Unseen Strike |
Ghost: Silent Killer | Tier 4 |
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Basic (4 pt): If you do not lose any armor or health for 4 seconds, you gain 35% critical hit chance for 6 seconds. | ||
Ace (8 pt): The critical hit chance duration is increased to 18 seconds. |
Mechanics[]
If the player does not take damage for four seconds, they will gain a 35% critical hit chance for 6 seconds (18 if aced). If the critical hit chance duration expires and the player has taken no damage during this time, it will not reset the duration, meaning that a player must take damage again and go four seconds without losing armor or health in order to receive the critical hit chance bonus again.
Strategy[]
Unseen Strike is an amazing skill to boost players' damage output without opting for Low Blow's detection meter restriction. It works for both armor and dodge builds and on higher difficulties where taking cover is important.
The basic version is enough for most situation as 6 seconds is enough time to clear a room, spawn group or taking down a Bulldozer quickly. The aced version can be useful if the player's weapons' damage output is very low.
When stacked with the full effects of Low Blow, the total critical hit chance becomes an impressive 65%.
Bugs[]
- It is possible gain the effects of Unseen Strike on a build without it.