The Throwing Knife is a bladed throwable in PAYDAY 3.
| Throwing Knife | ||
|---|---|---|
Use this ninja shit for a quiet kill, but remember to retrieve it from the body. Knives ain't cheap.
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| Gameplay | ||
| Unlock Level | Level 16 | |
| Inventory Slot | Throwable | |
| Statistics | ||
| Damage | 150 | |
| Armor Penetration | 2 | |
| Throwable Capacity | 2 | |
| Explosion Radius | N/A | |
| Stun Duration | N/A | |
| Fuse Activation | N/A | |
| Detonation Time | N/A | |
| Other | ||
| Internal Name | Throwing_Knife | |
Overview[]
The Throwing Knife is a throwable that affects a single enemy when thrown. Upon impact against a surface, the Throwing Knife will break and become unusable, when the Throwing Knife impacts against a body, the knife will instead remain in-tact and inside the body. By default, players can carry up to 2 Throwing Knives.
Against enemies, the Throwing Knives will deal 150 damage to health with an armor penetration of 2
In stealth, the Throwing Knife is the only throwable that can be thrown and not alert any unwanted guards. When thrown near a guard, then they may come over and investigate the sound and object, after a few seconds they will continuetheir patrol.
Summary[]
Pros
- Lethal
- High damage
- Suited for stealth
Cons
- Affects only a single enemy
- Breaks upon impact with surfaces
- May be hard to find even when non-broken
- Non-broken knife may be in an inaccessible area
Strategies[]
In stealth, using the Throwing Knife can be used for luring or distracting guards. This emits the sound of the knife's impact, which causes a guard to investigate the sound. This leaves for the ability to create a distracting sound for guards to investigate without having them go into Search. This can be used for either completing objectives or moving a guard from an area for access.
Skill Upgrades[]
Deep Wounds |
Conman: Cutthroat | Tier 2 |
|---|---|---|
| Basic (1 Pt): Throwing Knives deal 20% more damage. | ||
| Ace (1 Pt): Increase your Throwing Knife damage bonus to 50%. | ||
Scavenger |
Soldier: Grenadier | Tier 3 |
|---|---|---|
| Basic (1 Pt): Ammo pickups offer a 2% chance to restore 1 Throwable. | ||
| Ace (1 Pt): The chance to restore a throwable from an ammo pickup raises to 5%. | ||
Trivia[]
- The Throwing Knife is loosely based on the Kombativ Broadhead Black Throwing Knife.
- However the design does differ, mainly with the amount of holes in the handle, as no current knife from Kombativ features only 4 holes.
| Gameplay • Heists • Skills • Weapons & Equipment • DLC • Legacy Skills |
|---|
| Assault Rifles | CAR-4 • Northwest B-9 • KU-59 • VF-7S • Adelig RG5 • Chanit S3 | |
| LMGs | Blyspruta MX63 | |
| Marksman Rifles | SA A144 • Reinfeld 900S • Spearfish 1895 • FIK-22 TLR | |
| Shotguns | Reinfeld 880 • Mosconi 12 Classic • FSA-12G • M7 Pursuivant • TAS-12 | |
| SMGs | FIK PC9 • Ziv Commando • SG Compact-7 • WAR-45 • ATK-7 | |
| Pistols | Signature 40 • Stryk 7 • SP Model 11 • Signature 403 • Tribune 32 • Picchio Duro 5 • Garstini Viper .50AE • Jackknife SE5 | ||
| Revolvers | J&M Castigo 44 • Sforza Bison • Bullkick 500 | ||
| Shotguns | Justicar | ||
| Explosive | Marcom Mamba MGL | |
| Sniper | HET-5 Red Fox | |
| Heavy | M135 Arges | |
| Stealth | Interceptor | |
| Melee | Sociopath | |
| Throwables | Frag Grenade • Flashbang Grenade • Throwing Knife • Smoke Grenade • Shock Grenade | |
| Deployables | Ammo Bag • Medic Bag • Armor Bag • Sentry Turret | |
| Tools | Micro Cam • Infrasonic Mine • ECM Jammer • Motion Sensor • Trip Laser | |
| Misc. | Armor Lining • Consumables | |






