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Plainsrider Bow

Plainsrider Bow
THIS IS A WESTERN WEAPON PACK ITEM!
Arrows can be picked back up
Regular ammo pickups are disabled for this weapon.

Plainsrider Bow FBI Files
THIS IS A WESTERN WEAPON PACK ITEM!
Arrows can be picked back up
Regular ammo pickups are disabled for this weapon.

Gameplay
Unlock Level 15
Inventory Slot Primary
Weapon Type Special
Firing Mode(s) Single shot SemiIcon
Cost $327,000
Statistics
Magazine 1
Total Ammo 50
Rate of Fire 300
Damage 1,000
Accuracy 96
Stability 96
Concealment 30
Threat 37
Extra Weapon Statistics
Reload Time Min Mix
Base Time 0.33s
Charge Time 0.2s 1.0s
Damage 200 1000
Grenade Pickup Rate Min Max
Sting Grenade
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Frag Grenade
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
X1-a Tactical ZAPper
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Incendiary Round
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Viper Grenade Round
0
Walk-in Closet: 0
Fully Loaded Aced: 0
0
Walk-in Closet: 0
Fully Loaded Aced: 0
Damage Per Mag Total
Damage total 1,000 50,000
Damage/second 5,000 3,092.15
Projectile speed 20m/s
Bullet Spread Standing Crouching
Sights 2.8 xx
Sights + moving 2.8 xx
Hipfire 3.5 3.5
Hipfire + moving 3.5 3.5
Recoil Min Max
Recoil vertical 2.9 3.0
Recoil horizontal -0.5 0.5
Other
Internal name plainsrider
Achievement(s) Recycling Hedgehog
v·d·e
Mod stats
Description
Iron firearms may have ultimately won the West, but the osage flatbow was dominant for over a thousand years. A tool for hunters and warriors, the flatbow was the true weapon of the West.

The Plainsrider Bow is a bow and arrow weapon introduced in The Butcher's Western Pack and Update #66 as part of PAYDAY 2.

Overview[]

Despite its primitive appearance, the Plainsrider Bow is deceptively powerful. Featuring great damage, accuracy, fire rate, Concealment, and an abundance of ammunition, the Plainsrider Bow is an awesome weapon in skilled hands against beefier special units like Bulldozers, especially when buffed with Low Blow. During stealth, the Plainsrider is a reasonable choice due to its compactness and silent nature. In addition, the Plainsrider Bow can be equipped with Explosive Arrows, giving it the power to defeat Shields and Maximum Force Responders' body armor; when not using Explosive Arrows, fired projectiles can be retrieved for later use, thus giving the player a theoretically-infinite supply of ammunition.

With that said, the Plainsrider Bow is not without flaws. Firstly, due to it firing physical projectiles instead of hitscan, there is a minor delay between the moment of fire and the arrow(s) actually hitting a target, so using it to quickly kill an alarmed guard at long range can be difficult to pull off, and the arcing trajectory can take some getting used to. Secondly, while its projectiles can be retrieved for later use, in practice this is far from a perfect strategy, as firing at Snipers in inaccessible locations, or at enemies who then despawn, will render the arrows lost. Finally, the Plainsrider cannot benefit from normal ammo pickups at all, Explosive Arrows or not, and will become entirely reliant on Ammo bags or a Gambler teammate when using the former.

Summary[]

Pros:

  • Versatile use for Stealth and Loud builds
  • Completely silent, unless the Explosive Arrows mod is used
  • Very high concealment
  • High damage and accuracy
  • Non-exploding arrows can be retrieved after firing by simply walking near them
  • High damage means it's still viable if stealth is broken

Cons:

  • Each shot is slow to pull off, and must be charged
  • Arrows fly in an arc, and range is reduced by this
  • Can only replenish ammunition by picking up arrows or use of an ammo bag
    • Becomes entirely reliant on ammo bags when modded with Explosive Arrows
  • No modifications aside from custom arrows
  • Though a silent weapon, is unaffected by Silent Killer and The Professional
  • Cannot be used in bleedout

Tips[]

  • The longer an arrow is drawn back, the further it travels and the more damage it inflicts, up to the listed 1,000 damage value. Simply drawing back for a split second then releasing almost immediately will not inflict full damage.
  • If used while under the effects of Swan Song or Bullet Storm, a surplus of arrows can be produced until the infinite ammo effect expires. This can also be done with explosive arrows, but only if the arrows are not charged; charging explosive arrows will cause them to detonate on impact.
  • Surefire Ace allows the projectiles to pierce Maximum Force Responder body armor, and can kill them from full health if the arrow is drawn all the way. Alternatively, poison projectiles infect Maximum Force Responders through their body armor, stunning and dealing enough damage to kill them from full health over time, even on Death Sentence.
  • Despite its single shot nature, the Plainsrider Bow can be spammed due to its extremely fast reload, drawing a new arrow instantly by pressing the fire button or reload key right after launching one. With a bit of practice, the user can be relatively quick at clearing away crowds of enemies.
  • Retrieving fired projectiles will not activate the group healing/ammo refill via the Gambler perk deck, as picked up projectiles are not considered ammo pickups. However, the Plainsrider Bow can have its ammo refilled with a teammate picking up ammo while using the perk deck.

Available modifications[]

Explosive Arrows

The Butcher's Western Pack
v·d·e
Explosive Arrows
Total Ammo - Magazine -
Reload - Damage -300
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Infinite Granted
More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Internal name wpn_fps_upg_a_bow_explosion

Poisoned Arrows

Base game
v·d·e
Poisoned Arrows
Total Ammo -15 Magazine -
Reload - Damage -900
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Infinite Granted

Special Effect(s): 100% chance to poison target

More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Internal name wpn_fps_upg_a_bow_poison

Concealment

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_concealment_p1

Stability

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_recoil_p1

Accuracy

Base game
v·d·e
ModBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_spread_p1

Team Boost

Base game
v·d·e
TeamBoost
Total Ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

More Info.
Note(s)

N/A

Compatible weapons
Edit template
Every weapon ingame
Internal name wpn_fps_upg_bonus_team_exp_money_p3

Total Ammo

Base game
v·d·e
ModBoost
Total Ammo +3 Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
OVE9000 • Platypus 70 • MA-17 Flamethrower • Rattlesnake • Lebensauger .308 • Desertfox • Contractor .308 • R93 • Repeater 1874 • Grom • Nagant • Thanatos .50 cal • Vulcan Minigun • Flamethrower Mk.1 • Plainsrider Bow • Light Crossbow • English Longbow • Heavy Crossbow • Pistol Crossbow • Hailstorm Mk 5 • Cash Blaster
Internal name wpn_fps_upg_bonus_total_ammo_p1

Total Ammo

Base game
v·d·e
ModBoost
Total Ammo +8 Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6
More Info.
Note(s)

N/A

Compatible weapons
Edit template
N/A
Internal name wpn_fps_upg_bonus_total_ammo_p3

Skins[]

Achievements[]

Recycling Recycling
Pick up 100 arrows.
Hedgehog Hedgehog
Get 10 or more arrows stuck in a Bulldozer at the same time.

Trivia[]

  • The name "Plainsrider" is historically used to refer to the Native American Plains Indians cavalry units, and the weapon being a bow suggests that it was inspired by those of the tribes known for the use of horse archers.
    • Although numerous, the wild-western setting of the parent DLC narrows the possible tribals down to the Kiowa, Cheyenne and Comanche, with a strong implication towards the last due to the former two transiting to firearms fairly early into the 18th century. The decorative markings on the limbs are also visually similar to those of a (very basic) real-world Comanche bow, though the weapon's overall curvature does not match that of its possible equivalent.
  • It has the highest concealment out of all the weapons in the Special category.
  • It has the fastest reload in the game, at just 0.33 seconds.
  • The Plainsrider is the only non-melee weapon in the game to not have an "aim" function. This isn't too big of a problem, however, as the weapon's aimpoint does not bloom and the arrows' trajectory is always a long forward arc with zero horizontal deviation.
  • It is quite effective as a stealth primary, being capable of killing an alerted Murkywater mercenary with a single shot to the head on Death Wish. Turning on “ammo contours” in the game options also lets you shoot arrows at objectives as makeshift ‘tags’ that you can see through walls, for coming back to grab/interact with later.
  • Despite the bow's inherently high damage, it does have problems shooting the locks off of the many common door types, taking anywhere close to 5-6 arrows just to pop off the doorknob of a basic wooden door.
  • The Plainsrider Bow is the first DLC weapon to make use of a non-DLC unique modification. Its special Poisoned Arrows were added after an update and even though the mod item is not tied to the Western Pack, it can only be used by the Plainsrider.

Gallery[]


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