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This article is about the secondary weapon in PAYDAY 2. For the akimbo version, see Akimbo Patchett L2A1.
Patchett L2A1

Patchett L2A1 icon new.png
THIS IS A GAGE HISTORICAL PACK ITEM!

Patchett L2A1 FBI Files.png
THIS IS A GAGE HISTORICAL PACK ITEM!

Gameplay
Unlock Level 51
Inventory Slot Secondary
Weapon Type Submachine Gun
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $920,000
Statistics
Magazine 24
Total Ammo 96
Rate of Fire 545
Damage 99
Accuracy 54
Stability 76
Concealment 20
Threat 12
Other
Internal name sterling
v·d·e
Mod stats
Description
Constructed entirely of steel and plastic, with a shoulder stock which folds underneath the weapon, the Patchett L2A1 has some unusual features: for example, the bolt has helical grooves cut into the surface to remove dirt and fouling from the inside of the receiver to increase reliability. It uses a much-improved (over its predecessor) 30-round curved double-column box magazine which is inserted into the left side of the receiver. The magazine follower, which pushes the cartridge into the feed port, is equipped with rollers to reduce friction and the firing pin is designed so that it does not line up with the primer in the cartridge until the cartridge has entered the chamber. One of the primary user complaints is that it annoyingly - and sometimes painfully - pokes the user.

The Patchett L2A1 is a submachine gun released with the Gage Historical Pack.

Overview[]

The Patchett L2A1 is of below average damage. It possesses poor accuracy and manageable recoil, meaning that one will have little trouble dispatching a target at medium range. Its rate of fire is very low for an SMG, and while this may help somewhat with recoil control, it is not advisable to wield the Patchett in tight quarters.

The Patchett only holds 20 rounds per magazine with a total reserve capacity of 96 (120 with Fully Loaded).

The Patchett is one of the most expensive and most lucrative weapons to sell, tied with the Thanatos .50 cal, Gewehr 3, GL40, and Uzi.

Summary[]

Pros:

  • Large mod pool
  • Unique suppressed barrel options
  • Good stability
  • High ammo pickup
  • Good Accuracy

Cons:

  • Low magazine size
  • Low ammo pool
  • Low rate of fire
  • Low base concealment compared to other submachine guns, which can be improved to slightly above average through mods
  • Expensive
  • Below average base damage
  • Harsh visual recoil, even at maximum stability

Tips[]

  • Despite having high total ammo, having the Fully Loaded skill, preferrably Aced, helps greatly in combat as the 25% total ammo increase grants the Patchett an entire extra magazine to use. It is one of the (very) few non-pistol weapons in PAYDAY 2 where the bonus ammo gained by this skill amounts to a full magazine.
  • The maximum concealment attainable for the Patchett is 27 (Short Barrel, Low Profile Suppressor or Stubby Compensator, Short Mag, and No Stock.). However, going with this build also means that the weapon will only hold a measly total of 10 rounds per magazine that can and will run out very quickly, in spite of the weapon's low firing rate.

Available modifications[]

Long Barrel

Gage Historical Pack
v·d·e
Long Barrel (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability -4
Concealment -2 Threat -
Cost: $9,000
Wind of Change.jpg Wind of Change

Short Barrel

Gage Historical Pack
v·d·e
Short Barrel (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage +2
Accuracy -4 Stability +4
Concealment +1 Threat -
Cost: $9,000
Special Operations Execution.jpg Special Operations Execution

Heatsinked Suppressed Barrel

Gage Historical Pack
v·d·e
Heatsinked Suppressed Barrel (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability +4
Concealment -1 Threat -18
Cost: $28,000
Special Operations Execution.jpg Special Operations Execution

Special Effect(s): Silences weapon

Suppressed Barrel

Gage Historical Pack
v·d·e
Suppressed Barrel (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability +4
Concealment -2 Threat -18
Cost: $28,000
Special Operations Execution.jpg Special Operations Execution

Special Effect(s): Silences weapon

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -18
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -18
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -18
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +1
Cost: $21,000
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +2
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +12
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +1
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +12
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Extended Mag

Gage Historical Pack
v·d·e
Extended Mag (Patchett L2A1).png
Total ammo - Magazine +10
Reload - Damage -
Accuracy - Stability -
Concealment -2 Threat -
Cost: $9,000
Wind of Change.jpg Wind of Change

Short Mag

Gage Historical Pack
v·d·e
Short Mag (Patchett L2A1).png
Total ammo - Magazine -10
Reload - Damage -
Accuracy - Stability -
Concealment +2 Threat -
Cost: $9,000
Special Operations Execution.jpg Special Operations Execution

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Folded Stock

Gage Historical Pack
v·d·e
Folded Stock (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -8
Concealment +2 Threat -
Cost: $9,000
Special Operations Execution.jpg Special Operations Execution

No Stock

Gage Historical Pack
v·d·e
No Stock (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability -8
Concealment +4 Threat -
Cost: $9,000
Special Operations Execution.jpg Special Operations Execution

Solid Stock

Gage Historical Pack
v·d·e
Solid Stock (Patchett L2A1).png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability +8
Concealment -2 Threat -
Cost: $9,000
Special Operations Execution.jpg Special Operations Execution

Skins[]

  • Based on its name and camo pattern, the The Drop Buddy was likely a British Royal Air Force paratrooper weapon.

Trivia[]

  • The Patchett L2A1 was based on the Sterling SMG variant of the same name (Sterling L2A1, designated the Patchett Machine Carbine Mk.2 by the British Army), therefore making it one of the few weapons in the game to retain its real-world designation.
    • It becomes the Sterling L34A1 when fitted with the Suppressed Barrel.
    • The Patchett with its Short Barrel is likely based on the Sterling Mark 7 "Para-Pistol".
    • Equipping the Heatsinked Suppressed Barrel, the Short Mag, and the Folded Stock attachments, as well as a Military Red Dot Sight or a Milspec Scope causes the Patchett to strongly resemble the BlasTech E-11 rifle's various configurations (all of which were dressed up Sterling prop guns made by the movie studio's armorer) wielded by Imperial Stormtroopers in the Star Wars movie series.
      • Incidentally, the E11s were infamous for their poor accuracy, in which they couldn't hit any of the protagonists, allegedly due to high recoil despite being a directed-energy weapon, whilst the in-game iteration will also have very poor accuracy and stability.
  • Hoxton holding the Patchett in the "Sten grip" position.

    As with most Sten models and derivatives in video games, the Patchett is held in the "Sten grip" position, with the user's left hand gripping onto the weapon's magazine and the entire gun is then held at a slight angle. This handgripping style is not advisable to do in reality as improper grip of the hand may displace the magazine, cause wear to the magazine catch, or otherwise create a misfeed by jamming it too tightly into the weapon. What would've been the correct grip position was to hold the Patchett like a rifle, with the wielder's left hand cradling the underside of its barrel shroud.
  • The description given on the Gage Historical Pack refers to the Sten Gun, which is the direct precursor to, but not the Sterling itself. The Sterling was developed quite late into the war and was only deployed in very early prototype stages for small-scale field tests, and the specific model featured in the game wasn't even designed until 1949, long after the war has ended.
  • The Patchett is the only Historical Pack firearm to lack an associated achievement.

Gallery[]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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