Quick Fix | Mastermind: Medic | Tier 2 |
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Basic (2 pt): Decreases your First Aid Kit and Doctor Bag deploy time by 50%. | ||
Ace (4 pt): Crew members that use your First Aid Kits or Doctor Bags take 10% less damage for 120 seconds. |
Mechanics
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The basic effect of Quick Fix reduces the (already rapid) deployment time of First Aid Kits and Doctor Bags by 50%.
Acing the skill grants 10% damage resistance to crew members who used the player's kit or bag for 120 seconds.
Strategy
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Not much can be said about the basic effect of Quick Fix, as while it is indeed useful, deployment on its own is already deployed quickly enough to be reliable during an emergency. One should aim for the Ace version of it if they were to take this skill at all, as the 10% damage resistance conferred can help a teammate stay up and alive for a lot longer when caught in a sticky situation, greatly extending the longevity of restored health.
This skill is particularly useful when combined with the Uppers skill for First Aid Kits, as the auto-use ability combines well with the faster deployments and the increased number of total uses complements the damage reduction more.
Trivia
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- In general usage, a Quick Fix is an instant form of remedy that can be used quickly for immediate effect on an affliction, similar to how the rapidly-consumed First Aid Kits "fixing" the player's "low health problem".