the rest

Update size: 1.5GB

Update #43Edit

October 26, 2014

GeneralEdit

  • Added a new Primary Shotgun called the Predator 12G, a gift from Gage
  • Added four new weapon mods to the Predator 12G Shotgun
  • Added a new mask, a gift from the crew at Lion Game Lion
  • Fixed an issue with the assets on the Watchdogs job

Update size: 45.2MB

Update #42Edit

October 24, 2014

General changesEdit

  • Added the Art Gallery single day heist
  • Added the Day and Night feature on three heists (50% random chance)
  • Added Preplanning to the Art Gallery heist and Framing Frame day 1

Modding supportEdit

  • The addition of Mod Overrides.

We support the PAYDAY modding community and want to make things easier for you. Not long ago we invited Tatsuto from Last Bullet Gaming and Olipro, the developer of Hoxhud, to sit down and talk about how we can help you guys.

As a first step, we are introducing a way for you to handle your mods.

Mod instructionsEdit

  1. Create a root folder for your mod inside [payday2 root]\assets\mod_overrides
  2. Place the override files inside your mod's folder.

Example of a texture and a soundbank being overridden:
[payday2 root]\assets\mod_overrides\george_supermod_v1.01\units\payday2\characters\shared_textures\civ_female_1_df.texture
[payday2 root]\assets\mod_overrides\george_supermod_v1.01\soundbanks\accomplice_driver_2.bnk

You can override the following file types: texture, material_config, animation, model, bnk, stream.

In the Start menu, navigate to Options -> Mods. In the Mods menu you can browse your mods and check for eventual conflicts. Resources that conflict between mods will be printed in red font.

Update size 37.6MB

Update #41Edit

October 23, 2014

General changesEdit

  • Added the 2 final Evil Clown masks to the game
  • Added a new intro starring Chains
  • Fixed an issue with third person view of silencers
  • Fixed an issue with the reload animations on the Akimbo weapons
  • Fixed an issue with third person view of the URSA Tanto knife
  • Fixed weapon modification values for the Chimano Compact
  • Fixed an issue with the Deagle pistol so that the long barrel does not work with new compensators
  • Increased the weapon stability of the Chimano Compact
  • Changed the concealment stat on the CAR-4 rifle magazine weapon mod from being 1 to 2
  • Raised the costs of Akimbo by 40% as they were too cheap
  • Fixed an issue with mask animations connected to John Wick

Update size 527.2MB

Update #40Edit

October 22, 2014

John Wick DLC - for freeEdit

  • Added a new playable character called John Wick
  • Added the Hitman perk deck featuring Akimbo; the ability to dual wield weapons
  • Added the new pistol Chimano Compact
  • Added a dozen of weapon modifications for the Chimano Compact
  • Added the new knife URSA Tanto
  • Added three new shades; one which only John Wick can use; two which anyone can use

Update size 423.5MB

Update #39.1Edit

October 21, 2014

Crash fixesEdit

  • Fixed an issue where the game would sometimes crash in the main menu while having a light machine gun equipped
  • Fixed an issue where the game crashed as the vault opened on GO bank during stealth (only on hard or above)
  • Fixed an issue where the player couldn't start the thermal drill after being electrocuted by the vault on Firestarter day three

Update size 19.5MB

Update #39Edit

October 20, 2014

GeneralEdit

  • Tier bonuses have been replaced by a new feature called Perk Decks, as described below
  • Skill changes on all skill trees have been made, as described below
  • Concealment changes on many weapons have been made, as described below

Perk DecksEdit

  • Added the Perk Deck feature, described in more detail in-game and on the Crimefest website
  • Added the Crew Chief perk deck along with its 9 perks
  • Added the Muscle perk deck along with its 9 perks
  • Added the Armorer perk deck along with its 9 perks
  • Added the Rogue perk deck along with its 9 perks

MASTERMINDEdit

Fast Learner > Painkillers

Basic

  • You gain 15% more experience when you complete days and jobs.
  • Crew members you revive take 10% less damage for 5 seconds.

Ace

  • Your crew gains 30% more experience when you complete days and jobs.
  • The damage reduction is increased by 20%.

Inside Man > Control Freak

Basic

  • Reduces the asset costs in the Job Overview menu by 50%.
  • Civilians remain intimidated 50% longer. Noise created by you intimidates civilians.

Joker

Ace

  • The converted enemy gains 55% more health and deals 45% more damage. The time to convert an enemy is reduced by 65%.

Black Marketeer > Partner in Crime

Kilmer and Partner in Crime placement in the skill tree has been changed

Basic

  • Reduces the cost of all your purchases by 10%.
  • Having a converted enemy increases your movement speed by 10%.

Ace

  • Further reduces the cost of all your purchases by 30% and selling items is now 25% more lucrative.
  • Having a converted enemy increases your health by 20%.

Control Freak > Hostage Taker

Basic

  • Noise created by you intimidates civilians.
  • Having at least one hostage makes you regenerate 0.03% health every 5 seconds.

Ace

  • Civilians remain intimidated 50% longer.
  • Having at least one hostage makes you regenerate 1% health every 5 seconds.

ENFORCEREdit

Bullet Storm

Ace

  • You can fire 5 10 seconds longer without depleting your ammo.

Carbon Blade

Ace

  • Attacking enemies with the OVE9000 portable saw wears it down 50% less than before. Saws are 20% more effective. You can use the saw as a secondary weapon.

TECHNICIANEdit

Combat Engineer

Ace

  • Upgrades your trip mines with a sensor mode. Enemies that go past your trip mines while in sensor mode are highlighted for you and your crew.

Improved Crafting > Tactical Mines

Basic

  • Your cost of weapon crafting is reduced by 10%.

Ace

  • Your cost of mask crafting is reduced by 10%.
  • Special enemies marked by your trip mines take 15% more damage.

Blast Radius > Jack of All Trades

Basic

  • The radius of trip mine explosions are increased by 25% 70%.
  • The radius of the trip mine explosions are increased by 30%.

Ace

  • The radius is further increased by 75%.
  • You can now carry sentry guns and trip mines at the same time. When you deplete your trip mines or sentry guns you will switch to the other one.

Sentry Targeting Package

Ace

  • Your sentry gun rotational speed is increased by 150%. Your sentry gun is loaded with 50% extra ammo.

Sentry Combat Upgrade

Ace

  • Your sentry gun receives 50% extra ammunition. You can now reload your sentry gun with your own ammo.

GHOSTEdit

Nine Lives

Ace

  • When you go into bleedout, you have a 10% 35% chance to get right back up.

The Professional

Basic

  • Weapon stability with silenced weapons is increased by 50%. Your snap to zoom is 100% faster with silenced weapons.

Ace

  • Your accuracy with silenced weapons is increased by 50% and your snap to zoom is 100% faster with silenced weapons you gain a 15% chance to pierce enemy armor with silence weapons.

ECM Feedback

Ace

  • You will now instantly interact with a ECM jammer and the ECM feedback duration is increased by 25%. Your ECM jammer has a 100% chance every 4 minutes to recharge itself.

Weapon changesEdit

  • Added silencer weapon modifications to the light machine guns
  • Changed the concealment on the Tactical Aluminium body stock for the Rattlesnake sniper rifle from 6 to 5
  • Changed the M308 rifle base concealment from 6 to 8
  • Changed the Locomotive 12G shotgun base concealment from 26 to 23
  • Changed the Cobra submachine gun base concealment from 29 to 28 and the concealment of the 'No Stock' stock was decreased from 2 to 1
  • Changed the Swedish K submachine gun concealment on the Folded stock from 6 to 3
  • Changed the Compact-5 submachine gun concealment on the Bare essentials stock from 5 to 4
  • Changed the CMP submachine gun base concealment from 24 to 26
  • Changed the Kobus 90 submachine gun base concealment from 23 to 25

Update size 129.2 MB

Update #38Edit

October 19, 2014

CLOWNING AROUNDEdit

  • Added two new clown masks

Update size 26.4 MB

Update #37.1Edit

October 1, 2014

GeneralEdit

  • Fixed a streaming issue that randomly caused the game to crash when loading Rats day three
  • Fixed an issue with a collision on Hotline Miami day one
  • Fixed an issue where there was no sound playing when using the Fire Axe melee weapon
  • Fixed an issue where the player could crouch through a door on Hotline Miami day two
  • Fixed an issue where the team AI wouldn't follow the player if the yellow gate was opened with the Saw on Hotline Miami day two
  • Fixed an issue with the preplan asset costs on Hotline Miami day one

Update size 25 MB

Update #37Edit

September 30, 2014

Hotline Miami DLCEdit

  • Added a new heist
  • Added 8 new masks
  • Added 8 new materials
  • Added 8 new patterns
  • Added 3 new submachine guns
  • Added 5 new melee weapons
  • Added 7 new achievements

Team AIEdit

  • Added the FFA feature - Law enforcers and thugs now fight each other
  • Improved the enemy AI in general

SystemEdit

  • Improved the network stability in general
  • Fixed a crash related to the Jukebox feature
  • Fixed a crash related to enemies stealing loot bags
  • Fixed a crash related to clients rejoining a game
  • Fixed a crash related to the Sentry Gun
  • Fixed a crash related to the Grenade

Gage Assault PackEdit

  • The sight attach point on the Clarion has been moved slightly forward
  • Fixed a graphical issue on the Clarion

LevelEdit

  • Fixed an issue on Big Oil day one where the team AI sometimes walked back and forth in the spawn area

MusicEdit

  • Added "Hot Pursuit" to the soundtrack
  • Added "Evil Eye" to the soundtrack

Update size 870.9 MB

Update #36.1Edit

September 19, 2014

The Big Fat Music UpdateEdit

  • Fixed an issue where the player got stuck in the load-out menu "Soundtrack" tab while using an Xbox controller.
  • Fixed so that all music is affected by the music volume slider.
  • If a player has the "Same as Host" options in the soundtrack tab it will default to "Random Track" when that player starts a new server.
  • The custom heist tracks will default to "Random Track" for heists not owned by the player.
  • Put "Let's Go Shopping!" as an option in the custom menu tracks list.
  • Put the mp3 version of "Supersledge" on the soundtrack.
  • Added FLAC versions of all the tracks in the Merry Payday Christmas album on Steam.
  • Slightly increased the volume of the stealth music portion of "Where's the Van?!".

GeneralEdit

  • Improved the network stability in general.
  • Fixed an issue where the game would sometimes crash when loading into a level.

Update size 81.5MB
Update size if you own the PAYDAY 2: The Official Soundtrack 91.1MB
Update size if you own the PAYDAY 2: A Merry Payday Christmas 376.4MB

Update #36Edit

September 18, 2014

GeneralEdit

  • Changed the int... nah, nevermind.

SoundEdit

1. The massive Jukebox feature has been implemented.

  • Create your own playlist to randomize heist music from.
  • Create your own set of heist specific tracks.
  • As a client, you can choose to hear the same music as the host.
  • Choose music on the fly just as you are about to start a heist.
  • Create your own playlist to randomize menu music from.
  • Choose what music should play (or randomize) in the game's different menu screens.

2. New tracks have been added to the game.

Available as heist music:

  • "Where's the Van?!"

Available as menu music:

  • "Blueprints"
  • "Blueprints" (Old version)
  • "Let's Go Shopping!"
  • "Freeze"

3. For those who own the Payday 2 soundtrack on Steam, additional tracks have been added to the game.

Available as heist music:

  • "Supersledge" (Available if you own the Gage Assault Pack DLC)

Available as menu music:

  • "Criminal's Ambition instrumental"
  • "Ode All'Avidità"
  • "Ode All'Avidità instrumental"
  • "Drifting"
  • "I'm a Wild One"

4. For those who own the Payday: The Heist soundtrack on Steam, these tracks have been added to the game.

Available as heist music:

  • "Gun Metal Grey"
  • "Double Cross"
  • "Home Invasion"
  • "Stone Cold"
  • "Three Way Deal"
  • "Phoney Money/The Take"
  • "Code Silver"
  • "Crime Wave"
  • "Breach of Security

Available menu music:

  • "Breaking News"
  • "Breaking News (instrumental)"
  • "See You at the Safe House"
  • "Busted"
  • "Criminal Intent"
  • "Preparations"
  • "I Will Give You My All"

5. For those who own the Merry Payday Christmas EP on Steam, additional menu tracks have been added to the game.

Available as menu music:

  • "A Merry Payday Christmas"
  • "A Heist Not Attempted Before"
  • "If It Has to Be Christmas"
  • "I've Been a Bad Boy"
  • "Christmas in Prison"
  • "Deck the Safe House"
  • "If It Has to Be Christmas (American Version)"
  • "A Merry Payday Christmas (Instrumental)"
  • "A Heist Not Attempted Before (Instrumental)"
  • "If It Has to Be Christmas (Instrumental)"
  • "I've Been a Bad Boy (Instrumental)"
  • "Christmas in Prison (Instrumental)"
  • "Deck the Safe House (Instrumental)"

6. New tracks added to the Payday 2 soundtrack on Steam.

  • "Ode to Greed (instrumental techno remix)"
  • "Supersledge" (theme from the Gage Assault Pack microsite)
  • "And now we run!" (Assault version of "And now we wait")
  • "Blueprints" (theme form the pre-planning screen)
  • "Blueprints (old version)"
  • "Ode All'Avidità"
  • "Ode All'Avidità (instrumental)"
  • "Drifting"
  • "I'm a Wild One"
  • "Criminal's Ambition"
  • "Criminal's Ambition (instrumental)"

7. FLAC versions (a lossless audio format) of all tracks have been added to the soundtrack.

8. The track "Death Wish" has been made to only be available to those who have unlocked the Death Wish difficulty, which happens at level 80.

9. The track "Wanted Dead or Alive" has been made to only be available to those who are Infamous - the track does not have a random chance of playing on all heists but rather you are required to use the Jukebox feature to play it in the game.

10. Access to the track "Armed to the Teeth" has been changed so that it is available in the game only to those who own the Payday 2 soundtrack and/or own the Armored Transport DLC.

Update size: 429.2 MB
Update Size if you own PAYDAY 2: The Official Soundtrack 1.25GB

Update #35.1Edit

September 9, 2014

GeneralEdit

  • Fixed a few graphical issues on the Clarion Rifle, the Gecko 7.62 Rifle and the Gewehr 3 Rifle.
  • Fixed a few graphical issues on a couple of Gage Assault Pack weapon mods.
  • Fixed an issue related to the Stealth bonus on Diamond store.

Update size: 26.7 MB

Update #35Edit

September 4, 2014

Gage Assault PackEdit

  • Added the GL40 Grenade Launcher.
  • Added three new assault rifles.
  • Added four new masks.
  • Added four new materials.
  • Added four new patterns.
  • Added ten new achievements.

GeneralEdit

  • Reduced the time for enemies to aim after dodging.
  • Fixed a crash related to clients trying to rejoin a game.
  • Fixed two crashes related to the enemy AI.
  • Fixed a crash related to TAB menu.
  • Fixed a crash related to the mask customization.

WeaponsEdit

  • Increased the damage on the M308 Rifle from 75 to 95.

LevelEdit

  • Fixed an issue on the Big Bank where the player could climb through the ceiling.
  • Fixed an issue on Mall crasher where the player could climb through the ceiling.

Network related changesEdit

  • Under ”Network Options” in the ”Options” menu you can find a new setting called ”Forwarding”. Enabling this will try to reduce the risk of disconnections. If your computer loses connection with any player(s) on the server the game will try to use another player as a relay. If this situation occurs the game may experience lower response time but the connection will be kept until a direct connection can be reestablished.

Stability related changesEdit

  • Fix for lobby being unjoinable if host terminates contract before all clients have finished loading.
  • Crashfixes. The crashes happened mostly on game start or when another player spawned.

Enemy related changesEdit

  • Fix for enemies standing idle after having sprinted.
  • Cloaker will animate his position correctly when doing his sprint-kick.
  • Tweaked cloaker dodge pattern.

Experience and money related changesEdit

  • From the help of some members of the community, we have gone through all experience and money rewards. The following changes were made:
  • Experience on all jobs have been raised.
  • Bag values were changed to reduce the gap between some missions.
  • Heat was reduced since there should be no preferential farm missions.
  • 50% of the stealth bonus was balanced to the experience reward of the stealthable jobs.

Undocumented changes Edit

  • You now get 0 EXP from day bonus. Thus, you can now only gain xp on the last day.
  • Contract costs have been lowered.
  • Money Bundle charge time lowered from 2s to 1s.
  • ATM and some loose items value now scale with difficulty.
  • Decreased CAR-4 reload time when empty from 3.73 to 3.43.
  • Increased AMR-16 reload time when empty from 3.43 to 3.73.
  • Increased Judge's HE Round pickup rate multiplier from 0.3 - 0.5 to 0.7 - 0.9 and lowered its AP Slug pickup rate multiplier from 1 - 1 to 0.9 - 1 (first number multiplies the minimum rate, and the second multiplies the maximum rate)
  • Corrected Ghost Tier 4 description to match the real stats.
  • Decreased the custody EXP penalty from 30% to 25%.
  • Changed Iron Sight firing animation for the Bronco and Judge.

Update size: 335.8MB

Update #34Edit

August 21, 2014

CrimefestEdit

  • Added the Peter mask from Bain, for free to all community members.

GeneralEdit

  • Fixed an issue where the completion stats on Watch Dogs and Big Oil wasn't visible.
  • Fixed an issue where the game would sometimes crash if the host kicked a player that was loading into the level.
  • Fixed an issue where the heists were shown twice in the filter menu.
  • Fixed localization issues on the Gage Shotgun Pack masks.

Update size: 14.5MB

Update #33.1Edit

Undocumented changesEdit

Update #33Edit

August 11, 2014

Network relatedEdit

  • The update is focusing on network related changes
  • We now have network options in the start menu and ingame menu. One can choose packet throttling and compression. Packet throttling is good for those who have poor connections and want to reduce network overhead. Packet throttling is off by default. Compression costs CPU time but when enabled reduces the network traffic. The poorer the connection, the better the compression becomes. Compression is on by default.
  • Drop-in synchronization is 5 times faster.
  • We've optimized the use and size of the largest and most used network packets. Everyone wins thanks to this, no matter what type of connection you have.
  • To summarize, the changes will be better for those who have latency, packet loss or slow connections. The network related changes will also benefit those who have trouble-free connections.

GeneralEdit

  • Fixed an issue where the game would sometimes crash when loading the Big Oil heist
  • Fixed an issue on Diamond Store where the escape wouldn't appear sometimes
  • Increased the reload speed of the Striker by 15%
  • Fixed a crash related to the explosive ammo type
  • Added three more money piles to the Big Bank heist
  • Fixed an exploit on Rats day one
  • Fixed an issue where windows wouldn't break when hit by an explosive ammo type
  • Fixed an issue related to the "Shock and Awe" achievement
  • Fixed localization issues related to the Gage Shotgun Pack
  • Fixed an issue with the pre planning drawing feature so it runs more smoothly
  • Fixed an issue on the Big Bank heist where players could get stuck in the vault door
  • Fixed an issue on Big Oil day one where the alarm would go off if the player shot a specific lamp

Minor graphicalEdit

  • Fixed some graphical issues on the The Spectre mask
  • Fixed some graphical issues on the The Death Wish Skull mask
  • Fixed some graphical issues on the Pumpkin King mask
  • Fixed some graphical issues on the The Specialist mask
  • Fixed some graphical issues on the The Butcher mask
  • Fixed some graphical issues on the Optimist Prime mask
  • Fixed some graphical issues on the The Crossbreed mask

Update size: 527.5MB

Update #32Edit

August 7, 2014

CrimefestEdit

  • The Judge Shotgun secondary weapon added for free to all community members.
  • Money Bundle melee weapon added for free to all community members.

SoundEdit

  • Exploding rounds sound tweaked in order to diversify the experience for the player

Update size: 95.1MB

Update #31.2Edit

July 11, 2014

Gage Shotgun PackEdit

  • Increased the range of the Slug ammo
  • Increased the range of the Flechette ammo
  • Increased the ammo pick up rate for the Slug ammo on the primary Shotguns
  • Increased the ammo pick up rate for the 000 Buckshot ammo on the primary Shotguns
  • Increased the damage radius of the HE round ammo
  • Increased the amount of ammo with the HE round ammo
  • Reduced the draw time of the Gage Shotgun Pack melee weapons
  • Fixed an issue where the player could see their primary weapon while using a Gage Shotgun Pack melee weapon
  • Fixed an issue with a mod on the Raven Shotgun

LevelEdit

  • Increased the money and experience gained on the Big Bank heist
  • Increased the heat on the Big Bank heist so it's the same as the other heists
  • Fixed an exploit on Rats day two

SystemEdit

  • Optimized the Big Bank heist to make it run more smoothly
  • Optimized the Shadow Raid heist to make it run more smoothly
  • Fixed an issue where the Shield enemy had a 75% damage reduction to explosives
  • Fixed a crash related to the Cloaker attacking the player character
  • Fixed an issue related to the matchmaking
  • Fixed a crash related to clients dropping in
  • Fixed a crash related to attaching loot bags to a zip-line

LocalizationEdit

  • Added missing characters for Russian

Update size: 166.7MB

Update #31.1Edit

July 7, 2014

CrashesEdit

  • Fixed a common crash related to starting the game
  • Fixed a common crash related to starting a level
  • Fixed a crash related to network issues

Update size: 3.5MB

Update #31Edit

July 3, 2014

Gage Shotgun PackEdit

  • Added three new shotguns
  • Added four new melee weapons
  • Added four new ammo types
  • Added four new masks
  • Added four new materials
  • Added four new patterns
  • Added 12 new achievements

StabilityEdit

  • Added the stability from the open beta.
  • Fixed a crash related to a client joining a game
  • Fixed a crash related to the character outfit
  • Fixed a crash related to players changing weapons
  • Fixed a crash related to the infamy tree
  • Fixed a crash related to the loot drop screen
  • Fixed a crash related to the zip line and the Sniper Rifles

CommunityEdit

  • Added the 000 Buckshot ammunition type for everyone
  • Added the latest avatars

CreditsEdit

  • Changed the credits music to "Criminal Ambitions" by Kwote1 and Simon Viklund
  • Added two new community translators to the credits

GameplayEdit

  • Added a new sound when the ECM jammer is running out of batteries
  • The chance of finding the Train heist intel on the Armored Transport heists is now increased to 50%
  • Fixed an issue with the graph on The Big Bank heist
  • When going into custody, the special equipment will be given to another player who's still alive

VisualEdit

  • Fixed some z-fighting issues on The Big Bank heist
  • Fixed an issue with the animation on the Para Submachine gun
  • Fixed an issue with the recoil animation in ironsight for the Commando 553 Rifle
  • Fixed an issue with the recoil animation in ironsight for the Eagle Heavy Rifle
  • Fixed an issue with the recoil animation in ironsight for the Swedish K Submachine gun
  • Tweaked the reload animation on M308 Rifle
  • Tweaked the reload animation on Commando 553 Rifle
  • Tweaked the reload animation for the AK weapons
  • Tweaked the recoil animation for the Locomotive 12G Shotgun
  • Tweaked the recoil animation for the Reinfeld 880 Shotgun

Update size: 876.9MB

Update #30.3Edit

June 24, 2014

The Big Bank heistEdit

  • Fixed an issue where the player could fall out of the world
  • Fixed an issue where the player couldn't interact with guards or civilians that were killed in the elevators
  • Fixed a crash related to the Preplanning
  • The amount of money given to the player from the money counting machine is now scaling with the difficulty

Update size: 9.7MB

Update #30.2Edit

June 18, 2014

The Big Bank heistEdit

  • Reduced the cost of the thermite, poisoned cake, drill parts and escapes assets in preplanning

Update size: 9.7MB

Update #30.1Edit

June 18, 2014

The Big Bank heistEdit

  • Fixed an issue where the game would fade into black when entering preplanning
  • Fixed an issue where the game would crash if an Xbox 360 controller was used in preplanning
  • Fixed an issue where the player couldn't reach dead bodies in the elevators on The Big Bank heist.

Update size: 10MB

Update #30Edit

June 17, 2014

GeneralEdit

  • Added the Big Bank DLC
  • Added the four new community poetry masks
  • Fixed an issue where civilians sometimes wouldn't react when players shouted at them
  • Changed the Sprinter Ace skill description to make it more clear
  • Added a new music track
  • Fixed an issue where a player would spawn in casing mode when the heist had gone loud

Undocumented changesEdit

  • Increased the reload time for the Para SMG
  • New reload animation for the Para SMG

Update size: 704MB

Update #29.3Edit

June 9, 2014

GeneralEdit

  • Added the Humble Mask Pack masks "The Crossbreed" and "The Orc"

Undocumented changesEdit

  • Also reduced experience gained from the heist Shadow Raid.

Update size: N/A

Update #29.2Edit

June 3, 2014

GeneralEdit

  • Added the Dentist Trailer in-game

Update size: 240.1MB

Update #29.1Edit

May 31, 2014

  • Fixed an issue where the cameras wouldn't spawn on some difficulties on the Shadow Raid heist
  • Fixed an issue related to the interaction with one of the loot crates on the Shadow Raid heist
  • Added more Bain mission voice over for the Shadow Raid heist
  • Added a "Somen Mempo" mask avatar in the group avatar page

Update size: 11.2MB

Update #29Edit

May 29, 2014

  • Added the Shadow Raid job
  • Added the "Somen Mempo" mask
  • Added 6 new achievements
  • Fixed a crash related to ECM feedback while a player was in custody
  • Fixed a bug where pressing the 'R' key while typing in the chat of the loadout screen would make you 'Ready'

Update size: 200MB

Update #28Edit

May 27, 2014

  • Dramatically reduced the size of the full game by 20 GB.
  • Changed it so that Inspire Ace will prioritze downed team mates before enemies
  • Increased the chance of intimidating an enemy in stealth
  • Fixed an issue related to crouching where the player could teleport through walls
  • Fixed an issue with the accuracy for shotguns in the stats menu. It can now show more than 100%
  • Fixed an issue where the detection icon above cameras wouldn't appear for clients
  • Fixed an issue where two players sometimes got one body bag each when interacting with a corpse simultaneously
  • Fixed an issue where the player camera would clip with the sniper sights
  • Fixed a crash related to the Joker skill
  • Fixed an issue on Big Oil day one where multiple grenade cases would spawn
  • Fixed an issue where the player could get stuck on Firestarter day three and Bank Heist
  • Fixed an issue with the zip line on Firestarter day three and Bank Heist

Update size: 2.7 GB (0 GB for participants of the open beta)

Update #27.1Edit

May 9, 2014

  • Fixed an issue related to the bags and the zip line on Framing Frame day three
  • Fixed an issue where a helicopter sometimes would arrive in stealth on Jewelry Store and Ukrainian Job
  • Fixed an issue where the ladder to the vantage point on Bank Heist sometimes wouldn't spawn
  • Fixed an issue with the Sniper Rifle accuracy stat. It will now show the correct numbers in the stats screen
  • Added an option (options -> video -> advanced) called "Use Acceleration Camera Effect" so that you can turn on/off the acceleration camera effect, also known as "head bobbing"
  • Fixed an issue where your game would crash, if a player was tased and shot an enemy Shield whilst carrying a Sniper Rifle
  • Fixed an issue where the game would crash if a player was tased and cloaked simultaneously
  • Fixed an issue where the player could camp at a balcony on Bank Heist
  • Fixed an issue where the "Triple Kill" achievement could be completed by killing civilians
  • Fixed an issue where the Sniper weapon mods didn't cost anything to craft
  • Fixed an issue where the Cloaker enemy tried to sprint after a player using a zip line
  • Fixed an issue on Election Day day one where debris was floating in the air

Update size: 20MB

Update #27Edit

May 8, 2014

Big changesEdit

  • Added Sniper Rifles to the game
  • Added zip lines to the game
  • Added vantage points to the game
  • Added the Golden AK to the game
  • 4 new avatars added to the community page
  • Added 17 new achievements to the game

InventoryEdit

  • Added a feature so that you can move your weapons and masks in your inventory
  • Added a feature so that you can rename your weapons and masks in your inventory. Simply click on the name of the item and type in whatever you like

GameplayEdit

  • Changed it so that hitting a civilians once will make them lie down. Hitting them twice will kill them
  • Added a feature so that you can see all players detection risk in the load-out menu
  • Changed it so that it takes longer for enemies to detect panicked civilians
  • Added so that Assault Rifle skills also affect the Sniper Rifles
  • Fixed an issue where the player could interact with pagers and enemy corpses through walls
  • Added a small camera tilt effect when the player starts running

SystemEdit

  • Added more cheater protection to the game
  • Added more cheater detection to the game
  • Added so that clients can also see the shotgun physics push from the host
  • Fixed an issue where the tape loop sound continued to play even if the camera was disabled
  • Fixed a crash related to the Cloaker enemy
  • Fixed an issue where clients couldn't trade civilians that were standing up
  • Fixed an AI related crash on Firestarter day three
  • Fixed an AI related crash on Election Day Breaking Ballot

LevelEdit

  • Fixed the garbage containers so that the player no longer can use them to teleport out of the level
  • Fixed an issue where the player could pick lock deposit boxes through a wall on Go Bank
  • Fixed an issue on Nightclub where the player could get stuck in the basement
  • Fixed an issue on Election Day day one where a Sniper enemy sometimes would shoot through objects
  • Fixed an issue on Election Day day one where the team AI would stand inside each other
  • Fixed a collision issue on Escape Park
  • Fixed an issue where the player could get stuck on Firestarter day one
  • Fixed an issue on Rats day one where the player could teleport out of the level
  • Fixed an issue with the backdrop on Firestarter day one
  • Fixed an issue with a door missing C4 and lock pick symbols on Election Day Breaking Ballot

AnimationEdit

  • Fixed an animation related to enemies stepping out of helicopters
  • Fixed an issue in the main menu where the player stayed in the infamous pose while carrying a secondary weapon

SoundEdit

  • Updated the Cloaker enemy kick sound

Undocumented changesEdit

  • The Wide Stock now provides +1 concealment instead of +2

Update size: 742MB

Update #26.1Edit

April 15, 2014

  • Added a new reticle for everyone named "Dot 1"
  • Added a new reticle for everyone named "Dot 3"
  • Renamed the reticle "Dot" to "Dot 2"
  • Fixed an issue where some reticles weren't visible on some sights and weapons
  • Fixed an issue with the Muldon Stock on Shotguns
  • Fixed an issue where the game would sometimes crash if a heist was completed with a converted law enforcer alive
  • Fixed an issue related to the Cloaker enemy where the game would sometimes crash
  • Fixed an issue related to the enemy AI where the game would sometimes crash
  • Removed the Gage Mod Courier asset on the Safe house since the mod packages didn't exist in the Safe house
  • Fixed an issue with the boxes on the Safe house

Update size: N/A

Update #26Edit

April 10, 2014

Gage Mod Courier DLCEdit

  • Act as a weapon mod courier – Scattered around all of Washington D.C. are packages for the player to pick up. Gather enough packages of a certain type and you will trade those for powerful weapon modifications with Gage the arms dealer.
  • 5 package types to find – Gage ships all his gun modifications in small, non-descript packages that are easy to carry and easy to conceal. There are five types of packages and they're ordered by the value of the contents, ranging from the Green Mantis packages to the Purple Snake ones.
  • 28 new weapon mods to unlock – 28 new weapon mods are introduced for the player to tinker with. How about adding a rail mount for attaching scopes and sights to the Bronco revolver, turning it into a pocket sniper rifle.
  • Ten new achievements to unlock – And finally, what would a DLC be without the added achievements to unlock. Gage heard that you didn't like stat based achievements and went out of his way to create 10 really, really hard achievements. He hopes you'll enjoy them.
  • Introducing Reticle Switches – Gage's tech connections has allowed us to upgrade all available scopes and sights with a super useful reticle switch functionality, allowing you to individually customize the look and color of all your mounted sighting devices. Get four different reticles for free and a total of 10 reticles if you buy the DLC!

GameplayEdit

  • Added a feature so that a phone icon will appear above guards and civilians when they pick up their phone to call the police
  • Changed how the pager operator gives feedback - he will now inform the crew that they can’t answer any more pagers the fourth time a player answers a pager call
  • Changed a feature so that the player can no longer shout at a civilian until the civilian has detected the player. This feature had no effect on gameplay before and it made it more difficult to highlight guards in areas crowded by civilians
  • During stealth Bain now informs the crew if a new guard is about to arrive
  • Changed the timer on the spawning patrol guards to make it more balanced for each difficulty
  • Changed how the exclamation and question marks work on hostages so that they won’t appear when they’re cable tied
  • Added a feature so that a dead guard's highlight will blink a few seconds before it’s too late to answer the pager

LevelEdit

  • Changed the point of no return timer on the Train Heist on the Death Wish difficulty from 15 seconds to 300 seconds
  • Fixed an issue where a fifth guard would sometimes spawn on the Go Bank heist, which made it impossible to complete the heist in stealth
  • Fixed an issue where the Key Card asset wouldn’t spawn on Election Day day one and day two
  • Fixed an issue where the Body Bags asset always spawned on Big Oil day one
  • Fixed an issue where players could get stuck in garbage containers
  • Fixed an issue where players could look into the closed train carts on Train Heist
  • Fixed an issue where a team AI followed the player in stealth on Election Day day one

SoundEdit

  • Added sound for player character when highlighting cameras in stealth
  • Added sound for player character when highlighting guards in stealth
  • Added new sound variations for Bain when applying the drill
  • Added footstep sounds for the Bulldozer
  • Added sound to the garbage containers
  • Added sound when opening ATM machines
  • Added a sound for breaking the computer monitors on Election Day day two

Crime.netEdit

  • Added a chat in Crime.net so that you can chat with your friends while you’re looking for jobs and they’re in the planning phase
  • Added a start-up message in Crime.net for new players to inform them about the basics and how Crime.net works

SystemEdit

  • Fixed an issue where the exclamation and questions marks wouldn’t disappear above civilians and guards for clients
  • Fixed an issue where clients couldn’t trade civilians that were standing up
  • Fixed a synchronization issue where scared civilians would sometimes walk through walls
  • Fixed an issue where the game would sometimes crash if a converted cop was traded when a client was in custody
  • Fixed an issue where the pager operator would respond while a player was answering a pager
  • Fixed an issue where the game would crash if the host was traded on Rats day one
  • Fixed an issue where text in the chat would sometimes get cut-off
  • Fixed an issue where the game would sometimes crash if a client left with a converted law enforcer alive
  • Fixed an issue where the team AI would get exclamation marks above their heads when civilians got scared
  • Fixed an issue where the outline of a converted law enforcer would sometimes not appear
  • Fixed a trading issue related to the converted law enforcers
  • Fixed an issue where the game would sometimes crash when a job failed
  • Fixed an issue where the game would sometimes crash in Crime.net
  • Fixed a crash related to the enemy AI behavior

Update size: 1.1GB

Update #25.1Edit

March 21, 2014

  • Fixed sync issues related to the moving civilians
  • Updated the load out menu with some minor changes
  • Fixed an issue with the moving civilians where their hands were untied for the clients
  • Fixed an issue on Election Day Warehouse where players could gain access to the bonus truck with the Saw
  • Fixed an issue on Election Day day one where players sometimes got detected when they spawned
  • Reduced the experience penalty when completing a heist with a team mate in custody
  • Fixed an issue on Rats day two where Bain would say "No cash, no info" when the player finished the heist successfully
  • Removed the Body bag asset from the load out menu on Firestarter day one
  • Fixed an issue with the Steam Store Page

Update size: N/A

Update #25Edit

March 20, 2014

GeneralEdit

  • Changed the change

Crime.netEdit

  • Fixed an issue where the numbers were wrong on the Heat system
  • The Crime.net legend has been updated

LevelEdit

  • Tweaked the amount of guards on every map and difficulty
  • Fixed an issue with the navigation graph on Watchdogs day two
  • Fixed a hole in the backdrop on Big Oil day two
  • Fixed a hole on the Nightclub
  • Fixed an issue where guards on Framing Frame day three would break the stealth
  • Fixed an issue where the Grenade Case Asset would not show up on the Train Heist
  • Tweaked the amount of bags required on Firestarter day one on Death Wish difficulty
  • Fixed an issue where law enforcers would walk through the shutters on Framing Frame day two
  • Tweaked the Point of No Return time on all Escapes when playing on the Death Wish difficulty
  • Fixed an issue where civilians would sit in the air on Diamond Store
  • Fixed an issue where law enforcers would not climb a ladder on Watch Dogs day two
  • Fixed an issue where law enforcers would grab bags through a wall
  • Fixed an issue where players could use the electricity room as an exploit on Firestarter day three
  • Fixed an issue where players could use the theatre as an exploit on Big Oil day two
  • Fixed an issue where the player could fall out of the world because of the van on Jewelry Store and Ukrainian Job

GameplayEdit

  • The alarm pager will go off when a guard has been dominated

HUDEdit

  • Made some cosmetic changes to the TAB-screen. You can now see how many body bags you're carrying

AnimationEdit

  • Updated the SWAT shield punch animation for the Iron Man skill
  • Updated the reload animation on some Assault Rifles
  • Added additional animations for the Cloaker

SystemEdit

  • Fixed a crash that sometimes occurred if a grenade exploded while quitting the game

SoundEdit

  • Added footstep sounds for the Bulldozer

Update size: N/A

Update #24.2Edit

March 3, 2014

  • Made a fix and removed the 'Modern Train Robbers' achievement as it was enabling players to complete the final achievements for each difficulty.
    • Please note: when you've completed all heists in a specific difficulty (not including the Train heist as that isn't necessary going forward), simply finish any heist in said difficulty and you will unlock the achievement connected to that difficulty.
  • Made a fix on day 2 of Watchdogs where the boat wouldn't come back
  • Added the Death Wish song for free to Soundtrack, Bandcamp and CCE-owners

Update size: 6.8MB

Update #24.1Edit

February 28, 2014

  • Fixed an issue with the "Bronco Cop" dealing too much damage
  • Fixed an issue with four achievements not unlocking on Death Wish
  • Fixed an issue on Park Escape where players could see through the world
  • Fixed a localization issue on Russian
  • Fixed an issue where the ATM icons were visible on Four Stores on Death Wish
  • Fixed a crash related to the grenades
  • Lowered the cost when buying contracts on Death Wish
  • Updated some achievements icons
  • Fixed an issue where the escape van would not show up on Diamond Store
  • Fixed an issue where the player could open a door and fall out of the world on Armored Transport: Underpass
  • Fixed a localization issue in English
  • Fixed an issue where the escape helicopter sometimes didn't arrive on Big Oil Day 2

Update size: 13.7MB

Update #24Edit

February 27, 2014

Death WishEdit

  • Added the new Death Wish difficulty
  • Added the "boost system" for Crime.net
  • Added 35 new achievements
  • Added four new masks
  • Added two new enemy types
  • Added a new melee weapon

GeneralEdit

  • Fixed a glitch where the The Troubled War Veteran Mask would add a collision to the player spawn point
  • Fixed a Chatbox glitch where the last word would sometimes get cut off
  • Fixed a glitch with a missing texture when getting a knife as a reward
  • Fixed a crash related to the trip mines
  • Fixed a glitch where the menu did a mouse button click when deselecting the chat
  • Fixed a crash related to clients dropping in a current game
  • Fixed a glitch where the ICTV would show up as new each time the game was started
  • Fixed an issue where players could interact with body bags through walls
  • Fixed an issue where the offshore PAYDAY wasn't balanced for infamy players
  • Fixed an issue where a part of the RPK would glow in third person
  • Fixed an issue where a civilian would spawn in a "panic" animation on the Bank Heist
  • The paygrade icons has been replaced by difficulty icons on jobs in crime.net

WeaponsEdit

  • The KSP LMG stability has been increased from 15 to 17
  • The KSP LMG accuracy has been increased from 4 to 6
  • The RPK LMG damage has been increased from 28 to 30

LevelEdit

  • Fixed a crash related to drop-in joining clients on Escape Park
  • Fixed an issue where a sniper could shoot through a roof on Rats Day Two
  • Changed Rats Day One so that it will take time before the escape van arrives
  • Removed the van in the Mallcrasher job

AIEdit

  • Fixed an issue when the Bulldozer would crouch after being damaged by a grenade
  • Fixed an issue where the Shield SWAT would face the opposite direction of the player
  • Fixed an issue where the Taser wouldn't rotate when walking around him
  • Fixed an issue with special enemy path finding
  • Note: These fixes can make the game to be perceived as harder, when it actually just improves the intended functionality of the AI

SkillsEdit

  • The number of body bags a player can carry has been reduced to two
  • The player can no longer convert law enforcers during stealth

CommunityEdit

  • Added more screenshots
  • Added more avatars

LocalizationEdit

  • Improved localization in all existing languages in game

Undocumented changesEdit

  • The Death Wish soundtrack was added

Update size: N/A

Update #23Edit

January 30, 2014

Gage Pack #02Edit

  • The Brenner-21 Light Machine Gun is back + the KSP Light Machine Gun and the RPK Light Machine Gun
  • Experience close combat with the Ursa Knife, Krieger Blade, Berger Combat Knife and the Trautman Knife
  • Added new weapon statistics
  • Four new masks, materials and patterns
  • Ten new achievements to unlock

MenuEdit

  • Added the new Light Machine Gun tab in the inventory menu
  • Added the new Melee tab in the inventory menu
  • Added the new Community Highlights feature in the main menu. Participate and have a chance to win prizes!
  • The load-out menu has been re-customized
  • Changed item color on all DLC items so they are consistent (yellow instead of mixed)

GeneralEdit

  • Fixed an issue so that flashlight/laser is turned back on if it was on when throwing grenade or using melee attacks
  • Added a new blood effect when the player is hit by an enemy melee attack
  • Added a new hit effect when the player is hit by an enemy melee attack
  • Fixed a sentry gun related crash

AnimationEdit

  • Remade the reload animations for the AK weapons

LocalizationEdit

  • Made a big update to French, Italian, German and Spanish localization

SoundEdit

  • Added the Cloaker sounds and the Cloaker voice
  • Added sounds to the places where the Cloaker can spawn from

Law enforcersEdit

  • The Cloaker was added to the game on every heist and in every difficulty except for normal.
  • Law enforcers can now use melee weapons. Being hit by a law enforcer no longer makes the player crouch, instead the player's sprint will be interrupted.

HeistsEdit

  • Fixed an issue so you can no longer jump yourself up and over in the blocked parts of the heists
  • Fixed an issue on day three of the Firestarter job where the player could escape after securing a bag
  • Fixed an issue where the game would crash if the player was in custody and there were no civilians left
  • Fixed an issue on day two of the Firestarter job where two clients would crash when the third client would deploy a sentry gun in the server room
  • Fixed an issue on day one of Firestarter where a group of enemies would get stuck at their spawn point
  • Fixed an issue where the game would crash if a player converted a Gensec guard.

Update size: 877.6MB

Update #22.1Edit

January 23, 2014

PAYDAY 2: Official Soundtrack Edit

  • Track "Wanted Dead or Alive" added to the PAYDAY 2: Official Soundtrack
  • Track "Sirens in the Distance" added to the PAYDAY 2: Official Soundtrack
  • NOTE: These tracks have been added for free for all PAYDAY 2: Official Soundtrack owners.

Heists Edit

  • Fixed an issue on the Nightclub job where the bouncer wouldn't act as intended
  • Fixed an issue on day 1 of the Framing Frame job where a law enforcer would spawn after a while during stealth
  • Fixed an issue on day 3 of the Framing Frame job where a crash would happen when players marked the cameras

Infamy Edit

  • Corrected and fixed an issue where an explanation was missing in the skill tree
  • Added a feature where the infamy tree provides 5% XP reduction per Infamy point invested (a maximum of 25%)
  • Fixed an issue where the "Swedish flag" particle effect on the Plague Doctor mask now works as originally intended

Undocumented changes Edit

  • The new tracks have not been added to CCE owners.

Update size: 12.7MB

Update #22Edit

January 22, 2014

Infamy Edit

Overkill Infamy Website

  • Added the Infamy system (currently five levels)
  • Added five new Infamous masks obtained through the Infamy tree
  • Added four new Infamous patterns obtained through the Infamy tree
  • Added four new Infamous materials obtained through the Infamy tree
  • Added five new achievements connected to the Infamy system
  • When selling infamous masks and mask modifications that return to the inventory, a dialogue box will tell you that they do so
  • When you are Infamous, an infamy icon will be shown infront of your name in the chat
  • Added new sound effects for the Infamy system along with an Infamous soundtrack that has a chance to play if someone in the crew is Infamous

Localization Edit

  • Mijn kameraden! Dutch localization has now been added to PAYDAY 2! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
  • Мои товарищи! Russian localization has now been added! If you have feedback, please go to the localization sub-forum in the PAYDAY 2 forum on Steam
    1. You can change language by yourself by right-clicking on PAYDAY 2 in the library
    2. Go to the the language tab
    3. Change to the preferred language
    4. Play the game!
  • Fixed some strings in English, French, Italian, German and Spanish, expect a bigger update soon

Single player Edit

  • Fixed an issue where the game would crash in the mission briefing screen if a texture was missing

Multiplayer Edit

  • Added a feature where system messages will explain what other players are doing in the chat

Weapons Edit

  • Fixed a third person size issue with the Compact-5 Submachine Gun
  • Fixed an issue with the AK5 Rifle where the ironsight was clipping
  • Added a feature where the killing bullet when the enemy turns into a ragdoll gets extra power, making it look more sweet
  • Added third person animations for when you throw grenades

Menu Edit

  • Revamped the inventory system making it a much smoother experience when you scroll through and use weapons, masks and modifications
  • The mouse pointer now switches to the right icon depending on what you do in the menus
  • Added Melanie Schneider to the credits under Leveldesign - welcome to the crew!
  • Fixed a crash that would occur in the PAYDAY lootdrop phase

Enemies Edit

  • Made a fix for law enforcers and others that would sometime prematurely reset their actions and skip their animations
  • Made a fix for law enforcers and others that would turn in the wrong direction
  • When joining a game, converted law enforcers now show their outline properly
  • If you convert a highlighted law enforcer the red outline will be replaced by the blue outline as originally intended

Heists Edit

  • Fixed a crash for all players during end-game in the GO Bank heist
  • Fixed a crash on day 1 of the Rats job that would occur during normal play
  • Fixed a crash on day 2 of the Watchdogs job where the host would crash during an assault
  • Fixed an team AI issue on the Framing Frame job

Sounds Edit

  • Sound effects added to skill tree and infamy tree such as investing in a skill and a general "menu error" sound

Undocumented changesEdit

  • New heist-successful-menu-backgrounds.

Update size: 424.6MB

Update #21.2Edit

January 8, 2014

  • Fixed a sever crash on Nightclub that was occurring for some players

Update size: 13.3MB

Update #21.1Edit

January 7, 2014

  • Removed the festive Christmas theme in the main menu
  • Removed Offshore Payday - see you next time!

Update size: 4.9MB

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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