In PAYDAY: The Heist, personal upgrades are awarded as the player gains reputation. There are four mutually exclusive (except for the Mr. Nice Guy crew bonus) upgrade trees:
- Assault – For those who want firepower while still supporting teammates. Its unlockable items are the Mark 11 sub-machine gun, Crosskill .45 pistol, Brenner 21 machine gun, and ammo bag. Bonuses also go towards the AMCAR-4, extra cable ties, and stronger body armor.
- Sharpshooter – For those who want precision and range. Its unlockable items are the Locomotive 12G shotgun, M308 rifle, and the trip mine. Bonuses also go towards the B9-S, the AMCAR-4, more health, and stronger body armor.
- Support – For those who want to support teammates. Its unlockable items are the Bronco .44 revolver, Reinbeck shotgun, Compact-5 sub-machine gun, and doctor bag. Bonuses also go towards the AMCAR-4, extra ammo reserves, and stronger body armor.
- Technician – For those who want more firepower. Its unlockable items are the STRYK machine pistol, AK assault rifle, GL40 grenade launcher, and the deployable sentry gun. Bonuses also go towards faster interaction time and stronger body armor.
The player can select which tree to upgrade through during a heist. For the PC, hold [Tab] and press [1] for Assault, [2] for Sharpshooter, [3] for Support, and [4] for Technician. For the PS3, hold Select (back button on Xbox) and press Δ (Y on Xbox) for Assault, O (B on Xbox) for Sharpshooter, X (A on Xbox) for Support, and 口 (X on Xbox) for Technician. This can be done before or during the heist. The chosen tree will continue to be unlocked until the player selects a different one or a reputation cap is reached.
Unlockable weapons[]
- STRYK – Technician 2 – Fully automatic pistol
- Mark 11 – Assault 5 – Suppressed sub-machine gun
- Bronco .44 – Support 6 – Revolver
- Locomotive 12G – Sharpshooter 7 – Shotgun
- AK – Technician 9 – Assault rifle
- Crosskill .45 – Assault 13 – Semi-automatic pistol
- Reinbeck – Support 13 – Shotgun
- M308 – Sharpshooter 17 – Semi-automatic rifle
- Compact-5 – Support 21 – Sub-machine gun
- GL40 – Technician 21 – Grenade launcher
- Brenner 21 – Assault 22 – Light machine gun
Player upgrades[]
- Body armor increase – Increases armor durability (white outline on health meter.) This upgrade applies directly to the player and doesn't need to be selected – Support 4, Technician 6, Assault 7, Sharpshooter 11 & 25. Each armor upgrade adds 10 armor. Base armor durability differs by difficulty as shown in the table below.
Difficulty None 1 2 3 4 5 5
+ProtectorEasy 60 70 80 90 100 110 121 Normal 40 50 60 70 80 90 99 Hard 20 30 40 50 60 70 77 Overkill/Overkill 145+ 10 20 30 40 50 60 66
- Thick skin – Increases the amount of health by 20 per level – Sharpshooter 2, 8, 18, 27, 39
- Toolkit – Reduces time required to complete an interaction by up to 20% – Technician 1, 7, 16, 38
- Extra cable ties - Provides one extra tie per level – Assault 4, 12, 23, 33
- Extra start-out ammo – Increases size of the ammo pool (not just the ammo one starts with) by 10% each level – Support 2, 7, 16, 24, 38. In the table below, "N/A" is shown where the weapon cannot be unlocked until after the next level of extra start-out ammo is unlocked.
Weapon \ Extra start-out ammo None I II III IV V V
+Big game huntersAK assault rifle 125 138 150 163 175 188 216 (+28) AMCAR-4 carbine 120 132 144 156 168 180 207 (+27) B9-S pistol 56 62 67 73 78 84 97 (+13) Brenner 21 machinegun 240 264 288 312 336 360 414 (+54) Bronco .44 revolver 36 N/A 43 47 50 54 62 (+8) Compact-5 SMG 150 N/A N/A 195 210 225 259 (+34) Crosskill .45 pistol 50 55 60 65 70 75 86 (+11) GL40 grenade launcher 7 8 8 9 10 11 12 (+1) Locomotive 12G shotgun 24 26 29 31 34 36 41 (+5) M308 rifle 72 79 86 94 101 108 124 (+16) Mark 11 SMG 150 165 180 195 210 225 259 (+34) Reinbeck shotgun 30 N/A 36 39 42 45 52 (+7) STRYK pistol 56 62 67 73 78 84 97 (+13)
Crew bonuses[]
The effect of a crew bonus is only applied to the three teammates of the player who equips it as long as that player is not downed, cuffed, or in custody. When two players equip the same bonus, the effect does not stack but is instead applied to the entire team.
- Sharpshooters – Sharpshooter 20 – Decreases weapon spread by 10%.
- Aggressor – Assault 26 – Increases weapon damage by 10%.
- Big game hunters – Technician 29 – Increases size of the ammo pool by 15%. Stacks multiplicatively with extra start-out ammo.
- Protector – Support 29 – Increases body armor (not player health, despite the in-game description) by 10%.
- More blood to bleed – Sharpshooter 33 – Increases duration of bleed-out, usually by 5 seconds. The table below shows the bleed-out duration in seconds without the crew bonus / with the bonus for each down and difficulty level.
Down | Easy/Normal | Hard | Overkill | Overkill 145+ |
---|---|---|---|---|
1st | 30 / 35 | 30 / 35 | 30 / 35 | 30 / 35 |
2nd | 25 / 30 | 23 / 28 | 20 / 25 | 15 / 20 |
3rd | 20 / 25 | 16 / 21 | 10 / 15 | 1 / 5 |
4th | 15 / 20 | 9 / 14 | 5 / 5 | 1 / 1 |
5th | 10 / 15 | 5 / 7 | ||
6th+ | 10 / 10 | 5 / 5 |
- Speed reloaders – Assault 38 – Decreases weapon reload duration by 10%.
- Mr. Nice Guy – Assault/Sharpshooter/Support/Technician 49 – Increases cash rewards by 20%.
- Noob lube – Only equippable rep 5 or less – Increases cash rewards by 20% (stacks with Mr. Nice Guy.)
Weapon bonuses[]
- Accuracy
- AK (II), AMCAR-4 (IV), B9-S (II), Bronco .44 (IV), Compact-5 (II), M308 (II)
- Ammo clip increase
- GL40 (II)
- Amount increase
- Trip mine (VI)
- Damage increase
- AK (IV), AMCAR-4 (II), Brenner 21 (IV), Bronco .44 (IV), Crosskill .45 (IV), GL40 (IV), M308 (II), Reinbeck (IV), STRYK (II), Trip mine (II)
- Explosion increase
- GL40 (II)
- Fire rate
- Locomotive 12G (IV)
- Mag increase
- AK (II), AMCAR-4 (II), B9-S (II), Brenner 21 (IV), Crosskill .45 (II), Locomotive 12G (II), M308 (II), Mark 11 (IV), Reinbeck (II), STRYK (IV)
- Recoil dampener
- AK (IV), B9-S (IV), Brenner 21 (II), Compact-5 (II), Crosskill .45 (IV), Locomotive 12G (II), M308 (IV), Mark 11 (IV), Reinbeck (IV)
- Reload speed
- Bronco .44 (II), Compact-5 (IV), Locomotive 12G (II), STRYK (II)
- Steelsight speed – Increases the speed at which the iron sights become aligned
- Compact-5 (II), Mark 11 (II)
Upgrade trees[]
Despite being called "trees," the order of the unlockables is fixed for each tree. Hover over each image to see the upgrades' details.
★ denotes a cosmetic change, in addition to the gameplay improvements. It can be toggled on or off in the Upgrades menu.
Upgrades | ||||
---|---|---|---|---|
Rep | Assault | Sharpshooter | Support | Technician |
1 | AMCAR-4 - Damage Increase I
|
AMCAR-4 - Accuracy I
|
B9-S - Accuracy I
|
Player upgrade – Toolkit I
|
2 | Ammo bag - Equipment Unlock
|
Player upgrade - Thick Skin I
|
Player upgrade - Extra Start-out Ammo I
|
STRYK – Weapon Unlock
|
3 | B9-S - Mag Increase I
|
B9-S - Recoil Dampener I
|
AMCAR-4 - Mag Increase I
|
STRYK – Mag increase I
★ Extended Magazine |
4 | Player upgrade - Extra Cable Ties I
|
Trip mine - Equipment Unlock
|
Player upgrade - Body Armor Increase
|
STRYK – Reload Speed I
|
Reputation Cap 8 | ||||
5 | Mark 11 - Weapon Unlock
|
AMCAR-4 - Accuracy II
★ Flash hider |
Doctor bag - Equipment Unlock
|
Sentry gun – Equipment Unlock
|
6 | Mark 11 - Recoil Dampener I
|
Trip mine - Damage Increase I
|
Bronco .44 - Weapon Unlock
|
Player upgrade - Body Armor Increase
|
7 | Player upgrade - Body Armor Increase
|
Locomotive 12G - Weapon Unlock
|
Player upgrade - Extra Start-out Ammo II
|
Player upgrade – Toolkit II
|
8 | B9-S - Mag Increase II
|
Player upgrade - Thick Skin II
|
Bronco .44 - Damage Increase I
|
STRYK – Damage Increase I
|
9 | Mark 11 - Mag Increase I
★ Extended magazine |
B9-S - Recoil Dampener II
|
B9-S - Accuracy II
|
AK – Weapon Unlock
|
10 | Ammo bag - Amount Increase I
|
Locomotive 12G - Fire Rate I
|
Bronco .44 - Accuracy I
★ Long Barrel |
Sentry gun – Armor Increase I
|
11 | Mark 11 - Recoil Dampener II
|
Player upgrade - Body Armor Increase
|
Doctor bag - Amount Increase I
|
Sentry gun – Ammo Increase I
|
12 | Player upgrade - Extra Cable Ties II
|
AMCAR-4 - Accuracy Increase III
|
AMCAR-4 - Mag Increase II
|
AK – Recoil Dampener I
|
Reputation Cap 20 | ||||
13 | Crosskill .45 - Weapon Unlock
|
Locomotive 12G - Mag Increase I
|
Reinbeck - Weapon Unlock
|
STRYK – Reload Speed II
|
14 | Mark 11 - Steelsight Speed I
|
Trip mine - Amount Increase I
|
Bronco .44 - Reload Speed I
|
STRYK – Recoil Dampener I
|
15 | AMCAR-4 - Damage Increase II
|
Locomotive 12G - Reload Speed I
|
Reinbeck - Damage Increase I
|
AK – Damage Increase I
|
16 | Crosskill .45 - Recoil Dampener I
★ Extension Mk. I |
AMCAR-4 - Accuracy IV
★ Reflex Sight |
Player upgrade - Extra Start-out Ammo III
|
Player upgrade – Toolkit III
|
17 | Mark 11 - Mag Increase II
|
M308 - Weapon Unlock
|
Bronco .44 - Damage Increase II
|
Sentry gun – Armor Increase II
|
18 | Crosskill .45 - Damage Increase I
|
Player upgrade – Thick Skin III
|
Reinbeck - Mag Increase I
★ Magazine Extension |
AK – Accuracy Increase I
★ Reflex Sight |
19 | Ammo bag - Amount Increase II
|
M308 – Accuracy Increase I
|
Doctor bag - Amount Increase II
|
Sentry gun – Ammo Increase II
|
20 | Crosskill .45 - Mag Increase I
|
Crew bonus – Sharpshooters
|
Bronco .44 - Accuracy Increase II
|
STRYK – Mag Increase II
|
21 | Mark 11 - Recoil Dampener III
|
B9-S – Recoil Dampener III
★ Compensator |
Compact-5 - Weapon Unlock
|
GL40 – Weapon Unlock
|
22 | Brenner 21 - Weapon Unlock
|
Trip mine – Amount Increase II
|
Reinbeck - Recoil Dampener I
|
AK – Recoil Dampener II
|
23 | Player upgrade – Extra Cable Ties III
|
Locomotive 12G – Fire Rate II
★ Friction Rings |
Compact-5 - Steelsight Speed I
|
GL40 – Explosion Increase I
|
24 | Brenner 21 - Mag Increase I
|
M308 – Recoil Dampener I
|
Player upgrade – Extra Start-out Ammo IV
|
Sentry gun – Ammo Clip Increase I
|
25 | Crosskill .45 - Damage Increase II
|
Player upgrade – Body Armor Increase
|
Reinbeck - Damage Increase II
|
GL40 – Ammo Clip Increase I
|
26 | Crew bonus – Aggressor
|
M308 – Damage Increase I
|
Bronco .44 - Reload Speed II
|
STRYK – Recoil Dampener II
|
27 | Brenner 21 - Damage Increase I
|
Player upgrade – Thick Skin IV
|
Compact-5 - Accuracy Increase I
|
AK – Mag Increase I
|
28 | Mark 11 - Steelsight Speed II
|
Locomotive 12G – Recoil Dampener I
|
Reinbeck - Mag Increase II
|
AK – Recoil Dampener II
|
29 | Crosskill .45 - Mag Increase II
|
Trip mine – Amount Increase III
|
Crew bonus – Protector
|
Crew bonus – Big Game Hunters
|
30 | Ammo bag - Amount Increase III
|
B9-S – Recoil Dampener IV
|
Bronco .44 - Damage Increase III
★ Hollow-point Bullets |
AK – Damage Increase II
|
31 | Brenner 21 - Recoil Dampener I
★ Bipod |
M308 – Accuracy Increase II
★ Reflex Sight |
Compact-5 - Reload Speed I
★ Straight Magazine |
GL40 – Damage Increase I
|
32 | Mark 11 - Mag Increase III
|
Trip mine – Damage Increase II
|
Compact-5 - Recoil Dampener I
|
AK – Mag Increase II
|
33 | Player upgrade – Extra Cable Ties IV
|
Crew bonus – More Blood to Bleed
|
Doctor bag - Amount Increase III
|
Sentry gun – Armor Increase IV
|
34 | Crosskill .45 - Damage Increase III
|
Locomotive 12G – Fire Rate III
|
Bronco .44 - Accuracy Increase III
|
STRYK – Mag Increase III
|
35 | Mark 11 - Recoil Dampener IV
★ Lightweight Silencer |
M308 – Mag Increase I
|
Compact-5 - Steelsight Speed II
|
GL40 – Damage Increase II
|
36 | Crosskill .45 - Recoil Dampener II
|
Trip mine – Amount Increase IV
|
Reinbeck - Recoil Dampener II
|
Sentry gun – Ammo Increase III
|
37 | Brenner 21 - Mag Increase II
|
M308 – Recoil Dampener II
|
Compact-5 - Reload Speed II
|
AK – Damage Increase III
|
38 | Crew bonus – Speed Reloaders
|
Locomotive 12G – Mag Increase II
★ Magazine Extension |
Player upgrade – Extra Start-out Ammo V
|
Player upgrade – Toolkit IV
|
39 | Brenner 21 - Damage Increase II
|
Player upgrade – Thick skin V
|
Reinbeck - Damage Increase III
|
GL40 – Ammo Clip Increase II
|
40 | Mark 11 - Mag Increase IV
|
Locomotive 12G – Reload Speed Increase II
|
Compact-5 - Recoil Dampener II
|
AK – Accuracy Increase II
|
41 | Crosskill .45 - Recoil Dampener III
★ Extension Mk. II |
M308 – Recoil Dampener III
|
Reinbeck - Recoil Dampener III
|
AK – Recoil Dampener III
★ Lightweight Frame |
42 | Brenner 21 - Mag Increase III
|
Trip mine – Amount Increase V
|
Compact-5 - Reload Speed Increase III
★ Double Magazine |
GL40 – Damage Increase III
|
43 | Crosskill .45 - Damage Increase IV
|
M308 – Damage Increase II
|
Bronco .44 - Accuracy Increase IV
|
STRYK – Mag Increase IV
|
Reputation Cap 88 | ||||
44 | Brenner 21 - Damage Increase III
|
Locomotive 12G – Fire Rate IV
★ Custom Foregrip |
Reinbeck - Damage Increase IV
|
AK – Damage Increase IV
|
45 | Crosskill .45 - Recoil Dampener IV
|
M308 – Mag Increase II
|
Compact-5 - Accuracy Increase II
★ Perforated Foregrip |
Sentry gun – Ammo Increase IV
|
46 | Brenner 21 - Recoil Dampener II
★ Reflex Sight |
Locomotive 12G – Recoil Dampener II
|
Bronco .44 - Damage Increase IV
|
STRYK – Damage Increase II
|
47 | Brenner 21 - Damage Increase IV
|
Trip mine – Amount Increase VI
|
Compact-5 - Reload Speed Increase IV
|
GL40 – Damage Increase IV
★ High-explosive Round |
48 | Brenner 21 - Mag Increase IV
★ Box Magazine |
M308 – Recoil Dampener IV
|
Reinbeck - Recoil Dampener IV
★ Heatshield |
AK – Recoil Dampener IV
|
Reputation Cap 145/193 with Wolf Pack DLC | ||||
49 | Crew bonus – Mr. Nice Guy
|
Crew bonus – Mr. Nice Guy
|
Crew bonus – Mr. Nice Guy
|
Crew bonus – Mr. Nice Guy
|
Achievements[]
I ain't afraid no more Gain a level in the Assault tree during an assault. |
Crack-bang Gain a level in the Sharpshooter tree with your last kill being a Sniper. |
Lay on hands Gain a level in the Support tree while reviving a teammate. |
Detective Gadget Beat any heist using the STRYK Pistol, AK Rifle, GL40 Grenade Launcher, Toolkit upgrade, Sentry Gun equipment and Big Game Hunters crew bonus. To complete this challenge, you will have to have played the heist from the start. |
Gallery[]
The following are screenshots from the in-game Upgrades menu.
Heists | Release: First World Bank • Heat Street • Panic Room • Green Bridge • Diamond Heist • Slaughterhouse DLC: Counterfeit • Undercover • No Mercy |
Weapons | Primary: AMCAR-4 • Reinbeck • M308 • Brenner 21 • AK Secondary: Mark 11 • Locomotive 12G • Compact-5 • GL40 Pistols: B9-S • Crosskill .45 • Bronco .44 • STRYK |
Deployables | Ammo bag • Doctor bag • Trip mine • Sentry gun |
Enemies | Regular: Security guard • Cop • FBI • Gangster • Blue SWAT • Heavy SWAT • Murkywater Special: Bulldozer • Cloaker • Shield • Sniper • Taser |
Characters | Dallas • Hoxton • Wolf • Chains • Bain • Minor characters |
Gameplay | Assault Waves • Civilians • Crew AI • Drills • Environmental hazards • Police Custody • Reputation • Risk Level (Overkill 145+) • Shout • Stealth • Upgrades |
Miscellaneous | Achievements • Challenges • Companies (GenSec • Murkywater) • DLC • FBI • Gangs & Mafias • Graphic options • Masks • Overkill Software • Steam Trading Cards • Timeline • Update history |