Payday Wiki
Payday Wiki
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'''Side Jobs''' are as the name implies, smaller mini-objectives for the players to strive to accomplish while playing through the regular heists. Side Jobs were introduced on Day 2 of Spring Break as a community reward for accumulating {{color|value|200,000}} gallons of hype fuel during the [[PAYDAY 2 Community Events#Hype Train|Hype Train]] event.
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'''Side Jobs''' are, as the name implies, smaller mini-objectives for the players to strive to accomplish while playing through the regular heists in ''[[PAYDAY 2]]''. Side Jobs were introduced on Day 2 of [[PAYDAY 2 Community Events#Spring Break|Spring Break]] as a community reward for accumulating {{color|value|200,000}} gallons of hype fuel during the [[PAYDAY 2 Community Events#The Hype Train|Hype Train]] event. The system is resemblant of the [[Challenges]] system from ''[[PAYDAY: The Heist]]''.
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{{TOC limit|2}}
   
 
==Overview==
 
==Overview==
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There's a distinction between day jobs, weekly jobs, and monthly jobs;
 
There's a distinction between day jobs, weekly jobs, and monthly jobs;
 
*Daily challenges, usually less difficult achievements, award players with cash and random mod for the weapon of their choice.
 
*Daily challenges, usually less difficult achievements, award players with cash and random mod for the weapon of their choice.
*Daily safehouse challenges award players with 6 continential coins.
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*Daily safehouse challenges award players with 6 continental coins.
 
*Weekly challenges, usually fairly difficult achievements, will award players with cash and a pre-defined [[Infamous|Infamy item]]. Note these can only be infamous items gained from card drops, not the items gained from progressing on the Infamy grid.
 
*Weekly challenges, usually fairly difficult achievements, will award players with cash and a pre-defined [[Infamous|Infamy item]]. Note these can only be infamous items gained from card drops, not the items gained from progressing on the Infamy grid.
 
*Monthly challenges, all involving completing a particularly tough challenge, will award players with choosing between either a Stat Boost, a modification that grants a marginal boost to a weapon's performance, or a Team Boost, a modification that increases the amount of money and XP everyone in the lobby gets.
 
*Monthly challenges, all involving completing a particularly tough challenge, will award players with choosing between either a Stat Boost, a modification that grants a marginal boost to a weapon's performance, or a Team Boost, a modification that increases the amount of money and XP everyone in the lobby gets.
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*It is possible to force the game to reward certain specific weapon mods as a daily reward, instead of receiving a random mod. For example, most weapons allow a drop from the [[Armored Transport (DLC)|Armored Transport DLC]]; this will always be the See More Sight on non-Transport weaponry. Additionally, requesting a Butcher Mod on any sniper rifle will always reward an LED Combo.
 
*It is possible to force the game to reward certain specific weapon mods as a daily reward, instead of receiving a random mod. For example, most weapons allow a drop from the [[Armored Transport (DLC)|Armored Transport DLC]]; this will always be the See More Sight on non-Transport weaponry. Additionally, requesting a Butcher Mod on any sniper rifle will always reward an LED Combo.
   
==Potential Daily Challenges==
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==Daily Side Jobs==
<tabber>Achievements=
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<tabber>Jobs=
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{{Showhide|Side Job List|
{{Achievement|Caribbean Pirate|jpg|On day 2 of the [[Rats]] job, bring additional meth bags to the trade, but steal your payment instead.}}
 
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{{/Daily}}
{{Quote|The Mendoza's want to show the Cobra's what it means to play in the big leagues. Take them four meth bags on Rats (Day 2), but steal the payment instead.|Description}}
 
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}}
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|-|Tips=
{{Achievement|Short Fuse|jpg|On day 3 of the [[Rats]] job, get away with 7 bags without defusing any bombs.}}
 
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<h4>General Tips</h4>
{{Quote|We want the cash, but we don't want anyone to know we have the cash. Get seven bags of money in Rats (Day 3) without defusing a bomb.|Description}}
 
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*For various tasks, it may be easier and more efficient to play solo, especially for tasks that require killing special enemies, since only the player who deals the killing blow will count towards completion.
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*Especially when going solo, consider playing at a lower difficulty as it makes killing enemies easier and reduces the likelihood of you getting downed.
{{Achievement|Painting Yourself Into a Corner|jpg|On day 1 of the [[Framing Frame]] job, steal all sold paintings without being seen.}}
 
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*For Side Jobs that require killing many enemies, any mission when performed Loud should provide ample opportunities to kill hordes of enemies. Consider playing solo if your kills are being continuously taken by your fellow players. Also note that failing a heist or restarting a heist does not affect kills performed that meet the task criteria.
{{Quote|The Elephant has a buyer for the paintings, but he's antsy, so don't get seen.|Description}}
 
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<h4>Specific Jobs</h4>
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*'''Bain It Up!'''
{{Achievement|I Wasn't Even There!|jpg|On day 3 of the [[Framing Frame]] job, send the gold by zip-line without ever tripping the alarm.}}
 
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*:Heist completions can be easily farmed by ECM rushing [[Jewelry Store]] and [[Shadow Raid]].
{{Quote|In this uncertain economy, the price of gold is rocketing. Zip-line it out of the senator's apartment in Framing Frame (Day 3) without tripping the alarm.|Description}}
 
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*'''Build a Raft of Shields'''
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*:[[Shield (Payday 2)|Shields]] can appear on any difficulty when going loud, making them less difficult to farm. Aside from their shield, Shields don't have much durability compared to other Specials and can be killed easily if you can get around their protection.
{{Achievement|I Knew What I Did Was Wrong|jpg|On day 1 of the [[Big Oil]] job, enter the basement, open the [[Loot#Loose item values|ATM machines]] and take the loot.}}
 
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*'''Bulldozer''' / '''Greased Lighting''' / '''Into the Dark'''
{{Quote|The Elephant needs all the funding he can get for his campaign. In day 1 of Big Oil, enter the basement, open the ATMs and take the loot.|Description}}
 
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*:Farming these side jobs' respective special enemies is harder as the latter two don't always spawn frequently enough, and while [[Bulldozer (Payday 2)|Bulldozers]] do have designated spawns in some missions they can be very risky for a single player to attempt. Conversely, having multiple players team up against a dozer can be tricky to determine when to deal the finishing blow to count towards the task. The [[Cloaker (Payday 2)|Cloaker]]/[[Taser (Payday 2)|Taser]]'s ability to disable a single player also makes farming these specials in solo rather difficult.
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*'''CQC Practice''' / '''Target Practice: Melee Weapon'''
{{Achievement|Doctor Fantastic|jpg|On day 2 of the [[Big Oil]] job, complete the heist with the {{color|value|first}} engine being correct.}}
 
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*:Owing to the need to get up close and put oneself at risk, going for this task may need to be managed carefully. If you're playing with others, chances are that your allies will shoot and kill enemies from afar before you get within melee range. Maps where there are smaller passageways and less open areas, such as [[Hoxton Revenge]], can provide lots of chances to melee kill an enemy or two in quick succession, but beware of charging headfirst into swarms. Alternatively, soloing stealth missions and melee killing guards is another option, but will require playing many heists as only four guards can be killed before the alarm goes off, unless stealth is broken or pagers are not an issue, as in [[Nightclub]].
{{Quote|The Elephant wants to send a message to Prof. Rossy. Not only does he want the engine stolen, but he wants that brainiac to know that we know his shit. Get the right engine on the first try.|Description}}
 
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*'''Dentist Appointment!'''
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*:Hoxton Revenge is an ideal heist if going solo as it only lasts a single day and doesn't require DLC purchase. If hosting, [[Hotline Miami]] and [[Hoxton Breakout]] are popular options, likely ensuring a team of non-AI players to help you out.
{{Achievement|Diamonds Are Forever|jpg|In the [[Jewelry Store|Jewelry store]] job, steal and secure 4 bags without the escape car leaving the first time.}}
 
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*'''Dr. Evil'''
{{Quote|We need to get the jewels out fast, so I need you to bag and secure four bags from the Jewelry Store without the escape car bailing.|Description}}
 
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*:This side job requires making 37 bags on Normal, 19 on Hard, 14 on Very Hard, 9 on Overkill, 6 on Mayhem, 5 on Death Wish, and 4 on Death Sentence.
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*'''Earn Some Pocket Money''' / '''For the Pension Fund'''
{{Achievement|Yeah He's a Gold Digger|jpg|In the [[Four Stores]] job, find a gold bar in a safe.}}
 
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*:Getting to the end of a mission and receiving rewards will be enough instead of clearing the entire mission. A sufficiently lucrative heist such as Hoxton Breakout will suffice.
{{Quote|To help protect against counterfeiters, Vlad needs an ingot of pure gold to measure its precise weight. We have heard that a manager at Four Stores has one in a safe.|Description}}
 
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*'''Full Throttle'''
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*:A crew of at least 2 human players is recommended, to get past welding objectives faster and to help up other crew members quickly. It is almost required for at least one of the crew to have [[Inspire]] aced to not only speed up the run to the front of the train, but also to swiftly help up downed crew members. Acing [[Close By]]/[[Lock N' Load]] is a good idea to deal with nuisance enemies while still keeping up the fast pace. Wearing armor heavier than the [[Armors#Heavy Ballistic Vest|Heavy Ballistic Vest]] is strongly recommended against.
{{Achievement|Lord of War|jpg|On day 1 of the [[Firestarter]] job, steal all the weapons from the hangar.}}
 
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*:The enemies that spawn can mostly be avoided, unless they are directly in the path towards a door. [[Sniper (Payday 2)|Snipers]] and [[SWAT Turret|turrets]] only pose significant threat when a crew member is downed or the crew needs to weld open a door, and can otherwise be ignored.
{{Quote|Gage has been asked to fulfill a large order of weapons, and will pay top dollar for anything we can recover. Secure all of the weapons from the Firestarter (Day 1) airport.|Description}}
 
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*:The Biker Boss at the front end of the train can only take up to 800 damage per shot, making the [[Thanatos .50 cal]] and [[HRL-7]] ''extremely'' ineffective at killing her. The best way to deal with her quickly is to pair a high damage-per-second weapon with aced [[Swan Song]], for example the [[Akimbo Krinkov]].
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*'''Guessing Game'''
{{Achievement|Guessing Game|jpg|On day 2 of the [[Firestarter]] job, complete the heist in stealth without hacking the computer.}}
 
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*:Play on Normal difficulty so that there are only three to four boxes to choose from, as opposed to four to five. Because the two correct wires are randomized, the probability of correctly guessing which two wires to cut is ~33.3% if there are three boxes, and ~16.7% if there are four.
{{Quote|The Elephant wants to keep things quiet down at the bureau. Finish Firestarter (Day 2) without setting off the alarm or hacking a computer.|Description}}
 
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*'''Hector Begs You For Mercy'''
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*:Due to [[Hector]]'s heists all lasting several days, expect to spend some time doing this task. The old method of farming [[Rats]] (blowing up the lab, burning the intel and killing the Mendozas without taking the loot) still works well for this purpose.
{{Achievement|The First Line|jpg|On day 3 of the [[Firestarter]] job, find the [[Loot#Loose item values|rare hockey poster]] of the OVERKILL hockey team.}}
 
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*'''Mellon'''
{{Quote|The Elephant collects rare sports memorablia. There is a rare poster of the Overkill hockey team in one of the deposit boxes in Firestarter (Day 3). Recover it!|Description}}
 
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*:The rings only spawn in the buildings and have 31 (of which 30 known) spawn locations. For their exact locations, consult [http://steamcommunity.com/sharedfiles/filedetails/?id=670085047 this guide].
----
 
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*'''Overdose'''
{{Achievement|I Am the One Who Knocks|jpg|On day 1 of the [[Rats]] job, cook 3 bags worth of meth without letting any [[Enemies (Payday 2)|law enforcer]] enter the house.}}
 
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*:The crates in the basement can contain, among its other contents, meth ingredients. To maximize the amount of ingredients in the crates, there are two crates that need to be opened in a specific order: A flat, square, dark crate between an identical one and a light, rectangular crate on the side of the basement opposite of the scanner, and another flat crate in a corner near the scanner. The former crate needs to be opened ''before any other crate in the basement'', and the latter crate needs to be opened ''after every other crate in the basement is opened''. Doing this should yield at least {{color|value|four}} sets of meth ingredients.
{{Quote|We can't risk any interference while we cook up a little product. Produce three bags worth of meth on Rats (Day 1) without letting a single fucking cop in the house.|Description}}
 
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*:Note that even the above alone is not enough to guarantee enough meth for the side job, as if there is only one set of ingredients around the meth lab, the players going for this achievement will have to open the "first open" crate later to try for a 5th meth bag in the basement, which has a small chance of succeeding.
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*'''Sniperino'''
{{Achievement|Full Measure|jpg|On day 1 of the [[Rats]] job, cook and secure {{color|value|7}} bags worth of meth without blowing up the lab on the OVERKILL difficulty or above.}}
 
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*:Hoxton Revenge on loud is a good map to farm [[Sniper (Payday 2)|Snipers]] with as the FBI will periodically spawn them to surround the map, and [[Panic Room (Payday 2)|Panic Room]] is also a good choice due to the large amount of Snipers that spawn after lighting the flare. Other sniper-heavy maps include [[Mallcrasher]] and Hotline Miami, though the former spawns snipers less frequently and the latter is a more time-consuming two-day heist.
{{Quote|On day 1 of the Rats job, cook and secure 7 bags worth of meth without blowing up the lab on the OVERKILL difficulty or above.|Description}}
 
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*'''There Was a Car ?!'''
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*:First and foremost, attempting this on a lower difficulty is highly recommended, as the high concentration of enemies and snipers combined with having to move very heavy bags can make this difficult even on Normal. Further, players should equip themselves to deal with SWAT van turrets as it may be necessary to eliminate one or more along the way.
{{Achievement|Afraid of the Dark|png|On day 3 of the [[Framing Frame]] job, while doing plan B, do not let [[Enemies (Payday 2)|law enforcers]] pull the power.}}
 
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*:The heist can be completed as usual aside from avoiding the Longfellow, with players even using the forklifts as desired. Upon reaching the gate, there are two ways to progress: on foot, or by forklift. Players proceeding on foot have the comfort of moving as a unit and use of all four guns, along with freedom to place health and ammo bags. On the other hand, multiple forklifts can speed up the process significantly, leaving the drivers exposed but able to carry three loot bags on the forks and any other players on the back. A well co-ordinated team may even be able to drive the forklifts in reverse, allowing the passenger on the back to fire forwards.
{{Quote|The Elephant wants an uninterrupted feed when you hit the Senators apartment on Framing Frame (Day 3). Make sure the pigs don't pull the power.|Description}}
 
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*:Regardless of approach, players should take care moving along the paths, making sure to avoid the SWAT van if possible or simply eliminate it with high power weaponry. After finally reaching the train, players can end the heist as usual.
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*'''They Don't Pay Us Enough'''
{{Achievement|Hot Lava 2.0|jpg|On day 1 of the [[Election Day]] job, use the computer in stealth without ever touching the ground.}}
 
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*:Attempting this on a lower difficulty is recommended due to the time-consuming nature of hunting all the loot and the extra crowbar spawns. Crews should attempt a co-ordinated and rigorous sweep of the entire map, with the priority on seeking crowbars and opening all the containers and warehouse cages. Care should be taken to ensure that bags aren't taken back by the cops - the best options are either to load them into a vehicle or to place them in the alleyway towards the escape, as cops will not leave the yard to collect them.
{{Quote|The Dentist has an unusual test for you. He wants to see you use the computers in Election Day (Day 1) without setting off the alarm or touching the ground.|Description}}
 
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*:Multiple trips will be necessary in order to bring all the bags to the escape, the crew will have to decide how to proceed but clearly the Longfellow is the easiest vehicle to take on multiple trips. Choosing to eliminate the SWAT vans may be a wise move.
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*'''Vlad is Mad!'''
{{Achievement|I Will Take With Impunity|jpg|In the [[Shadow Raid]] job, secure a piece of every available type of loot, including money, gold, cocaine, artifact, painting, weapons and server.}}
 
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*:Not counting escape segments, [[Ukrainian Job]] can be accomplished quickly by charging into the store and applying shaped charges to the safes and stealing the tiara. Even without deploying ECMs, it's possible to steal the tiara and return to the escape van before the driver is forced to move the van. This also helps complete the "Let's Do Th..." achievement/side job.
{{Quote|Variety is the spice of life, huh? The Elephant is refurbishing his pad. He wants one of every piece of loot from the Murkywater warehouse in Shadow Raid.|Description}}
 
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|-|Trivia=
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*'''All the Gold in Brooklyn''' is a reference to the {{w|Larry Gatlin|Larry Gatlin & the Gatlin Brothers}} song {{w|All the Gold in California}}.
{{Achievement|I Will Walk Faceless Among Men|jpg|In the [[Shadow Raid]] job, secure all {{color|value|4}} pieces of the samurai armor. Completing this achievement will unlock the “[[Masks (Payday 2)#The Shadow Raid Heist|Somen Mempo]]” mask.}}
 
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*'''Caribbean Pirate''' is a reference to the Disney movie franchise ''{{w|Pirates of the Caribbean (film series)|Pirates of the Caribbean}}''.
{{Quote|The Dentist has a buyer ready for the samurai armor locked away in the Murky warehouse in Shadow Raid. A big movie director, apparently. Lights, camera, action, guys.|Description}}
 
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*'''Diamonds are Forever''' is a reference to the {{w|James Bond}} {{w|Diamonds Are Forever (novel)|novel}} and {{w|Diamonds Are Forever (film)|film}} of the same name.
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*'''Doctor Fantastic''' is likely a reference to the Marvel character Dr. Reed Richards, a.k.a. {{w|Mister Fantastic}} of the {{w|Fantastic Four}}. He is a doctorate and a scientist who invents many high-tech devices, similar to the fusion engine stolen in [[Big Oil]].
{{Achievement|I Am Ninja|jpg|In the [[Shadow Raid]] job, secure {{color|value|16}}{{color|negative|*}} bags of random loot and all {{color|value|4}} pieces of the samurai armor.<br>''{{color|negative|*Due to a bug, only '''12''' random loot bags and the samurai armor are required to unlock the achievement.}}''}}
 
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*'''Dr. Evil''' is a reference to the {{w|Dr. Evil|antagonist}} from the {{w|Austin Powers (film series)|''Austin Powers'' film series}}.
{{Quote|Gage is feeling greedy, but is willing to reward generously. He's asking for sixteen pieces of loot from the Murkywater warehouse in Shadow Raid. Also, he wants all of the samurai armor.|Description}}
 
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*'''Hazzard County''' likely refers to the fictional county in the American TV series ''{{w|The Dukes of Hazzard}}''.
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*'''High Times''' is a {{w|High Times|magazine devoted to the publication of cannabis}}. It's also a pun on "high tides".
{{Achievement|Speedlock Holmes|jpg|On day 1 of the [[Election Day]] job, tag the right truck and leave within {{color|value|a minute}} of the start of the heist.}}
 
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*'''Lord of War''' is a reference to the {{w|Lord of War|film of the same name}}, which is about an illegal arms dealer.
{{Quote|We're going to send a special fuck-you to the authorities. On Election Day, tag the correct truck and get out in 60 seconds.|Description}}
 
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*'''Mellon''' is a reference to ''{{w|The Lord of the Rings}}'', the rings based on the {{w|Rings of Power}}. Without the [[Cleaner]] skill aced, they're worth $1,954, the year ''The Lord of the Rings'' came out, and having to acquire 9 rings is a reference to how 9 of the Rings of Power were intended for man. On the rings are {{w|Elvish languages (Middle-earth)|Elvish}} inscriptions reading "One gang to rule them all in the hunt for riches and glory," referencing the inscription on the {{w|One Ring}}, "One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them." Additionally, "mellon" is the Elvish word for "friend", and the ring assets in the files are named "material_onering".
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**The side job's description references the [http://knowyourmeme.com/memes/one-does-not-simply-walk-into-mordor One Does Not Simply meme], based on a line from the ''{{w|The Lord of the Rings: The Fellowship of the Ring}}'' film.
{{Achievement|Nothing Out of the Ordinary|jpg|Answer {{color|value|4}} pagers by yourself within {{color|value|90}} seconds from first to last pager.}}
 
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*'''Phantom of the Gallery''' likely refers to {{w|The Phantom of the Opera (disambiguation)|one of many adaptations}} of the 1910 novel ''{{w|The Phantom of the Opera}}''.
{{Quote|The Dentist wants to show GenSec just how basic their security really is. Answer four pagers, by yourself, within 90 seconds of the first pager.|Description}}
 
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*'''Saint Francis''' is apparently a mission given by [[John Wick]], with most of [[Bain]]'s lines regarding the achievement referencing him. Wick, from Bain's lines, wants the two punks required for the side job to be brought to the [[Safe House]] so he can torture them, on the grounds of them having abused a dog, evidenced by the [[Achievements (Payday 2)#Hotfix 97.4|achievement]] icon and its side job description.
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**If the punks are killed mid-heist, Bain will say that Wick will be disappointed that he couldn't take care of them himself, bizarrely even if John Wick is the one who killed them.
{{Achievement|Situation Normal|jpg|In the [[Hoxton Breakout]] job, complete day 2 without using {{color|value|a single}} keycard on the OVERKILL difficulty or above.}}
 
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**Even though it's heavily implied that John Wick will torture and kill them after the heist and most if not all of the player characters and Bain show disgust for them, killing the two at the bank will impose the usual cleaner penalty.
{{Quote|The Dentist doesn't want the FBI to look into revising their own security protocols. Don't ask why. Just complete Hoxton Breakout Day 2 without using any keycards.|Description}}
 
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*The description of '''Silent Smash-up''' may be a reference to the 1978 film ''{{w|Dawn of the Dead (1978 film)|Dawn of the Dead}}'' or its {{w|Dawn of the Dead (2004 film)|2004 remake}}, which take place primarily in shopping malls.
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*'''Speedlock Holmes''' is a pun on {{w|Sherlock Holmes}}, a fictional detective found in novels and short stories which have been adapted many times for stage, radio, TV as well as movies.
{{Achievement|Keep the Party Going|jpg|In the [[Nightclub]] job, zip-tie the DJ and bring him to the escape zone by the escape van.}}
 
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*'''The First Line''' is likely a reference to the first forward line in the game of {{w|ice hockey}}.
{{Quote|Vlad's niece is celebrating her sweet sixteenth. The DJ she wanted isn't willing to play at her party. Change his mind by going to the Nightclub, tying him and bringing him to the van.|Description}}
 
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*'''Yeah He's a Gold Digger''' is a reference to {{w|Kanye West}}'s song "{{w|Gold Digger (Kanye West song)|Gold Digger}}".
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*'''You Shall Not Pass!''' is a quote by {{w|Gandalf}} in ''The Lord of the Rings: The Fellowship of the Ring'' film.
{{Achievement|Saint Francis|jpg|Complete the [[Bank Heist]] job after finding the 2 punks in the parking lot and bringing them next to the van, without letting them get away or die on the OVERKILL difficulty or above.<br>{{color|negative|''Can also be done on [[Firestarter]] Day 3.''}}}}
 
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*'''You Should Have Put a Ring on It''' are lyrics to {{w|Beyonce}}'s song "{{w|Single Ladies (Put a Ring on It)}}".
{{Quote|There's a line one must never cross. And it's not hurting pigs - it's hurting dogs. They're man's best friend and unlike humans they are loyal and obedient. So it's not more than fair if we hunt you down for even looking at a loveable little dachshund or schnauzer in the wrong way.|Description}}
 
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*'''I Am the One Who Knocks''' is a ''{{w|Breaking Bad}}'' reference, being a quote from protagonist {{w|Walter White (Breaking Bad)|Walter White}}. '''Full Measure''' is also a reference to the show, as there is an [[w:c:breakingbad:Full Measure|episode with the same name]] and the supporting character [[w:c:breakingbad:Mike Ehrmantraut|Mike Ehrmantraut]] has a "No more half measures" speech which has become quite popular among the fan base.
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</tabber>
{{Achievement|High Times|jpg|In [[The Bomb: Dockyard]] job, cook 2 bags of meth and secure them.}}
 
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{{Quote|Getting ahold of drugs might be a pain, but it's worth it once it's done. If you manage to not get killed in the process. The Butcher is keen, however, to get all of the meth available. So don't spill it and stay alive!|Description}}
 
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==Safe House Dailies==
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There are 30 potential dailies in the [[Safe House]]. Each heister has 2 variations, though for Hoxton and Dragan, one of these is unavailable.
{{Achievement|Mellon|jpg|In the [[Birth of Sky]] job, find all 9 rings.}}
 
{{Quote|One does not simply board a plane, kill the hostiles, stay alive and manage to find the nine rings given to kings from all corners of the world. But worth trying.|Description}}
 
|-|Tasks=
 
{| align="center" style="width:100%; text-align: center; color:white"
 
|-
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
! width="40%" colspan="1" | Name
 
! width="60%" colspan="9" | Task Description
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Mass Murderer
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 300 enemies with the weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Target Practice: Pistol
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 100 enemies using only pistols.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Target Practice: Shotgun
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 100 enemies using only shotguns.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Target Practice: Assault Rifle
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 100 enemies using only assault rifles.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Target Practice: Melee Weapon
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 35 enemies using only melee weapons.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | In The Head!
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 50 enemies with headshots using weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Sniperino
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 25 snipers using weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Greased Lightning
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 25 tasers using weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Build A Raft Of Shields
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 25 shields using weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Bulldozer
 
! width="60%" colspan="9" style="font-weight: normal" | ''Kill 25 Bulldozers using weapons of your choice.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Earn Some Pocket Money
 
! width="60%" colspan="9" style="font-weight: normal" | ''Earn 250,000 in spendable cash.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | For the Pension Fund
 
! width="60%" colspan="9" style="font-weight: normal" | ''Earn 2,000,000 in offshore money.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Dentist Appointment
 
! width="60%" colspan="9" style="font-weight: normal" | ''The Dentist is desperate for your attention. Finish 4 of The Dentist's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Hector Begs You For Mercy
 
! width="60%" colspan="9" style="font-weight: normal" | ''Hector is desperate for your attention. Finish 4 of Hector's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Bain It Up!
 
! width="60%" colspan="9" style="font-weight: normal" | ''Bain is desperate for your attention. Finish 4 of Bain's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Vlad is Mad!
 
! width="60%" colspan="9" style="font-weight: normal" | ''Vlad is desperate for your attention. Finish 4 of Vlad's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Longing For Attention
 
! width="60%" colspan="9" style="font-weight: normal" | ''The Elephant is desperate for your attention. Finish 4 of The Elephant's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | The Butcher Needs You!
 
! width="60%" colspan="9" style="font-weight: normal" | ''The Butcher is desperate for your attention. Finish 4 of The Butcher's jobs on any difficulty.''
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! width="40%" colspan="1" style="font-weight: normal" | Record Low Crimerate
 
! width="60%" colspan="9" style="font-weight: normal" | ''Reports have come in that the crime rate is at its lowest point this decade. Let's do something about that, finish 6 jobs on any difficulty.''
 
|}
 
|-|Daily Safe House Challenges=
 
There are 30 potential dailies in the [[Safe House]]. Each heister has 2 variations, though for Hoxton and Dragan one of these is unavailable. Dragan's and Rust's dailies are also not properly tied to them, meaning said jobs can be contracted by someone else in the safehouse.
 
   
 
'''Note:''' Unavailable dailies are marked red. Dailies with an increased chance of appearing appear in green.
 
'''Note:''' Unavailable dailies are marked red. Dailies with an increased chance of appearing appear in green.
  +
{{Showhide|Side Job List|
  +
{{/SHDaily}}
  +
  +
'''Trivia'''
  +
*'''Rush B''' is a reference to a phrase commonly uttered in the ''{{w|Counter-Strike}}'' video game series, particularly in the map [[w:c:counterstrike:Dust2|Dust2]], to the point it has become [http://knowyourmeme.com/memes/rush-b memetic].
  +
*'''My Bodhi is Ready''' is a reference to the [http://knowyourmeme.com/memes/my-body-is-ready 'my body is ready' meme].
  +
}}
  +
  +
==Weekly Side Jobs==
  +
<tabber>Jobs=
  +
{{Showhide|Side Job List|
  +
{{/Weekly}}
  +
}}
  +
|-|Tips=
  +
*'''Sewer Rats''':
  +
*:The sewer escape required for the side job only triggers under certain circumstances, which are: all loot has been loaded stealthily, but the alarm sounds; if the loot cage has been lifted, regardless of if loot is inside; or if the pilot crashes the plane. Since the first disqualifies players (''i.e.'' all loot is required) it is best completed by deploying the balloon as soon as the cage is built, sending it with no bags inside. Note that the cage needs at least one bag in it to be able to raise the balloon, therefore remove the bag immediately after raising the balloon. Although this achievement can be done loud, players may wish to stealth up until the point all of the bags have been removed from the vault, then the alarm needs to be raised (either don't answer the phone when it rings or run through the vault lasers).
  +
*:After the pickup is made, the correct manhole will be highlighted and players must move bags towards it. Due to the difficult escape conditions, it is highly recommended players move the bags into the sewers before entering; a player entering the manhole cover triggers the escape timer, so players should plan accordingly.
  +
*:Players should preferably start moving at the very end of an assault to minimize resistance. Depending strongly on the map's spawns, players will have to move all the money bag spawns through a maze of varying length and difficulty, and may have to bypass a cage door. As players only have around three minutes to load the loot and escape, one player should consider running ahead with light armor to locate the escape.
  +
*:In order to complete the side job, '''all the money loot bags must be secured to the van loot bag drop zone''' within the escape zone before the escape is initiated, because the bags carried with the players during the escape moment don't count towards this achievement. Special attention should be kept on the proper loot dropping due the very stressful situation when just few seconds are left to finish the heist while the players are dropping the last loot bags.
  +
*'''We Are All Professionals''':
  +
*:Acting as more of a chore than a challenge, this side job requires a much more vigilant stealth approach than usual, and often means sacrificing a large amount of the loot to escape before a hostage calls the police. The trophy is significantly easier when attempted with basic [[Stockholm Syndrome]], aced [[ECM Specialist]], and an [[OVE9000]] saw with the Silent Motor equipped. Taking great care to case the bank for cameras and guards, players must ECM rush the bank with utmost precision, by killing guards, controlling civilians, and breaking cameras without smashing any windows or killing any innocents.
  +
*:Answering any pagers and tying all civilians, players must swiftly move all hostages to the rear of the bank and out of sight. With the hostages moved and windows unbroken, civilians will only panic once they enter the bank and see it is empty; should they keep spawning and entering, a player with Stockholm Syndrome should routinely terrify any untied civilians. The bank's guards and investigating officers may drop additional cable ties, which can alleviate this or even remove the need for rigorous shouting.
  +
*:Acquiring the cards and answering the phone, the heist thus continues as usual for stealth. When the GenSec and/or police arrive, they should enter the bank as normal provided no external broken cameras are visible. Regardless, players should take care killing them, doing so with tact and bagging the corpses immediately to prevent civilians seeing. Once the vault is open, boxes should be opened as fast as possible and, once a bag of loot is found, players should dash to the van before the alarm can be raised.
  +
|-|Trivia=
  +
*'''12 Angry Minutes''' is a reference to the film ''{{w|12 Angry Men (1957 film)|12 Angry Men}}''.
  +
*'''We Are All Professionals''' is a reference to the film ''{{w|Léon: The Professional}}'', where the main character, Léon, refuses to kill women and children in his line of work.
  +
*'''We're Gonna Need a Bigger Boat''' is a reference to the line "You're gonna need a bigger boat" from the 1975 film ''{{w|Jaws (film)|Jaws}}''.
  +
</tabber>
  +
  +
==Monthly Side Jobs==
 
{| align="center" style="width:100%; text-align: center; color:white"
 
{| align="center" style="width:100%; text-align: center; color:white"
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
! width="20%" | Name
 
! width="20%" | Name
! width="30%" | Job Description
+
! width="40%" | Job Description
! width="50%" | Requirements
+
! width="40%" | Requirements
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" |[[Dallas]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | A Trip Down Memory Lane
 
! style="font-weight: normal" | ''Dallas is feeling nostalgic. Help him take a trip down memory lane!''
 
! style="font-weight: normal" | Finish {{color|value|2}} [[:Category:Classic heists|Classic Heists]].
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Cop vs Cop
+
! style="font-weight: normal" | Classic Crime Spree
! style="font-weight: normal" | ''Even a cop can be turned to crime. Ask Bain. Ask Dragan.''
+
! style="font-weight: normal" | ''"Y'know, sometimes I miss the days when all we had was basic, half-crap gear and our own damn hands to get shit done."''
  +
! style="font-weight: normal" | Complete a [[Crime Spree]] of rank 100 or above, with all heisters using the [[AMCAR (Payday 2)|AMCAR]] rifle, [[Chimano 88]] pistol, and no [[skills]]. To complete this challenge, you have to have played the heist from start to end.
! style="font-weight: normal" | Finish {{color|value|3}} heists with a [[Joker|converted]] cop.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Chains]]
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Boom!
+
! style="font-weight: normal" | Kiss the Chef
! style="font-weight: normal" | ''Nothing creates mayhem quite as effectively as a bunch of grenades.''
+
! style="font-weight: normal" | ''Cooking can be relaxing as hell. Hanging out at the stove and stir up some good stuff that's just gonna be so darn tasty. Just add a bit of hydrochloric acid and get a whiff of that fantastic stew.''
! style="font-weight: normal" | Kill {{color|value|25}} enemies with grenades.
+
! style="font-weight: normal" | In the [[Cook Off]] job, cook 25 bags of meth on the OVERKILL difficulty or above.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Drill-o-Phobia
+
! style="font-weight: normal" | Nostalgia
! style="font-weight: normal" | ''"I'm not using that piece of shit drill ever again!"''
+
! style="font-weight: normal" | ''Nostalgic people prefer to only think about what was good back in the day, easily forgetting the bad days. Like when you're robbing a bank with shoddy weapons and poor armor.''
! style="font-weight: normal" | Complete any transport heist on Mayhem or above without ever using a drill.<br/>{{color|negative|''Note: Currently bugged; achievable on any difficulty, actually allows drilling on Crossroads and Underpass.''}}
+
! style="font-weight: normal" | Complete the [[Firestarter]] job on OVERKILL or above with your crew using only the [[AMCAR (Payday 2)|AMCAR]] Rifle, [[Chimano 88]] Pistol, the [[Armors|Two-piece Suit]] and no [[skills]].
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Wolf]]
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Saw Right Through You
+
! style="font-weight: normal" | Old Memories
! style="font-weight: normal" | ''Wolf wants you to show that you can be a real blademaster.''
+
! style="font-weight: normal" | ''[[Dallas]] is thinking about the good old days and he would appreciate it if you did that too.''
! style="font-weight: normal" | Complete one of the [[Transport|transport heists]] on overkill or above, with all members of the team only using [[OVE9000|saws]] as weapons.<br />
+
! style="font-weight: normal" | Complete the [[Rats]] job on OVERKILL or above using only the [[AMCAR (Payday 2)|AMCAR]] Rifle, [[Chimano 88]] Pistol, the [[Armors|Two-piece Suit]] and no [[skills]].
{{color|negative|''Note: Also allows [[Transport: Train Heist]]''}}
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | First World TD
+
! style="font-weight: normal" | OVERDRILL
! style="font-weight: normal" | ''Look - no hands! No hands!''
+
! style="font-weight: normal" | ''"Those that say "it's only money" don't know what the hell they're sayin'."''
! style="font-weight: normal" | Complete First World Bank on OVERKILL or above without killing anyone with your primary, secondary or melee weapon.<br/>{{color|negative|''Note: Currently bugged and achievable on any difficulty beside OVERKILL. Throwables are also not allowed. Any kills need to be made with unsuppressed turret or SWAT van.''}}
+
! style="font-weight: normal" | In the [[First World Bank (Payday 2)|First World Bank]] job, solve the PAYDAY: The Heist secret on the Death Wish difficulty or above and enter the OVERVAULT. To complete this challenge, you have to have played the heist from start to end.
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Houston]]
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | No More Debts
+
! style="font-weight: normal" | Prison Nightmare
! style="font-weight: normal" | ''Houston knows that when you have a pile of diamonds, you'll never owe anyone money again.''
+
! style="font-weight: normal" | ''"Four dudes slammin' whatever gets in their way under some hell-raisin' circumstances. It's like some Tarantinoesque slasher movie. Who wants to carve some pumpkins?"''
! style="font-weight: normal" | Complete the [[Diamond Store]] with {{color|value|16}} bags.
+
! style="font-weight: normal" | Complete the [[Prison Nightmare]] job on OVERKILL difficulty or above, with all teammates only using melee weapons. To complete this challenge, you have to have played the heist from start to end.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Artsy Fartsy
+
! style="font-weight: normal" | Shadow Dance
! style="font-weight: normal" | ''Houston wants all the paintings. For interior decoration, you know.''
+
! style="font-weight: normal" | ''Just like old people shadow dances to their favorite song played from a grammophone, heisters bring out their first kit to remember the old times.{{sic}}''
! style="font-weight: normal" | Steal all the paintings from the [[Art Gallery|art gallery]].{{sic}}
+
! style="font-weight: normal" | Complete the [[Shadow Raid]] on OVERKILL or above using only the [[AMCAR (Payday 2)|AMCAR]] Rifle, [[Chimano 88]] Pistol, the [[Armors|Two-piece Suit]] and no [[skills]].
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Hoxton]]
 
|- style="background-color: #5f6e3e"
 
! style="font-weight: normal" | Spacetime Paradox
 
! style="font-weight: normal" | ''Bain helps those who help themselves.''
 
! style="font-weight: normal" | Complete [[Hoxton Breakout]] having Hoxton in the crew.
 
|- style="background-color: #7f2e31"
 
! style="font-weight: normal" | Hector Sings
 
! style="font-weight: normal" | ''Hoxton wants to know everything about how he was ratted out.''
 
! style="font-weight: normal" | Listen to all the tapes on [[Hoxton Revenge]].
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[John Wick]]
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | Hong Kong Gun Fu
+
! style="font-weight: normal" | Unlawful Transgressions
! style="font-weight: normal" | ''Show John Wick that you can handle a pair of guns.''
+
! style="font-weight: normal" | ''Have you ever checked the record books if there's an entry for heisters reaching certain accolades on a job? If there isn't, there damn well should be...''
! style="font-weight: normal" | Complete a job with an accuracy of {{color|value|80%}} or above using only Akimbo primary weapons and a silenced pistol as a secondary weapon.
+
! style="font-weight: normal" | Reach Level 250 on a [[Crime Spree]].
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | I'm a Professional
 
! style="font-weight: normal" | ''It gets so messy when you shoot people in the face. But on a dark suit you barely notice the wounds. John Wick knows this.''
 
! style="font-weight: normal" | Complete a heist on OVERKILL and above without performing a single headshot.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Clover]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Get me a Sandwich
 
! style="font-weight: normal" | ''Clover really wants that sandwich. No, not any sandwich - that one.''
 
! style="font-weight: normal" | Find [[Loot|Almir's Toast]] on [[White Xmas]].
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Total Shogun
 
! style="font-weight: normal" | ''Clover knows what's in that secret vault. She wants it. Get it for her.''
 
! style="font-weight: normal" | Collect all the armors in [[Shadow Raid]]. To complete this daily, you have to have played the job from start to finish.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Jacket]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Jacket's Night Out
 
! style="font-weight: normal" | ''Jacket wants you to go party downtown.''
 
! style="font-weight: normal" | Complete [[Nightclub]] using only melee weapons or throwables. To complete this daily, you have to have played the job from start to finish.{{color|negative|<br/>''Note: Requires actual team players, or playing without team bots. Playing with AI will not clear the side job.''}}
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Jacket of Invisibilty
 
! style="font-weight: normal" | ''With no cameras they don't see you coming. That's just how Jacket likes it.''
 
! style="font-weight: normal" | Destroy {{color|value|9}} cameras on [[Shadow Raid]] and complete it on Stealth, on the Very Hard difficulty or above.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Sokol]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Rush B
 
! style="font-weight: normal" | ''Hockey is fast. Russian hockey is faster.''
 
! style="font-weight: normal" | In the [[GO Bank]] heist, place a [[Trip mine (Payday 2)|tripmine]] in the bank vault within {{color|value|6}} minutes and {{color|value|30}} seconds. To complete this daily, you have to have played the job from start to finish.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Naked on the Ice
 
! style="font-weight: normal" | ''Sokol challenges you to show you've got what it takes.''
 
! style="font-weight: normal" | Complete the [[Birth of Sky]] or the [[Beneath the Mountain]] job with all members of your team using the [[Armors|Two-Piece Suit]] and the [[Perk Decks|Armorer]] perk deck, while also using no skills, on the OVERKILL difficulty or above. To complete this daily, you have to have played the job from start to finish.<br/>{{color|negative|''Note: Can be done with AI.''}}
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Bonnie]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Accumulate!
 
! style="font-weight: normal" | ''Bonnie wants more money. You know she'll spend it.''
 
! style="font-weight: normal" | Secure {{color|value|20}} bags of money.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Drinks on Me
 
! style="font-weight: normal" | ''Bonnie wants to share that sweet taste of whisky with the cops.''
 
! style="font-weight: normal" | Kill {{color|value|25}} enemies using the [[Rivertown Glen Bottle]] melee weapon.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Jiro]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Honorable Death
 
! style="font-weight: normal" | ''A cold execution is certainly cleaner than dying in a firefight.''
 
! style="font-weight: normal" | Dominate an enemy and kill them using a melee weapon. {{color|value|10}} times.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Ninja!
 
! style="font-weight: normal" | ''Jiro wants you to go medieval. Can you do it for him?''
 
! style="font-weight: normal" | Complete the [[Transport|Armoured Transport: Crossroads]] job using only melee and non-explosive throwable weapons. To complete this daily, you have to have played the job from start to finish.<br />
 
{{color|negative|''Note: Merely '''equipping''' an explosive weapon voids the requirements for this side job, even if it's not used at all.''}}
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Bodhi]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Bodhi's Bodies
 
! style="font-weight: normal" | ''Just a quick scan. Then another one. Then another, and another.''
 
! style="font-weight: normal" | Finish [[Boiling Point]] on OVERKILL in less than {{color|value|20}} minutes after scanning all {{color|value|4}} bodies. To complete this daily, you have to have played the job from start to finish.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | My Bodhi is Ready
 
! style="font-weight: normal" | ''Bodhi is collecting corpses. You don't need to know why - just bring him some.''
 
! style="font-weight: normal" | Bag {{color|value|10}} bodies.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Jimmy]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Nose Candy
 
! style="font-weight: normal" | ''Jimmy would like you to help refill his stash. No - he doesn't' use that much, but you know, for a rainy day, or the apocalypse.''
 
! style="font-weight: normal" | Secure {{color|value|10}} bags of [[Loot|Cocaine]].
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | New Taste
 
! style="font-weight: normal" | ''Jimmy wants you to bring him some more meth. No, lots more.''
 
! style="font-weight: normal" | Cook {{color|value|20}} bags of [[Loot|Meth]] in the [[Cook Off]] heist.
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Sydney]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Nu Muny
 
! style="font-weight: normal" | ''If you want to be sure it's genuine and proper, better make it yourself. Bring Sydney some money.''
 
! style="font-weight: normal" | Print money to a value of at least ${{color|value|1,000,000}} on [[Counterfeit (Payday 2)|Counterfeit]].
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Rattle My Bones
 
! style="font-weight: normal" | ''Sydney wants to see some snakes. Bring her a bunch.''
 
! style="font-weight: normal" | Collect {{color|value|10}} {{color|#8100FF|Purple Snake}} Gage [[Gage Mod Courier|packages]].
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Dragan]]
 
|- style="background-color: #7f2e31"
 
! style="font-weight: normal" | Only Room for One
 
! style="font-weight: normal" | ''Dragan doesn't like to be crowded in small spaces. Give him some room!''
 
! style="font-weight: normal" | Complete the [[GO Bank]] job on the OVERKILL difficulty or above, with a maximum of 1 person in the sewers at any one time, with all 4 crew members escaping via the sewers. To complete this challenge, you have to have played the heist from start to finish.
 
|- style="background-color: #5f6e3e"
 
! style="font-weight: normal" | Just Like The Old Days
 
! style="font-weight: normal" | ''Dragan says escape plans are for sissies. 'Let's just do it.' he says.''
 
! style="font-weight: normal" | Complete [[the Big Bank]] job securing all loot and using the default escape plan.<br />
 
{{color|negative|''Note: Only 16 bags need to be secured for the side job. This requires opening deposit boxes.''}}
 
|-
 
! style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | [[Rust]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Loud Enough?
 
! style="font-weight: normal" | ''You can ask a biker to be silent but you can't make him.''
 
! style="font-weight: normal" | Complete the [[Shadow Raid]] job on Death Wish difficulty or above, with all team members wearing the [[Armors|Improved Combined Tactical Vest]]. To complete this challenge, you have to have played the heist from start to finish.
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Cocaine Rush
 
! style="font-weight: normal" | ''Rust thinks it'd be a shame to see all that coke wasted. Quick, rush for it!''
 
! style="font-weight: normal" | On day 2 of the [[Hotline Miami]] job, reach the [[Enemies_(Payday_2)#Unique_Opponents|Commisar's{{sic}}]] saferoom before he can destroy any bags of cocaine, on the MAYHEM difficulty or above.<br />{{color|negative|''Note: You're allowed 3 minutes after breaking the first door to go upstairs, the time it takes for cocaine to be destroyed on Normal difficulty, not Mayhem.''}}
 
 
|}
 
|}
|-|General Tips=
 
* For tasks that require players to complete a number of missions offered by the same contractor, a mission is only considered "completed" for a player if played through from start to finish. (i.e. Joining in during the middle of a heist won't count towards this.)
 
* For various tasks, it may be easier and more efficient to play solo, especially for tasks that require killing Special enemies such as Shields and Snipers, since only the player who deals the killing blow will count towards completion.
 
* Especially when going solo, consider playing at a lower difficulty as it makes killing enemies easier and reduces the likelihood of you getting downed.
 
* Enemies killed using akimbo weapons will not count towards enemies killed with pistols.
 
|-|Farming=
 
* '''General weapon kills:''' Any mission when performed Loud should provide ample opportunities to kill hordes of enemies. Consider playing solo if your kills are being continuously taken by your fellow players. Also note that failing a heist or restarting a heist does not affect kills performed that meet the task criteria.
 
* '''Melee kills:''' Owing to the need to get up close and put oneself at risk, going for this task may need to be managed carefully. If you're playing with others, chances are that your allies will shoot and kill enemies from afar before you get within melee range. Maps where there are smaller passageways and less open areas, such as Hoxton Revenge, can provide lots of chances to melee kill an enemy or two in quick succession, but beware of charging headfirst into swarms. Alternatively, soloing stealth missions and melee killing guards is another option, albeit requiring nine heists with four guards per heist, unless stealth is broken.
 
* '''Cash/Money:''' Getting to the end of a mission and receiving rewards will be enough instead of clearing the entire mission. A sufficiently lucrative heist such as Hoxton Breakout will suffice.
 
* '''Sniper Kills:''' Hoxton Revenge on loud is a good map to farm snipers with as the FBI will periodically spawn them to surround the map. Other sniper-heavy maps include Mallcrasher and Hotline Miami, though the former spawns snipers less frequently and the latter is a more time-consuming two-day heist.
 
* '''Shield Kills:''' Shields can appear on any difficulty when going loud, making them less difficult to farm. Aside from their shield, Shields don't have much durability compared to other Specials and can be killed easily if you can get around their protection.
 
* '''Cloaker/Taser/Bulldozer Kills:''' Farming these special enemies is harder as the former two don't always spawn frequently enough, and while bulldozers do have designated spawns in some missions they can be very risky for a single player to attempt. Conversely, having multiple players team up against a dozer can be tricky to determine when to deal the finishing blow to count towards the task. The Cloaker/Taser's ability to disable a single player also makes farming these specials on solo rather difficult.
 
* '''Bain:''' Doing simple heists such as Jewelry Store will be enough, as well as chaining ECMs on Shadow Raid.
 
* '''Vlad:''' Not counting escape segments, Ukrainian Job can be accomplished quickly by charging into the store and applying shaped charges to the safes and stealing the tiara. Even without deploying ECMs, it's possible to steal the tiara and return to the escape van before the driver is forced to move the van. This also helps complete the "Let's Do Th.." achievement.
 
* '''Hector:''' Due to Hector's heists all lasting several days, expect to spend some time doing this task. The old method of farming Rats (blowing up the lab, burning the intel and killing the Mendozas without taking the loot) still works well for this purpose.
 
* '''The Dentist:''' Hoxton Revenge is an ideal heist if going solo as it only lasts a single day and doesn't require DLC purchase. If hosting, Hotline Miami and Hoxton Breakout are popular options, likely ensuring a team of non-AI players to help you out.
 
|-|Trivia=
 
*'''Rush B''' is a reference to a phrase commonly uttered in the ''{{w|Counter-Strike}}'' video game series, particularly in the map [[w:c:counterstrike:Dust2|Dust2]], to the point it has become [http://knowyourmeme.com/memes/rush-b memetic].
 
</tabber>
 
   
 
==Gage Spec Ops Challenges==
 
==Gage Spec Ops Challenges==
 
Available to owners of the [[Gage Spec Ops Pack]] are four special side jobs that, once completed, will award them with the DLC's mask components and a parts crate for the [[Arbiter]]. These side jobs have their own category and can only be completed once.
 
Available to owners of the [[Gage Spec Ops Pack]] are four special side jobs that, once completed, will award them with the DLC's mask components and a parts crate for the [[Arbiter]]. These side jobs have their own category and can only be completed once.
   
Although the heist requirement will differ, the Spec Ops challenges are practically the same, with all of them requiring the player to find a parts crate and two keys to complete. In each of the heists, the keys can be found on the first two days and the crate on the last, with the sole exception of Big Oil where both keys will spawn on Day 1.
+
Although the heist requirement will differ, the Spec Ops challenges are practically the same, with all of them requiring the player to find a parts crate and two keys to complete. In each of the heists, the keys can be found on the first two days and the crate on the last, with the sole exception of [[Big Oil]] where both keys will spawn on Day 1.
 
{| align="center" style="width:100%; text-align: center; color:white"
 
{| align="center" style="width:100%; text-align: center; color:white"
! class="navbox-header" style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="3" | Spec Ops Challenges
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
! width="20%" | Name
+
! width="15%" | Name
! width="50%" | Job Description
+
! width="35%" | Job Description
! width="30%" | Requirements
+
! width="35%" | Requirements
  +
! width="15%" | Rewards
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Chemical Weapons
 
! style="font-weight: normal" | Chemical Weapons
 
! style="font-weight: normal" | ''No, don't cook weapons grade meth. Just find the parts.''
 
! style="font-weight: normal" | ''No, don't cook weapons grade meth. Just find the parts.''
 
! style="font-weight: normal" | In the [[Rats]] job, find the weapon case and the two keys.
 
! style="font-weight: normal" | In the [[Rats]] job, find the weapon case and the two keys.
  +
! style="font-weight: normal" | [[Masks (Payday 2)#Gage Spec Ops Pack DLC|Bloody Bandana]] mask<br>[[Materials#Gage Spec Ops Pack DLC|Deep Army Green]] material<br>[[Patterns#Gage Spec Ops Pack DLC|Facepaint]] pattern<br>[[Arbiter#Unlocking|Weapon part]]
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Mic
 
! style="font-weight: normal" | ''The fine art of mixing weapons and politics. Time to cash in - get the parts.''
 
! style="font-weight: normal" | In the [[Framing Frame]] job, find the weapon case and the two keys.
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | War for Oil
 
! style="font-weight: normal" | War for Oil
 
! style="font-weight: normal" | ''Energy is the realm of big business. So are weapons. Make sure you find what you are looking for.''
 
! style="font-weight: normal" | ''Energy is the realm of big business. So are weapons. Make sure you find what you are looking for.''
 
! style="font-weight: normal" | In the [[Big Oil]] job, find the weapon case and the two keys.
 
! style="font-weight: normal" | In the [[Big Oil]] job, find the weapon case and the two keys.
  +
! style="font-weight: normal" | [[Masks (Payday 2)#Gage Spec Ops Pack DLC|Batshit Crazy]] mask<br>[[Materials#Gage Spec Ops Pack DLC|Ranger Black]] material<br>[[Patterns#Gage Spec Ops Pack DLC|Sight]] pattern<br>[[Arbiter#Unlocking|Weapon part]]
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Mic
  +
! style="font-weight: normal" | ''The fine art of mixing weapons and politics. Time to cash in - get the parts.''
  +
! style="font-weight: normal" | In the [[Framing Frame]] job, find the weapon case and the two keys.
  +
! style="font-weight: normal" | [[Masks (Payday 2)#Gage Spec Ops Pack DLC|Dark Legion]] mask<br>[[Materials#Gage Spec Ops Pack DLC|Digital Camo]] material<br>[[Patterns#Gage Spec Ops Pack DLC|Bullets]] pattern<br>[[Arbiter#Unlocking|Weapon part]]
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
! style="font-weight: normal" | Open Fire
 
! style="font-weight: normal" | Open Fire
 
! style="font-weight: normal" | ''Lots of guns for you to grab. Just make sure you find the parts - don't burn them.''
 
! style="font-weight: normal" | ''Lots of guns for you to grab. Just make sure you find the parts - don't burn them.''
 
! style="font-weight: normal" | In the [[Firestarter]] job, find the weapon case and the two keys.
 
! style="font-weight: normal" | In the [[Firestarter]] job, find the weapon case and the two keys.
  +
! style="font-weight: normal" | [[Masks (Payday 2)#Gage Spec Ops Pack DLC|A.W.O.L]] mask<br>[[Materials#Gage Spec Ops Pack DLC|Midnight Camo]] material<br>[[Patterns#Gage Spec Ops Pack DLC|Stripes]] pattern<br>[[Arbiter#Unlocking|Weapon part]]
 
|}
 
|}
   
 
==Aldstone's Heritage Missions==
 
==Aldstone's Heritage Missions==
Introduced with Update #153 are the Alstone's Heritage Side Jobs that unlocks several associated weapons once completed. Unlike the Gage Spec Ops side jobs, these only require attaining a specific number of kills with certain weapons.
+
Introduced in updates #153 and #154 are the Aldstone's Heritage Side Jobs that unlocks several associated weapons and masks once completed.
   
 
{| align="center" style="width:100%; text-align: center; color:white"
 
{| align="center" style="width:100%; text-align: center; color:white"
! class="navbox-header" style="font-size:110%; background-color:hsla(200, 100%, 50%, 0.5)" colspan="4" | Aldstone's Heritage Missions
 
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.5)"
 
! width="15%" | Name
 
! width="15%" | Name
! width="30%" | Job Description
+
! width="35%" | Job Description
! width="30%" | Requirements
+
! width="35%" | Requirements
! width="25%" | Unlocks
+
! width="15%" | Unlocks
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Knife Legislation</p>
+
! style="font-weight: normal" | Knife Legislation
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">''Bullets will run out - knives won't. All you need to do is to thrust the blades into your enemy and you'll stay alive.''</p>
+
! style="font-weight: normal" | ''Bullets will run out - knives won't. All you need to do is to thrust the blades into your enemy and you'll stay alive.''
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Kill {{color|value|10}} enemies using the [[Push Daggers]] melee weapon.</p>
+
! style="font-weight: normal" | Kill {{color|value|10}} enemies using the [[Push Daggers]] melee weapon.
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">'''Knife Legislation''' [[Safe House#Trophies|trophy]], [[Parabellum]], {{coin|6}}</p>
+
! style="font-weight: normal" | [[Parabellum]]<br>[[Safe House#Trophies|'''Friends in Close Quarters''']] trophy<br>{{Coin|6}}
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Prepare for War</p>
+
! style="font-weight: normal" | Prepare for War
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">''Parabellum meaning{{sic}} "Prepare for War". So carrying the Parabellum Pistol means you are always prepared, no matter what type of obstacle that might appear.''</p>
+
! style="font-weight: normal" | ''Parabellum meaning{{sic}} "Prepare for War". So carrying the Parabellum Pistol means you are always prepared, no matter what type of obstacle that might appear.''
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Kill {{color|value|50}} enemies using the [[Parabellum]] pistol.</p>
+
! style="font-weight: normal" | Kill {{color|value|50}} enemies using the [[Parabellum]] pistol.
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">'''Prepare for War''' [[Safe House#Trophies|trophy]], [[MP40]], {{coin|6}}</p>
+
! style="font-weight: normal" | [[MP40]]<br>[[Safe House#Trophies|'''A War Well-Fought''']] trophy<br>{{coin|6}}
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Rapid Retribution</p>
+
! style="font-weight: normal" | Rapid Retribution
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">''Raids are often crowded, so speed is of the essence. Combine high velocity with sharp sludges{{sic}} and you'll make a serious impact.''</p>
+
! style="font-weight: normal" | ''Raids are often crowded, so speed is of the essence. Combine high velocity with sharp sludges{{sic}} and you'll make a serious impact.''
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Kill {{color|value|100}} enemies using the [[MP40]] submachine gun.</p>
+
! style="font-weight: normal" | Kill {{color|value|100}} enemies using the [[MP40]] submachine gun.
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">'''Rapid Retribution''' [[Safe House#Trophies|trophy]], [[Galant]], {{coin|6}}</p>
+
! style="font-weight: normal" | [[Galant]]<br>[[Safe House#Trophies|'''Speed Talker''']] trophy<br>{{coin|6}}
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
 
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">The Control's Hundred Tab</p>
+
! style="font-weight: normal" | The Control's Hundred Tab
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">''The greatest battle implement ever devised. Show you{{sic}} skill and ferocity with this piece of American history.''</p>
+
! style="font-weight: normal" | ''The greatest battle implement ever devised. Show you{{sic}} skill and ferocity with this piece of American history.''
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">Kill {{color|value|200}} enemies using the [[Galant]] rifle.</p>
+
! style="font-weight: normal" | Kill {{color|value|200}} enemies using the [[Galant]] rifle.
! style="font-weight: normal" | <p style="margin-left:5px; margin-right:5px">'''The Control's Hundred Tab''' [[Safe House#Trophies|trophy]], {{coin|6}}</p>
+
! style="font-weight: normal" | [[Safe House#Trophies|'''Hero's Companion''']] trophy<br>{{coin|6}}
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | The Briefcase
  +
! style="font-weight: normal" | ''Aldstone asked us to locate an old gas mask used back in WW2, it recently was bought by a wealthy collector. Steal it from him before he leaves the country.''
  +
! style="font-weight: normal" | Finish the day 1{{sic}} of the [[Firestarter]] Job after having picked up the hidden brown briefcase.
  +
! style="font-weight: normal" | [[File:Kurgan's Gas Mask.png|96px|center|link=Masks (Payday 2)#Normal (Aldstone's Heritage)|Kurgan's Gas Mask]]
  +
[[Masks (Payday 2)#Normal (Aldstone's Heritage)|Kurgan's Gas Mask]]
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | The War Room
  +
! style="font-weight: normal" | ''Aldstone asked us to pick up something from the Museum. It's some sort of hat but he seemed really interested in it.''
  +
! style="font-weight: normal" | Kill {{color|value|200}} enemies with all players remaining inside the World War 2 exhibit room on [[The Diamond]] Heist on Overkill difficulty or above in one playthrough.
  +
! style="font-weight: normal" | [[File:Wolfgang's Cap.png|96px|center|link=Masks (Payday 2)#Normal (Aldstone's Heritage)|Wolfgang's Cap]]
  +
[[Masks (Payday 2)#Normal (Aldstone's Heritage)|Wolfgang's Cap]]
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Sommelier en Herbe
  +
! style="font-weight: normal" | ''Aldstone has found a collector with a WW2 beret, and he's willing to trade it for something equally rare and valuable.''
  +
! style="font-weight: normal" | Finish day 3 of the [[Framing Frame]] Heist in stealth, having stolen the antique bottle of wine.
  +
! style="font-weight: normal" | [[File:Sterling's Beret.png|96px|center|link=Masks (Payday 2)#Normal (Aldstone's Heritage)|Sterling's Beret]]
  +
[[Masks (Payday 2)#Normal (Aldstone's Heritage)|Sterling's Beret]]
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | The Historical Reports
  +
! style="font-weight: normal" | ''Aldstone is trying to track down and{{sic}} old WW2 artifact, we need to help him find some old documents that may lead us to it.''
  +
! style="font-weight: normal" | Find the war documents ({{color|value|0/5}}) in safety deposit boxes.<br>''{{color|negative|The highest droprate is on Big Bank and Transport heists. Due to a bug in the lootdistribution chances are very low for this one on GO Bank and Bank Heist.}}''
  +
! style="font-weight: normal" | [[File:Rivet's Bandana.png|96px|center|link=Masks (Payday 2)#Normal (Aldstone's Heritage)|Rivet's Bandana]]
  +
[[Masks (Payday 2)#Normal (Aldstone's Heritage)|Rivet's Bandana]]
 
|}
 
|}
   
  +
==CrimeFest 2017 Missions==
==Potential Weekly Challenges==
 
  +
{{Quote|[[Jacket]] has found something that you might like, but to get it, you will have to jump through a couple of hoops.|The missions' description.}}
<tabber>Achievements=
 
  +
As the [[PAYDAY 2 Community Events#Locke and Load|Locke and Load/CrimeFest 2017]] event only updated every other day, side jobs for finding hidden folders in various heists were added on the updates, the riddles containing the solutions for which released the next day, revealed by clicking on a tape recorder hidden on the website page (hinted at by the job descriptions). However, the side jobs did not explicitly require the riddles to be completed, and could be solved just going off the names alone.
{{Achievement|Big Deal|jpg|On day 2 of the [[Framing Frame]] job, trade 9 paintings.}}
 
  +
{{Quote|The Elephant has a lot riding on the Framing Frame job. Leave no room for error. Trade nine paintings.|Description}}
 
  +
The side jobs were removed after the event, leaving the weapon mod rewards only obtainable via buying them with [[continental coins]].
----
 
  +
{{Achievement|Tabula Rasa|jpg|In the [[Hoxton Breakout]] job, complete the heist on OVERKILL difficulty or above with each crew member using no skills, wearing [[Armor#Two-Piece Suit|suits]], wielding [[Golden AK.762]] rifles and [[Chicago Typewriter]] submachine guns. Unlocks a new skill slot.}}
 
  +
<tabber>Day 1=
{{Quote|The press will be watching the Hoxton trial, so there will be eyes on his breakout. Do it with style. No skills, sharp suits, Golden AK.762's and Chicago Typewriters. Oh, and OVERKILL style too.|Description}}
 
  +
{| align="center" style="width:100%; text-align: center; color:white"
----
 
  +
! class="navbox-header" style="background-color:hsla(200, 100%, 50%, 0.5)" width="20%" | Name
{{Achievement|It's Getting Hot in Here|jpg|In the [[Firestarter]] job, complete day 3 with you and your crew staying inside the vault while all of the money burns out on the Death Wish difficulty or above.}}
 
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Requirements
{{Quote|In Firestarter Day 3, I want to make sure that not a single dollar is recoverable. The whole crew must remain in the vault until all the money is burnt. On Deathwish.|Description}}
 
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Unlocks
----
 
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
{{Achievement|Doctor Miserable|jpg|On day 2 of the [[Big Oil]] job, complete the heist with the last engine being correct on the OVERKILL difficulty or above.}}
 
  +
! style="font-weight: normal" | Riddle 1: Flight
{{Quote|Don't tip your hand to the Professor during Big Oil (Day 2). Make sure the last engine you haul out is the correct one, and do it OVERKILL.|Description}}
 
  +
! style="font-weight: normal" | Solve the riddle found on day 2 of the Locke & Load Event website.
----
 
  +
! style="font-weight: normal" | [[File:Custom Assault Frame.png|center|96px|link=Custom Assault Frame|Custom Assault Frame]]
{{Achievement|Impossible, It Can't Be. Is It?|jpg|Secure the rare [[Loot#Loot bag values|Almir’s Toast]].}}
 
  +
[[Custom Assault Frame]]
{{Quote|God knows why, but someone is willing to pay big bucks for Almir's Toast. I'm not going to complain. Get into White Xmas and secure that out of there.|Description}}
 
  +
|}
----
 
  +
'''Riddle:'''<br>
{{Achievement|Sewer Rats|jpg|In the [[GO Bank]] job, complete the heist having secured all bags of cash via the sewers on the OVERKILL difficulty or above.}}
 
  +
''It -- is safe in a garage -- a mist the smell of cordite -- with the deceivers''
{{Quote|We want to haul every bag of cash out of the GO Bank on OVERKILL or harder, but stay out of the eye of any press choppers. Use the sewers only.|Description}}
 
  +
----
 
  +
'''Riddle Solution:'''<br>
{{Achievement|Looting in the Dark|jpg|Complete the [[Murky Station]] job by finding and securing all loot without killing anyone on the OVERKILL difficulty or above.}}
 
  +
The hidden folder is in [[Firestarter]] Day 1, on top of a baggage cart outside the left side of the airport building.
{{Quote|Jimmy is all high on blow and has his mind set on "glorifious swagger stuff" as he screams in a drug frenzy without a seeming end. Murky Station is full of loot. So get it, get out and don't kill anyone.|Description}}
 
  +
|-|Mask rewards=
 
  +
The mission's name indicated that the heist would involve aircraft.
<gallery columns="4" captionalign="center" captionsize="large" hideaddbutton="true" widths="128" orientation="portrait" bordercolor="transparent" bordersize="none" captiontextcolor="#8e8e8e" position="center">
 
  +
The Dillenger Death Mask.png|{{Mask tooltip|Dillinger Death Mask, The|color=infamous|Dillinger-fullcolor.jpg|John Herbert Dillinger was a famous American bank robber.|His gang robbed two dozen banks and even four police stations.|Dillinger himself escaped jail twice and was widely known as one of the meanest motherfuckers in the depression-era United States.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$61,250
 
  +
"Safe in a garage" may refer to the garages that contain the Mendoza weapons, or alternatively the safe in the airport building.
Anonymous.png|{{Mask tooltip|Anonymous|color=infamous|anonymous-fullcolor.jpg|Don the mask, become anonymous and do as you wish.|Do it because you mean it, do it because you were told to, or do it for the lulz.|Do all the things that regular society will not allow you. Like robbing a bank.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$45,000
 
  +
The Cthulu.png|{{Mask tooltip|Cthulhu|color=infamous|Cthulhu.jpg|A mask with a hideous appearance, the very face of terror.|They say that an evil beast has many names. That must be why this beast is known as Tulu, Clulu, Clooloo, Cthulu, C'thulhu, Cighulu, Cathulu, C'thlu among other names,|Part human, part octopus and part dragon, this is one of the greatest evils known to man.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$55,000
 
  +
"The smell of cordite" refers to the smell of burnt gun propellant. The heist involves stealing and/or burning loaded rifles.
mask23.png|{{Mask tooltip|Grin, The|color=infamous|grin-fullcolor.jpg|There once was a man and his brother.|Together, they owned a successful company.|One day, the man and his brother temporarily only had one client. The client got cold feet and wanted out. Rather than simply pulling out and having to pay a fine for breach of contract, the client starved the man and his brother's company to death.|The Man and his brother lost everything, and it is said that this mask was the very image of the man's facial expression the day that he went mad.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$55,000
 
  +
wolfnopattern.png|{{Mask tooltip|Wolf Begins|color=infamous|WolfBegins.jpg|This is a clean version of the iconic Wolf mask,before it was painted.|Never liked how the original one turned out? This is your chance to change history.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$61,250
 
  +
"With the deceivers" likely refers to [[Hector]], also known as "the rat".
dallasnopattern.png|{{Mask tooltip|Dallas Begins|color=infamous|DallasBegins-fullcolor.jpg|This is a clean version of the iconic Dallas mask,before it was painted.|Never liked how the original one turned out? This is your chance to change history.|{{color|infamous|'''THIS IS AN INFAMOUS ITEM!'''}}}}<br>$67,500
 
  +
|-|Day 3=
</gallery>
 
  +
{| align="center" style="width:100%; text-align: center; color:white"
</tabber>
 
  +
! class="navbox-header" style="background-color:hsla(200, 100%, 50%, 0.5)" width="20%" | Name
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Requirements
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Unlocks
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Riddle 2: Honor
  +
! style="font-weight: normal" | Solve the riddle found on day 4 of the Locke & Load Event website.
  +
! style="font-weight: normal" | [[File:Custom Built Frame.png|center|96px|link=Custom Built Frame|Custom Built Frame]]
  +
[[Custom Built Frame]]
  +
|}
  +
'''Riddle:'''<br>
  +
''-- At the feet of -- Owl -- Yak -- Owl -- Rhinoceros -- Owl -- Iguana''
  +
  +
'''Riddle Solution:'''<br>
  +
The hidden folder is in the samurai armor vault in [[Shadow Raid]], on the top shelf immediately to the left when entering.
  +
  +
The mission's name pointed towards the samurai armor, as the samurai followed a code of honor.
  +
  +
The first letters of the animals, "O-Y-O-R-O-I", refers to {{w|Ō-yoroi|early samurai armor}}.
  +
|-|Day 5=
  +
{| align="center" style="width:100%; text-align: center; color:white"
  +
! class="navbox-header" style="background-color:hsla(200, 100%, 50%, 0.5)" width="20%" | Name
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Requirements
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Unlocks
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Riddle 3: Nag A Ram
  +
! style="font-weight: normal" | Solve the riddle found on day 6 of the Locke & Load Event website.
  +
! style="font-weight: normal" | [[File:Custom Milled Barrel.png|center|96px|Custom Milled Barrel]]
  +
Custom Milled Barrel
  +
|}
  +
'''Riddle:'''<br>
  +
''Thinks beside a pot''
  +
  +
'''Riddle Solution:'''<br>
  +
The hidden folder is in the [[Bank Heist|Bank Heist: Deposit]] job, between the books on top of the bookshelf across from the bank manager's office.
  +
  +
The mission's name is an anagram of the word "anagram", hinting that the heist is a variation of another heist. It may also refer to [[Bain]]'s constant nagging for the "ram", the [[Drills#Drill types|thermal drill]] used to breach the vault, that the Bank Heists are known for.
  +
  +
The riddle is an anagram for "Bank Heist Deposit".
  +
  +
An alternate interpretation of the mission name is that it can be scrambled into "managar", referring to the bank manager.
  +
|-|Day 7=
  +
{| align="center" style="width:100%; text-align: center; color:white"
  +
! class="navbox-header" style="background-color:hsla(200, 100%, 50%, 0.5)" width="20%" | Name
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Requirements
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Unlocks
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Riddle 4: Knowledge Is Power
  +
! style="font-weight: normal" | Solve the riddle found on day 8 of the Locke & Load Event website.
  +
! style="font-weight: normal" | [[File:Custom Titanium Frame.png|center|96px|Custom Titanium Frame]]
  +
Custom Titanium Frame
  +
|}
  +
'''Riddle:'''<br>
  +
''-- Hydrogen -- Eliiite -- 40 --''
  +
  +
'''Riddle Solution:'''<br>
  +
The hidden folder is in [[Big Oil]] Day 2, in the left laboratory on the table closest to the whiteboard, behind the muriatic acid jug.
  +
  +
"Knowledge" refers to [[Minor characters (Payday 2)#Mr. Rossy|Mr. Rossy's]] research and experimentation on cold fusion.
  +
  +
"Power" refers to political power, the goal of most of [[The Elephant]]'s jobs.
  +
  +
The riddle refers to the whiteboard the folder's table is next to, which reads:
  +
  +
''Reminder<br>CASID: 1333-740<br>equals Hydrogen!''
  +
|-|Day 9=
  +
{| align="center" style="width:100%; text-align: center; color:white"
  +
! class="navbox-header" style="background-color:hsla(200, 100%, 50%, 0.5)" width="20%" | Name
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Requirements
  +
! style="background-color:hsla(200, 100%, 50%, 0.5)" width="40%" | Unlocks
  +
|- style="background-color:hsla(200, 100%, 50%, 0.25)"
  +
! style="font-weight: normal" | Riddle 5: Silence
  +
! style="font-weight: normal" | Solve the riddle found on day 10 of the Locke & Load Event website.
  +
! style="font-weight: normal" | [[File:Custom Reinforced Frame.png|center|96px|link=Custom Reinforced Frame|Custom Reinforced Frame]]
  +
[[Custom Reinforced Frame]]
  +
|}
  +
'''Riddle:'''<br>
  +
''Where there is eyes in the sky,<br>Where sparkles and noises guide.<br>It lays in wait nigh<br>A work of pride.''
  +
  +
'''Riddle Solution:'''<br>
  +
The hidden folder is in [[Murky Station]], on top of the crate on the forklift between train cars 05 and 06.
  +
  +
The riddle's name hinted that the folder would be in a stealth-only heist.
  +
  +
"Eyes in the sky" refers to the drone cameras in the mission.
  +
  +
"Where sparkles and noises guide" refers to the markers for the equipment needed for accessing the loot in the train cars, e.g. thermite paste is marked with a civilian working with a saw.
   
  +
"It lays in wait nigh a work of pride" likely refers to the forklift.
==Potential Monthly Jobs==
 
<tabber>Monthly Jobs=
 
'''Shadow Dance:''' Complete the [[Shadow Raid]] on OVERKILL or above using only AMCAR Rifle, Chimano 88 pistol, the Two-piece Suit and no skills.
 
{{Quote|Just like old people shadow dances to their favorite song played from a grammophone, heisters bring out their first kit to remember the old times.|Description}}
 
----
 
'''Nostalgia:''' Complete the Firestarter job on OVERKILL or above using only AMCAR Rifle, Chimano 88 pistol, the Two-piece Suit and no skills.
 
{{Quote|Nostalgic people prefer to only think about what was good back in the day, easily forgetting the bad days. Like when you're robbing a bank with shoddy weapons and poor armor.|Description}}
 
----
 
'''Old Memories:''' Complete the Rats job on OVERKILL or above using only AMCAR Rifle, Chimano 88 Pistol, the Two-piece Suit and no skills.
 
{{Quote|Dallas is thinking about the good old days and he would appreciate it if you did that too.|Description}}
 
----
 
{{Achievement|Kiss the Chef|jpg|In the [[Cook Off]] job, cook 25 bags of meth on the OVERKILL difficulty or above.}}
 
{{Quote|Cooking can be relaxing as hell. Hanging out at the stove and stir up some good stuff that's just gonna be so darn tasty. Just add a bit of hydrochloric acid and get a whiff of that fantastic stew.|Description}}
 
 
</tabber>
 
</tabber>
==Update Log==
 
*[[Achievements (Payday 2)#Hotfix 97.4|Update #97.4]] and Day 6 of the Spring Break event added several [[Achievements (Payday 2)#Spring Break Event|additional achievements]] to this feature.
 
*[[PC update history (Payday 2)#Update #68|Update #68]] added non-achievement goals to the dailies roster.
 
*[[PC update history (Payday 2)#Update .2393|Update #93]] added '''Monthly Side Jobs'''.
 
*[[PC update history (Payday 2)#Update .23110|Update #110]] introduced the Safehouse Daily side jobs that can be completed for Continental Coins.
 
*The [[Gage Spec Ops Pack]] added four special Spec Ops Challenges on November 24, 2016.
 
   
==Trivia==
+
==Notes==
  +
*A list of all replayable Side Jobs and the current Side Jobs can be found [http://pd2tools.com/sidejobs here].
* This system resembles the [[Challenges]] system from [[PAYDAY: The Heist]].
 
  +
*The game pulls the current side jobs from [http://www.overkillsoftware.com/ovk-media/stats/pd2missions.json this webpage].
* The Mellon side job's description references the [http://knowyourmeme.com/memes/one-does-not-simply-walk-into-mordor One Does Not Simply meme], based on a line from the [[wikipedia:The Lord of the Rings: The Fellowship of the Ring|''The Lord of the Rings: The Fellowship of the Ring'']] film. This is in-line with the numerous other references to [[wikipedia:The Lord of the Rings|''The Lord of the Rings'']] the [[Achievements (Payday 2)#Hotfix 97.4|Mellon]] achievement makes.
 
  +
*The player has the ability to complete Side Jobs even if [[Mutators]] are on.
* You can find the Side Jobs online [http://www.overkillsoftware.com/ovk-media/stats/pd2missions.json here], the same location the game pulls it from.
 
   
 
==Video==
 
==Video==

Revision as of 03:00, 15 October 2019

Side Jobs are, as the name implies, smaller mini-objectives for the players to strive to accomplish while playing through the regular heists in PAYDAY 2. Side Jobs were introduced on Day 2 of Spring Break as a community reward for accumulating 200,000 gallons of hype fuel during the Hype Train event. The system is resemblant of the Challenges system from PAYDAY: The Heist.

Overview

The Side Jobs feature rewards players for successfully completing specified achievements, or repeating the acquisition process of said achievements if they have been unlocked beforehand. 

There's a distinction between day jobs, weekly jobs, and monthly jobs;

  • Daily challenges, usually less difficult achievements, award players with cash and random mod for the weapon of their choice.
  • Daily safehouse challenges award players with 6 continental coins.
  • Weekly challenges, usually fairly difficult achievements, will award players with cash and a pre-defined Infamy item. Note these can only be infamous items gained from card drops, not the items gained from progressing on the Infamy grid.
  • Monthly challenges, all involving completing a particularly tough challenge, will award players with choosing between either a Stat Boost, a modification that grants a marginal boost to a weapon's performance, or a Team Boost, a modification that increases the amount of money and XP everyone in the lobby gets.

As the names suggests, each daily job can only be done once per day, weekly jobs once per week, and monthly jobs once per month. It does not matter at what time of the day/week the jobs were completed, a new one will become available starting the next increment of time.

Claiming the Reward

If you've completed a challenge, during the day ending screen it will read 'Side Job completed! Go to Crime.Net to claim your rewards' (safe house dailies excluded). A cheering sound effect will be played based on the requirements of the challenge. e.g. Stealing all the weapons in Firestarter will trigger the sound when all loot bags are secured, while completing a designated number of contractor jobs will trigger the sound during the completion screen. Daily safehouse challenges won't require you to redeem them, they will automatically give their reward upon completion.
Note: The Stealth Bonus screen has higher priority, so if finished in stealth, only the sound can be heard.

After this if you load Crime.Net (both offline or online), click the Side Job button and go to the completed job (it will be orange);

  • Click on the money icon to claim the money (20k for daily and 140k for weekly)
  • Daily: Clicking the weapon mod button will give a new screen where you can scroll between the various weapon categories, the actual weapon for which to roll for an item, and then from which DLC you want an item drop (the base game displaying as 'Normal'), or you can leave that unspecified ('All').
  • Weekly: Click on the mask icon to get the shown mask
  • Monthly: Click on the Stat Boost icon or Team Boost icon to get the respective boost mod

Notes:

  • Only card and The Butcher Mod Pack 2 items can drop, not achievement unlockables or those gained from Gage packages.
  • The max 2 limit from regular card drops does NOT apply to this reward system. However, weapon mods that have not reached 2 or more in stock seem to have higher chances and will drop before weapons mods that are in surplus.
  • You can only pick items for weapons you have currently unlocked. Do avoid cashing in your mod reward if you've just recently gone Infamous, or request a mod for one of the few reputation 0 weapons provided by various DLCs, if you own any.
  • It is possible to force the game to reward certain specific weapon mods as a daily reward, instead of receiving a random mod. For example, most weapons allow a drop from the Armored Transport DLC; this will always be the See More Sight on non-Transport weaponry. Additionally, requesting a Butcher Mod on any sniper rifle will always reward an LED Combo.

Daily Side Jobs

General Tips

  • For various tasks, it may be easier and more efficient to play solo, especially for tasks that require killing special enemies, since only the player who deals the killing blow will count towards completion.
  • Especially when going solo, consider playing at a lower difficulty as it makes killing enemies easier and reduces the likelihood of you getting downed.
  • For Side Jobs that require killing many enemies, any mission when performed Loud should provide ample opportunities to kill hordes of enemies. Consider playing solo if your kills are being continuously taken by your fellow players. Also note that failing a heist or restarting a heist does not affect kills performed that meet the task criteria.

Specific Jobs

  • Bain It Up!
    Heist completions can be easily farmed by ECM rushing Jewelry Store and Shadow Raid.
  • Build a Raft of Shields
    Shields can appear on any difficulty when going loud, making them less difficult to farm. Aside from their shield, Shields don't have much durability compared to other Specials and can be killed easily if you can get around their protection.
  • Bulldozer / Greased Lighting / Into the Dark
    Farming these side jobs' respective special enemies is harder as the latter two don't always spawn frequently enough, and while Bulldozers do have designated spawns in some missions they can be very risky for a single player to attempt. Conversely, having multiple players team up against a dozer can be tricky to determine when to deal the finishing blow to count towards the task. The Cloaker/Taser's ability to disable a single player also makes farming these specials in solo rather difficult.
  • CQC Practice / Target Practice: Melee Weapon
    Owing to the need to get up close and put oneself at risk, going for this task may need to be managed carefully. If you're playing with others, chances are that your allies will shoot and kill enemies from afar before you get within melee range. Maps where there are smaller passageways and less open areas, such as Hoxton Revenge, can provide lots of chances to melee kill an enemy or two in quick succession, but beware of charging headfirst into swarms. Alternatively, soloing stealth missions and melee killing guards is another option, but will require playing many heists as only four guards can be killed before the alarm goes off, unless stealth is broken or pagers are not an issue, as in Nightclub.
  • Dentist Appointment!
    Hoxton Revenge is an ideal heist if going solo as it only lasts a single day and doesn't require DLC purchase. If hosting, Hotline Miami and Hoxton Breakout are popular options, likely ensuring a team of non-AI players to help you out.
  • Dr. Evil
    This side job requires making 37 bags on Normal, 19 on Hard, 14 on Very Hard, 9 on Overkill, 6 on Mayhem, 5 on Death Wish, and 4 on Death Sentence.
  • Earn Some Pocket Money / For the Pension Fund
    Getting to the end of a mission and receiving rewards will be enough instead of clearing the entire mission. A sufficiently lucrative heist such as Hoxton Breakout will suffice.
  • Full Throttle
    A crew of at least 2 human players is recommended, to get past welding objectives faster and to help up other crew members quickly. It is almost required for at least one of the crew to have Inspire aced to not only speed up the run to the front of the train, but also to swiftly help up downed crew members. Acing Close By/Lock N' Load is a good idea to deal with nuisance enemies while still keeping up the fast pace. Wearing armor heavier than the Heavy Ballistic Vest is strongly recommended against.
    The enemies that spawn can mostly be avoided, unless they are directly in the path towards a door. Snipers and turrets only pose significant threat when a crew member is downed or the crew needs to weld open a door, and can otherwise be ignored.
    The Biker Boss at the front end of the train can only take up to 800 damage per shot, making the Thanatos .50 cal and HRL-7 extremely ineffective at killing her. The best way to deal with her quickly is to pair a high damage-per-second weapon with aced Swan Song, for example the Akimbo Krinkov.
  • Guessing Game
    Play on Normal difficulty so that there are only three to four boxes to choose from, as opposed to four to five. Because the two correct wires are randomized, the probability of correctly guessing which two wires to cut is ~33.3% if there are three boxes, and ~16.7% if there are four.
  • Hector Begs You For Mercy
    Due to Hector's heists all lasting several days, expect to spend some time doing this task. The old method of farming Rats (blowing up the lab, burning the intel and killing the Mendozas without taking the loot) still works well for this purpose.
  • Mellon
    The rings only spawn in the buildings and have 31 (of which 30 known) spawn locations. For their exact locations, consult this guide.
  • Overdose
    The crates in the basement can contain, among its other contents, meth ingredients. To maximize the amount of ingredients in the crates, there are two crates that need to be opened in a specific order: A flat, square, dark crate between an identical one and a light, rectangular crate on the side of the basement opposite of the scanner, and another flat crate in a corner near the scanner. The former crate needs to be opened before any other crate in the basement, and the latter crate needs to be opened after every other crate in the basement is opened. Doing this should yield at least four sets of meth ingredients.
    Note that even the above alone is not enough to guarantee enough meth for the side job, as if there is only one set of ingredients around the meth lab, the players going for this achievement will have to open the "first open" crate later to try for a 5th meth bag in the basement, which has a small chance of succeeding.
  • Sniperino
    Hoxton Revenge on loud is a good map to farm Snipers with as the FBI will periodically spawn them to surround the map, and Panic Room is also a good choice due to the large amount of Snipers that spawn after lighting the flare. Other sniper-heavy maps include Mallcrasher and Hotline Miami, though the former spawns snipers less frequently and the latter is a more time-consuming two-day heist.
  • There Was a Car ?!
    First and foremost, attempting this on a lower difficulty is highly recommended, as the high concentration of enemies and snipers combined with having to move very heavy bags can make this difficult even on Normal. Further, players should equip themselves to deal with SWAT van turrets as it may be necessary to eliminate one or more along the way.
    The heist can be completed as usual aside from avoiding the Longfellow, with players even using the forklifts as desired. Upon reaching the gate, there are two ways to progress: on foot, or by forklift. Players proceeding on foot have the comfort of moving as a unit and use of all four guns, along with freedom to place health and ammo bags. On the other hand, multiple forklifts can speed up the process significantly, leaving the drivers exposed but able to carry three loot bags on the forks and any other players on the back. A well co-ordinated team may even be able to drive the forklifts in reverse, allowing the passenger on the back to fire forwards.
    Regardless of approach, players should take care moving along the paths, making sure to avoid the SWAT van if possible or simply eliminate it with high power weaponry. After finally reaching the train, players can end the heist as usual.
  • They Don't Pay Us Enough
    Attempting this on a lower difficulty is recommended due to the time-consuming nature of hunting all the loot and the extra crowbar spawns. Crews should attempt a co-ordinated and rigorous sweep of the entire map, with the priority on seeking crowbars and opening all the containers and warehouse cages. Care should be taken to ensure that bags aren't taken back by the cops - the best options are either to load them into a vehicle or to place them in the alleyway towards the escape, as cops will not leave the yard to collect them.
    Multiple trips will be necessary in order to bring all the bags to the escape, the crew will have to decide how to proceed but clearly the Longfellow is the easiest vehicle to take on multiple trips. Choosing to eliminate the SWAT vans may be a wise move.
  • Vlad is Mad!
    Not counting escape segments, Ukrainian Job can be accomplished quickly by charging into the store and applying shaped charges to the safes and stealing the tiara. Even without deploying ECMs, it's possible to steal the tiara and return to the escape van before the driver is forced to move the van. This also helps complete the "Let's Do Th..." achievement/side job.

  • All the Gold in Brooklyn is a reference to the Larry Gatlin & the Gatlin Brothers song All the Gold in California.
  • Caribbean Pirate is a reference to the Disney movie franchise Pirates of the Caribbean.
  • Diamonds are Forever is a reference to the James Bond novel and film of the same name.
  • Doctor Fantastic is likely a reference to the Marvel character Dr. Reed Richards, a.k.a. Mister Fantastic of the Fantastic Four. He is a doctorate and a scientist who invents many high-tech devices, similar to the fusion engine stolen in Big Oil.
  • Dr. Evil is a reference to the antagonist from the Austin Powers film series.
  • Hazzard County likely refers to the fictional county in the American TV series The Dukes of Hazzard.
  • High Times is a magazine devoted to the publication of cannabis. It's also a pun on "high tides".
  • Lord of War is a reference to the film of the same name, which is about an illegal arms dealer.
  • Mellon is a reference to The Lord of the Rings, the rings based on the Rings of Power. Without the Cleaner skill aced, they're worth $1,954, the year The Lord of the Rings came out, and having to acquire 9 rings is a reference to how 9 of the Rings of Power were intended for man. On the rings are Elvish inscriptions reading "One gang to rule them all in the hunt for riches and glory," referencing the inscription on the One Ring, "One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them." Additionally, "mellon" is the Elvish word for "friend", and the ring assets in the files are named "material_onering".
  • Phantom of the Gallery likely refers to one of many adaptations of the 1910 novel The Phantom of the Opera.
  • Saint Francis is apparently a mission given by John Wick, with most of Bain's lines regarding the achievement referencing him. Wick, from Bain's lines, wants the two punks required for the side job to be brought to the Safe House so he can torture them, on the grounds of them having abused a dog, evidenced by the achievement icon and its side job description.
    • If the punks are killed mid-heist, Bain will say that Wick will be disappointed that he couldn't take care of them himself, bizarrely even if John Wick is the one who killed them.
    • Even though it's heavily implied that John Wick will torture and kill them after the heist and most if not all of the player characters and Bain show disgust for them, killing the two at the bank will impose the usual cleaner penalty.
  • The description of Silent Smash-up may be a reference to the 1978 film Dawn of the Dead or its 2004 remake, which take place primarily in shopping malls.
  • Speedlock Holmes is a pun on Sherlock Holmes, a fictional detective found in novels and short stories which have been adapted many times for stage, radio, TV as well as movies.
  • The First Line is likely a reference to the first forward line in the game of ice hockey.
  • Yeah He's a Gold Digger is a reference to Kanye West's song "Gold Digger".
  • You Shall Not Pass! is a quote by Gandalf in The Lord of the Rings: The Fellowship of the Ring film.
  • You Should Have Put a Ring on It are lyrics to Beyonce's song "Single Ladies (Put a Ring on It)".
  • I Am the One Who Knocks is a Breaking Bad reference, being a quote from protagonist Walter White. Full Measure is also a reference to the show, as there is an episode with the same name and the supporting character Mike Ehrmantraut has a "No more half measures" speech which has become quite popular among the fan base.

  • Safe House Dailies

    There are 30 potential dailies in the Safe House. Each heister has 2 variations, though for Hoxton and Dragan, one of these is unavailable.

    Note: Unavailable dailies are marked red. Dailies with an increased chance of appearing appear in green.

    Weekly Side Jobs

    • Sewer Rats:
      The sewer escape required for the side job only triggers under certain circumstances, which are: all loot has been loaded stealthily, but the alarm sounds; if the loot cage has been lifted, regardless of if loot is inside; or if the pilot crashes the plane. Since the first disqualifies players (i.e. all loot is required) it is best completed by deploying the balloon as soon as the cage is built, sending it with no bags inside. Note that the cage needs at least one bag in it to be able to raise the balloon, therefore remove the bag immediately after raising the balloon. Although this achievement can be done loud, players may wish to stealth up until the point all of the bags have been removed from the vault, then the alarm needs to be raised (either don't answer the phone when it rings or run through the vault lasers).
      After the pickup is made, the correct manhole will be highlighted and players must move bags towards it. Due to the difficult escape conditions, it is highly recommended players move the bags into the sewers before entering; a player entering the manhole cover triggers the escape timer, so players should plan accordingly.
      Players should preferably start moving at the very end of an assault to minimize resistance. Depending strongly on the map's spawns, players will have to move all the money bag spawns through a maze of varying length and difficulty, and may have to bypass a cage door. As players only have around three minutes to load the loot and escape, one player should consider running ahead with light armor to locate the escape.
      In order to complete the side job, all the money loot bags must be secured to the van loot bag drop zone within the escape zone before the escape is initiated, because the bags carried with the players during the escape moment don't count towards this achievement. Special attention should be kept on the proper loot dropping due the very stressful situation when just few seconds are left to finish the heist while the players are dropping the last loot bags.
    • We Are All Professionals:
      Acting as more of a chore than a challenge, this side job requires a much more vigilant stealth approach than usual, and often means sacrificing a large amount of the loot to escape before a hostage calls the police. The trophy is significantly easier when attempted with basic Stockholm Syndrome, aced ECM Specialist, and an OVE9000 saw with the Silent Motor equipped. Taking great care to case the bank for cameras and guards, players must ECM rush the bank with utmost precision, by killing guards, controlling civilians, and breaking cameras without smashing any windows or killing any innocents.
      Answering any pagers and tying all civilians, players must swiftly move all hostages to the rear of the bank and out of sight. With the hostages moved and windows unbroken, civilians will only panic once they enter the bank and see it is empty; should they keep spawning and entering, a player with Stockholm Syndrome should routinely terrify any untied civilians. The bank's guards and investigating officers may drop additional cable ties, which can alleviate this or even remove the need for rigorous shouting.
      Acquiring the cards and answering the phone, the heist thus continues as usual for stealth. When the GenSec and/or police arrive, they should enter the bank as normal provided no external broken cameras are visible. Regardless, players should take care killing them, doing so with tact and bagging the corpses immediately to prevent civilians seeing. Once the vault is open, boxes should be opened as fast as possible and, once a bag of loot is found, players should dash to the van before the alarm can be raised.

  • 12 Angry Minutes is a reference to the film 12 Angry Men.
  • We Are All Professionals is a reference to the film Léon: The Professional, where the main character, Léon, refuses to kill women and children in his line of work.
  • We're Gonna Need a Bigger Boat is a reference to the line "You're gonna need a bigger boat" from the 1975 film Jaws.

  • Monthly Side Jobs

    Name Job Description Requirements
    Classic Crime Spree "Y'know, sometimes I miss the days when all we had was basic, half-crap gear and our own damn hands to get shit done." Complete a Crime Spree of rank 100 or above, with all heisters using the AMCAR rifle, Chimano 88 pistol, and no skills. To complete this challenge, you have to have played the heist from start to end.
    Kiss the Chef Cooking can be relaxing as hell. Hanging out at the stove and stir up some good stuff that's just gonna be so darn tasty. Just add a bit of hydrochloric acid and get a whiff of that fantastic stew. In the Cook Off job, cook 25 bags of meth on the OVERKILL difficulty or above.
    Nostalgia Nostalgic people prefer to only think about what was good back in the day, easily forgetting the bad days. Like when you're robbing a bank with shoddy weapons and poor armor. Complete the Firestarter job on OVERKILL or above with your crew using only the AMCAR Rifle, Chimano 88 Pistol, the Two-piece Suit and no skills.
    Old Memories Dallas is thinking about the good old days and he would appreciate it if you did that too. Complete the Rats job on OVERKILL or above using only the AMCAR Rifle, Chimano 88 Pistol, the Two-piece Suit and no skills.
    OVERDRILL "Those that say "it's only money" don't know what the hell they're sayin'." In the First World Bank job, solve the PAYDAY: The Heist secret on the Death Wish difficulty or above and enter the OVERVAULT. To complete this challenge, you have to have played the heist from start to end.
    Prison Nightmare "Four dudes slammin' whatever gets in their way under some hell-raisin' circumstances. It's like some Tarantinoesque slasher movie. Who wants to carve some pumpkins?" Complete the Prison Nightmare job on OVERKILL difficulty or above, with all teammates only using melee weapons. To complete this challenge, you have to have played the heist from start to end.
    Shadow Dance Just like old people shadow dances to their favorite song played from a grammophone, heisters bring out their first kit to remember the old times.(sic) Complete the Shadow Raid on OVERKILL or above using only the AMCAR Rifle, Chimano 88 Pistol, the Two-piece Suit and no skills.
    Unlawful Transgressions Have you ever checked the record books if there's an entry for heisters reaching certain accolades on a job? If there isn't, there damn well should be... Reach Level 250 on a Crime Spree.

    Gage Spec Ops Challenges

    Available to owners of the Gage Spec Ops Pack are four special side jobs that, once completed, will award them with the DLC's mask components and a parts crate for the Arbiter. These side jobs have their own category and can only be completed once.

    Although the heist requirement will differ, the Spec Ops challenges are practically the same, with all of them requiring the player to find a parts crate and two keys to complete. In each of the heists, the keys can be found on the first two days and the crate on the last, with the sole exception of Big Oil where both keys will spawn on Day 1.

    Name Job Description Requirements Rewards
    Chemical Weapons No, don't cook weapons grade meth. Just find the parts. In the Rats job, find the weapon case and the two keys. Bloody Bandana mask
    Deep Army Green material
    Facepaint pattern
    Weapon part
    War for Oil Energy is the realm of big business. So are weapons. Make sure you find what you are looking for. In the Big Oil job, find the weapon case and the two keys. Batshit Crazy mask
    Ranger Black material
    Sight pattern
    Weapon part
    Mic The fine art of mixing weapons and politics. Time to cash in - get the parts. In the Framing Frame job, find the weapon case and the two keys. Dark Legion mask
    Digital Camo material
    Bullets pattern
    Weapon part
    Open Fire Lots of guns for you to grab. Just make sure you find the parts - don't burn them. In the Firestarter job, find the weapon case and the two keys. A.W.O.L mask
    Midnight Camo material
    Stripes pattern
    Weapon part

    Aldstone's Heritage Missions

    Introduced in updates #153 and #154 are the Aldstone's Heritage Side Jobs that unlocks several associated weapons and masks once completed.

    Name Job Description Requirements Unlocks
    Knife Legislation Bullets will run out - knives won't. All you need to do is to thrust the blades into your enemy and you'll stay alive. Kill 10 enemies using the Push Daggers melee weapon. Parabellum
    Friends in Close Quarters trophy
    Continental coins 6
    Prepare for War Parabellum meaning(sic) "Prepare for War". So carrying the Parabellum Pistol means you are always prepared, no matter what type of obstacle that might appear. Kill 50 enemies using the Parabellum pistol. MP40
    A War Well-Fought trophy
    Continental coins 6
    Rapid Retribution Raids are often crowded, so speed is of the essence. Combine high velocity with sharp sludges(sic) and you'll make a serious impact. Kill 100 enemies using the MP40 submachine gun. Galant
    Speed Talker trophy
    Continental coins 6
    The Control's Hundred Tab The greatest battle implement ever devised. Show you(sic) skill and ferocity with this piece of American history. Kill 200 enemies using the Galant rifle. Hero's Companion trophy
    Continental coins 6
    The Briefcase Aldstone asked us to locate an old gas mask used back in WW2, it recently was bought by a wealthy collector. Steal it from him before he leaves the country. Finish the day 1(sic) of the Firestarter Job after having picked up the hidden brown briefcase.
    Kurgan's Gas Mask

    Kurgan's Gas Mask

    The War Room Aldstone asked us to pick up something from the Museum. It's some sort of hat but he seemed really interested in it. Kill 200 enemies with all players remaining inside the World War 2 exhibit room on The Diamond Heist on Overkill difficulty or above in one playthrough.
    Wolfgang's Cap

    Wolfgang's Cap

    Sommelier en Herbe Aldstone has found a collector with a WW2 beret, and he's willing to trade it for something equally rare and valuable. Finish day 3 of the Framing Frame Heist in stealth, having stolen the antique bottle of wine.
    Sterling's Beret

    Sterling's Beret

    The Historical Reports Aldstone is trying to track down and(sic) old WW2 artifact, we need to help him find some old documents that may lead us to it. Find the war documents (0/5) in safety deposit boxes.
    The highest droprate is on Big Bank and Transport heists. Due to a bug in the lootdistribution chances are very low for this one on GO Bank and Bank Heist.
    Rivet's Bandana

    Rivet's Bandana

    CrimeFest 2017 Missions

    "Jacket has found something that you might like, but to get it, you will have to jump through a couple of hoops."
    —The missions' description.

    As the Locke and Load/CrimeFest 2017 event only updated every other day, side jobs for finding hidden folders in various heists were added on the updates, the riddles containing the solutions for which released the next day, revealed by clicking on a tape recorder hidden on the website page (hinted at by the job descriptions). However, the side jobs did not explicitly require the riddles to be completed, and could be solved just going off the names alone.

    The side jobs were removed after the event, leaving the weapon mod rewards only obtainable via buying them with continental coins.

    Name Requirements Unlocks
    Riddle 1: Flight Solve the riddle found on day 2 of the Locke & Load Event website.
    Custom Assault Frame

    Custom Assault Frame

    Riddle:
    It -- is safe in a garage -- a mist the smell of cordite -- with the deceivers

    Riddle Solution:
    The hidden folder is in Firestarter Day 1, on top of a baggage cart outside the left side of the airport building.

    The mission's name indicated that the heist would involve aircraft.

    "Safe in a garage" may refer to the garages that contain the Mendoza weapons, or alternatively the safe in the airport building.

    "The smell of cordite" refers to the smell of burnt gun propellant. The heist involves stealing and/or burning loaded rifles.

    "With the deceivers" likely refers to Hector, also known as "the rat".

    Name Requirements Unlocks
    Riddle 2: Honor Solve the riddle found on day 4 of the Locke & Load Event website.
    Custom Built Frame

    Custom Built Frame

    Riddle:
    -- At the feet of -- Owl -- Yak -- Owl -- Rhinoceros -- Owl -- Iguana

    Riddle Solution:
    The hidden folder is in the samurai armor vault in Shadow Raid, on the top shelf immediately to the left when entering.

    The mission's name pointed towards the samurai armor, as the samurai followed a code of honor.

    The first letters of the animals, "O-Y-O-R-O-I", refers to early samurai armor.

    Name Requirements Unlocks
    Riddle 3: Nag A Ram Solve the riddle found on day 6 of the Locke & Load Event website.
    Custom Milled Barrel

    Custom Milled Barrel

    Riddle:
    Thinks beside a pot

    Riddle Solution:
    The hidden folder is in the Bank Heist: Deposit job, between the books on top of the bookshelf across from the bank manager's office.

    The mission's name is an anagram of the word "anagram", hinting that the heist is a variation of another heist. It may also refer to Bain's constant nagging for the "ram", the thermal drill used to breach the vault, that the Bank Heists are known for.

    The riddle is an anagram for "Bank Heist Deposit".

    An alternate interpretation of the mission name is that it can be scrambled into "managar", referring to the bank manager.

    Name Requirements Unlocks
    Riddle 4: Knowledge Is Power Solve the riddle found on day 8 of the Locke & Load Event website.
    Custom Titanium Frame

    Custom Titanium Frame

    Riddle:
    -- Hydrogen -- Eliiite -- 40 --

    Riddle Solution:
    The hidden folder is in Big Oil Day 2, in the left laboratory on the table closest to the whiteboard, behind the muriatic acid jug.

    "Knowledge" refers to Mr. Rossy's research and experimentation on cold fusion.

    "Power" refers to political power, the goal of most of The Elephant's jobs.

    The riddle refers to the whiteboard the folder's table is next to, which reads:

    Reminder
    CASID: 1333-740
    equals Hydrogen!

    Name Requirements Unlocks
    Riddle 5: Silence Solve the riddle found on day 10 of the Locke & Load Event website.
    Custom Reinforced Frame

    Custom Reinforced Frame

    Riddle:
    Where there is eyes in the sky,
    Where sparkles and noises guide.
    It lays in wait nigh
    A work of pride.

    Riddle Solution:
    The hidden folder is in Murky Station, on top of the crate on the forklift between train cars 05 and 06.

    The riddle's name hinted that the folder would be in a stealth-only heist.

    "Eyes in the sky" refers to the drone cameras in the mission.

    "Where sparkles and noises guide" refers to the markers for the equipment needed for accessing the loot in the train cars, e.g. thermite paste is marked with a civilian working with a saw.

    "It lays in wait nigh a work of pride" likely refers to the forklift.

    Notes

    • A list of all replayable Side Jobs and the current Side Jobs can be found here.
    • The game pulls the current side jobs from this webpage.
    • The player has the ability to complete Side Jobs even if Mutators are on.

    Video

    Spring_Break_Behind_The_Scenes_-_Day_2

    Spring Break Behind The Scenes - Day 2

    Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC