UAR

UAR icon new.png
Good stopping power and accuracy

UAR FBI Files.png
Good stopping power and accuracy

Gameplay
Unlock Level 8
Inventory Slot Primary
Weapon Type Assault Rifle
Firing Mode(s) Selective firing AutoIcon.png / SemiIcon.png
Cost $176,000
Statistics
Magazine 30
Total Ammo 150
Rate of Fire 750
Damage 55
Accuracy 64
Stability 40
Concealment 20
Threat 14
Other
Internal name aug
Achievement(s) Commando.jpg
v·d·e
Mod stats

The UAR assault rifle is a primary weapon available in PAYDAY 2.

Overview[edit | edit source]

The UAR is the most plain assault rifle available to those who only own the base game. Having very high base accuracy as well as a poor base stability, it is similar to the Gecko 7.62 in many ways, although it possesses a faster reload, and can reach a better stability when modded for accuracy.

Modifying it with the A3 Tactical Foregrip and a sight gives the UAR a substantial stability increase, which, when coupled with a Long Barrel, can make it a highly effective weapon at long ranges.

Summary[edit | edit source]

Pros:

  • Respectable damage output
  • Good ammo reserve and pickup
  • Good base accuracy
  • Possesses incredible potential stats for an assault rifle that can be only matched by certain specialist builds using skills for the bulk of their statistical improvements
  • One of the few non-DLC weapons that performs exceptionally well without any DLC mods

Cons:

  • Poor base stability, though it does become more tolerable after modifications
  • Concealment can only be increased up to 24 (Via Short Barrel, Medium Suppressor+Optical Illusions Aced and Concealment Boost) and doing so sacrifices damage
  • Somewhat obstructing viewmodel. Worsened by large optics like the Acough Optic Scope
  • Limited customization options geared towards loud-oriented gameplay

Builds[edit | edit source]

All-Round Assault Rifle[edit | edit source]

This build has good damage (61), accuracy (84), stability (72) and quick reloads. It is highly recommended to use Stable Shot basic and Steady Grip Aced to stay on the move and take advantage of the UAR's high overall accuracy and stability when modded. Surefire basic like for many weapons of the assault rifle category is very complimentary to this build. It can also take out snipers at surprisingly long ranges.

  • Long Barrel (+1 dmg, +4 acc, +4 stb)
  • Competitor's Compensator (+2 dmg, +4 acc, +12 stb)
  • Stability Boost (+4 stb)
  • A3 Tactical Foregrip (+1 dmg, +8 stb)
  • LED Combo (+8 stb)
  • Raptor Polymer Body (+2 dmg, +4 acc, +8 stb)
  • Speed Pull Magazine (-1.6 reload time)
  • Any Sight (+4 stb)

If you don't have the Gage Mod Courier or Spec Ops Pack, you can substitute the Competitor's Compensator with either the Stubby Compensator (+1 dmg, +12 stb) or the Tank Compensator (+2 dmg, +8 stb) and still fair off very well even without the Speed Pull Magazine.

Available modifications[edit | edit source]

Short Barrel

Base game
v·d·e
Short Barrel (UAR).png
Total ammo - Magazine -
Reload - Damage -
Accuracy -4 Stability +8
Concealment +2 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Long Barrel

Base game
v·d·e
Long Barrel (UAR).png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +4 Stability +4
Concealment -3 Threat -
Cost: $53,000
Card Drop & Side Job / Continental coins 6

Low Profile Suppressor

Base game
v·d·e
Low Profile Suppressor.png
Total ammo - Magazine -
Reload - Damage -5
Accuracy - Stability -
Concealment - Threat -16.8
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Medium Suppressor

Base game
v·d·e
Medium Suppressor.png
Total ammo - Magazine -
Reload - Damage -3
Accuracy - Stability +4
Concealment -2 Threat -16.8
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

The Bigger The Better Suppressor

Base game
v·d·e
The Bigger The Better.png
Total ammo - Magazine -
Reload - Damage -1
Accuracy +8 Stability +4
Concealment -3 Threat -16.8
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Silences weapon.

Stubby Compensator

Base game
v·d·e
Stubby.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +12
Concealment - Threat +6
Cost: $21,000
Card Drop & Side Job / Continental coins 6

The Tank Compensator

Base game
v·d·e
The Tank.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy - Stability +8
Concealment -1 Threat +8
Cost: $28,000
Card Drop & Side Job / Continental coins 6

Fire Breather Nozzle

Base game
v·d·e
Fire Breather.png
Total ammo - Magazine -
Reload - Damage +3
Accuracy - Stability +4
Concealment -2 Threat +14
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Tactical Compensator

Gage Mod Courier
v·d·e
Tactical Compensator.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy +12 Stability -4
Concealment -2 Threat -
Free
15 Red Spider.png Red Spider Packages

Competitor's Compensator

Gage Mod Courier
v·d·e
Competitor's Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +12
Concealment -2 Threat +6
Free
5 Green Mantis.png Green Mantis Packages

Funnel of Fun Nozzle

Gage Mod Courier
v·d·e
Funnel of Fun Nozzel.png
Total ammo - Magazine -
Reload - Damage +4
Accuracy -8 Stability -
Concealment -2 Threat +14
Free
10 Yellow Bull.png Yellow Bull Packages

Ported Compensator

The Butcher Mod Pack 2
v·d·e
Ported Compensator.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability -8
Concealment -1 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Concealment

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Stability

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Accuracy

Base game
v·d·e
ModBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Team Boost

Base game
v·d·e
TeamBoost.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $9,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): +3% Experience & money reward for you and your crew.

Single Fire

Gage Weapon Pack 01
v·d·e
Locked single.png
Total ammo - Magazine -
Reload - Damage -
Accuracy +4 Stability -8
Concealment - Threat -
Cost: $50,400
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to single fire.

Auto Fire

Gage Weapon Pack 01
v·d·e
Locked auto.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy -4 Stability +8
Concealment - Threat -
Cost: $86,800
Bonus (5), Card Drop & Side Job / Continental coins 6

Special Effect(s): Locks firing mode of a weapon to fully-automatic.

A3 Tactical Foregrip

Base game
v·d·e
A3 Tactical.png
Total ammo - Magazine -
Reload - Damage +1
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $53,000
Card Drop & Side Job / Continental coins 6

  • To activate Gadgets on PC, press "Q".
  • To activate Gadgets on Console, press down on the "D-pad".

Assault Light

Base game
v·d·e
Assault Light.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight

Tactical Laser Module

Base game
v·d·e
Tactical Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

Special Effect(s): Laser

Compact Laser Module

Gage Mod Courier
v·d·e
Compact Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment - Threat -
Free
15 Red Spider.png Red Spider Packages

Special Effect(s): Laser

Military Laser Module

Gage Mod Courier
v·d·e
Military Laser Module.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Special Effect(s): Flashlight & Laser

LED Combo

The Butcher Mod Pack 2
v·d·e
LED Combo.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +8
Concealment -2 Threat -
Cost: $36,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Special Effect(s): Flashlight & Laser

Riktpunkt 45 degree Sight

Base game
v·d·e
Riktpunkt 45 degree Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

45 degree red-dot sight

Gage Spec Ops Pack
v·d·e
45 Degree Red-dot Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Infinite Granted

45 Degree Ironsights

Cartel Optics Mod Pack
v·d·e
45 Degree Ironsights.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -
Concealment +1 Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Riktpunkt Magnifier Gadget

Base game
v·d·e
Riktpunkt Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Signature Magnifier Gadget

Cartel Optics Mod Pack
v·d·e
Signature Magnifier Gadget.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment - Threat -
Cost: $14,000
Card Drop & Side Job / Continental coins 6

Raptor Polymer Body

The Butcher Mod Pack 2
v·d·e
Raptor Polymer Body.png
Total ammo - Magazine -
Reload - Damage +2
Accuracy +4 Stability +8
Concealment -2 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Speed Pull Magazine

Gage Spec Ops Pack
v·d·e
Speed Pull Magazine UAR.png
Total ammo - Magazine
Reload -1.6 Damage -
Accuracy - Stability -
Concealment - Threat -
Cost: $14,000
Infinite Granted

For a comparison between sight looks ingame, check here.

The Professional's Choice Sight

Base game
v·d·e
The Professional's Choice.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Surgeon Sight

Base game
v·d·e
Surgeon Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $36,000
Card Drop & Side Job / Continental coins 6

See More Sight

Armored Transport (DLC)
v·d·e
See More Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Cost: $43,200
Card Drop & Side Job / Continental coins 6

Combat Sight

Gage Mod Courier
v·d·e
Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Speculator Sight

Gage Mod Courier
v·d·e
Speculator Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Trigonom Sight

Gage Mod Courier
v·d·e
Trigonom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -1 Threat -
Free
10 Yellow Bull.png Yellow Bull Packages

Holographic Sight

Base game
v·d·e
Holographic Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $21,000
Card Drop & Side Job / Continental coins 6

Compact Holosight

Gage Mod Courier
v·d·e
Compact Holosight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
5 Green Mantis.png Green Mantis Packages

Solar Sight

Gage Mod Courier
v·d·e
Solar Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Free
20 Blue Eagle.png Blue Eagle Packages

Military Red Dot Sight

Lootbag Pre-order DLC
v·d·e
Military Red Dot (Lootbag DLC).png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $9,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Military Red Dot Sight

Base game
v·d·e
Military Red Dot.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Milspec Scope

Base game
v·d·e
Milspec Scope.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Acough Optic Scope

Base game
v·d·e
Acough Optic.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $44,000
Bonus (1), Card Drop & Side Job / Continental coins 6

Compact Profile Sight

Cartel Optics Mod Pack
v·d·e
Compact Profile Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability -4
Concealment - Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Maelstrom Sight

Cartel Optics Mod Pack
v·d·e
Maelstrom Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -2 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Advanced Combat Sight

Cartel Optics Mod Pack
v·d·e
Advanced Combat Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Card Drop & Side Job / Continental coins 6

Reconnaissance Sight

Gage Spec Ops Pack
v·d·e
Reconnaissance Sight.png
Total ammo - Magazine -
Reload - Damage -
Accuracy - Stability +4
Concealment -3 Threat -
Cost: $62,000
Infinite Granted

Special Effect(s): Rangefinder

Skins[edit | edit source]

  • According to its Steam Workshop description, the Peacekeeper Blue (Peacekeeper Blue) was requested by Captain Winters to be wielded by the Cloaker unit, but were too cumbersome and visually loud for the special units.
  • A Turtle Roll is a surfing maneuver surfers use to get out back through the breaking waves.
  • Longclaw is a reference to the sword of the same name from the Game of Thrones TV series, which has a carving of the fictional direwolf on the pommel.
    • The word "Vargtimmer" on its texture literally translates to "timber wolf". The swirly textures on the skin's barrel resembles that of an electric drill, suggesting that "Vargtimmer" is a powertool brand in-universe.
  • A Spinal Tap ([✓] UAR | Spinal Tap) is a medical procedure in which a needle is inserted into the spinal canal.

Achievements[edit | edit source]

Commando.jpg Commando
While wearing the "Arnold" mask, kill 100 law enforcers using only the UAR rifle.

Trivia[edit | edit source]

  • The UAR is based on the Steyr Mannlicher AUG A2, and can be modified with parts of the AUG A3 to resemble said rifle, albeit without the latter model's bolt release. When fitted with the Raptor Polymer Body from The Butcher Mod Pack 2 it closely impersonates a Thales F90, again lacking the proper rifle's bolt release.
    • Prior to update #65, the UAR was fitted with an unremovable Magpul PMAG, giving it the appearance of the TPD USA AXR-2, an American licensed copy of the AUG A2 for the civilian market.
    • Unlike the UAR, the real-life AUG does not possess a selective-fire switch, having a "progressive trigger" design instead which determines the weapon's operating mode via different pullings of the trigger (pulling the trigger half-way produces semi-automatic firing, and all the way back produces fully-automatic operation).
    • "UAR" stands for "Universal Army Rifle", which is the English translation of AUG (Armee Universal Gewehr). Under certain circumstances, this means that the weapon in a way retained its real name when implemented into the game.
    • The UAR lacks the standard foldable foregrip of the AUG A2, having a TROY Modular Vertical Grip in its place instead.
  • Without optical attachments, the UAR is provided with a rail-mounted pistol-style ironsights system akin to the Marksman Sight on the Crosskill pistol. Such a configuration for the Steyr AUG exists in reality, but is quite rare and is not compatible with newer A2 models.
  • When sprinting with an active flashlight on this weapon, the flashlight beam will glitch and not correlate with the position of the actual flashlight.

Gallery[edit | edit source]

Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC

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